Player Matchup

Athena
Athena
 
Athena
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Actek
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
Mandis6
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,293 Elo+
Solo
Medusa
Medusa
SwarteKunzt
Medusa
Level 40
God Stats
7W - 14L
1,715 SR
Queue Stats
281W - 326L
1,371 Elo+
Solo
Heimdallr
Heimdallr
Symenica
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,530 Elo+
Solo
Team Averages
Level 37
1,543 SR
1,439 Elo+

VS

Team Averages
Level 87
1,543 SR
1,483 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Garrøth
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,415 Elo+
Party 1
Kuzenbo
Kuzenbo
LAKI71
Kuzenbo
Level 187
God Stats
5W - 2L
1,500 SR
Queue Stats
1,079W - 526L
1,535 Elo+
Party 3
Anubis
Anubis
Rúbus
Anubis
Level 18
God Stats
3W - 0L
1,715 SR
Queue Stats
44W - 41L
1,415 Elo+
Party 1
Sobek
Sobek
mira71
Sobek
Level 187
God Stats
3W - 4L
1,500 SR
Queue Stats
1,079W - 528L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
2 / 3 / 3
6,772
677
4,839
9,042
9,867
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Actek
Scylla
12
1 / 6 / 3
6,855
686
3,362
7,964
4,248
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Mandis6
Bacchus
12
1 / 4 / 2
6,772
677
1,350
11,717
14,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
13
2 / 8 / 4
7,192
719
6,097
13,616
6,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Symenica
Heimdallr
13
1 / 4 / 2
6,865
687
8,228
8,998
4,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
8 / 1 / 14
9,501
950
14,895
9,678
7,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Garrøth
Skadi
17
11 / 0 / 12
10,038
1,004
16,819
6,878
3,782
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
LAKI71
Kuzenbo
15
1 / 1 / 17
8,969
897
4,798
12,093
12,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
Rúbus
Anubis
15
3 / 0 / 17
8,673
867
7,288
2,711
1,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
mira71
Sobek
13
2 / 5 / 15
7,849
785
2,887
14,201
13,897
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
100
7
Kills
25
25
Deaths
7
14
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
3
3
1.17
W
Cthulhu
 
Cthulhu
8
1
14
15
L
Scylla
Actek
Scylla
1
6
3
0.42
W
Skadi
Garrøth
Skadi
11
0
12
17
W
Kuzenbo
LAKI71
Kuzenbo
1
1
17
9.5
L
Bacchus
Mandis6
Bacchus
1
4
2
0.5
W
Anubis
Rúbus
Anubis
3
0
17
11.5
L
Medusa
2
8
4
0.5
L
Heimdallr
Symenica
Heimdallr
1
4
2
0.5
W
Sobek
mira71
Sobek
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,876
Damage
46,687
51,337
Taken
45,561
39,769
Mitigated
39,257
6,303
Healing
19,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,839
1,433
0
864
9,042
9,867
0
4,364
4,678
8,782
0
W
Cthulhu
 
Cthulhu
14,895
599
357
2,060
9,678
7,362
0
2,370
7,308
25,384
0
L
Scylla
Actek
Scylla
3,362
322
0
66
7,964
4,248
0
5,965
1,999
9,584
2,088
W
Skadi
Garrøth
Skadi
16,819
5,121
2,416
2,467
6,878
3,782
3,097
1,446
5,432
0
30,273
W
Kuzenbo
LAKI71
Kuzenbo
4,798
2,498
1,436
5,346
12,093
12,748
602
1,758
10,335
16,432
0
L
Bacchus
Mandis6
Bacchus
1,350
179
138
1,499
11,717
14,244
0
5,428
6,289
3,282
0
W
Anubis
Rúbus
Anubis
7,288
418
649
1,048
2,711
1,468
1,910
293
2,418
16,111
0
L
Medusa
6,097
2,949
666
1,499
13,616
6,731
0
8,369
5,247
0
15,949
L
Heimdallr
Symenica
Heimdallr
8,228
2,180
358
1,213
8,998
4,679
0
5,742
3,256
0
20,839
W
Sobek
mira71
Sobek
2,887
176
1,184
2,165
14,201
13,897
54
2,701
11,500
7,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,456
Gold Earned
45,030
71
Minions Killed
118
0
Camps Cleared
0
797,220
Distance Traveled
1,077,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,772
677
6
1
0
167,969
0
W
Cthulhu
9,501
950
30
3
0
218,008
0
L
Scylla
6,855
686
17
2
0
131,768
0
W
Skadi
10,038
1,004
31
3
0
263,996
0
W
Kuzenbo
8,969
897
28
3
0
202,709
0
L
Bacchus
6,772
677
5
1
0
154,060
0
W
Anubis
8,673
867
20
2
0
190,651
0
L
Medusa
7,192
719
18
2
0
153,783
0
L
Heimdallr
6,865
687
25
3
0
189,640
0
W
Sobek
7,849
785
9
1
0
202,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role