Player Matchup

Cthulhu
Cthulhu
Cthulu4202
Cthulhu
Level 68
God Stats
6W - 6L
1,721 SR
Queue Stats
6W - 7L
1,609 Elo+
Solo
Baba Yaga
Baba Yaga
LuisNori
Baba Yaga
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 166L
1,740 Elo+
Solo
Fenrir
Fenrir
gaspocha20061
Fenrir
Level 89
God Stats
3W - 2L
1,746 SR
Queue Stats
80W - 89L
1,605 Elo+
Solo
Shiva
Shiva
righteouslegend
Shiva
Level 144
God Stats
32W - 18L
1,669 SR
Queue Stats
689W - 637L
1,585 Elo+
Solo
Jing Wei
Jing Wei
slzsck
Jing Wei
Level 118
God Stats
1W - 1L
1,631 SR
Queue Stats
196W - 164L
1,545 Elo+
Solo
Team Averages
Level 115
1,654 SR
1,617 Elo+

VS

Team Averages
Level 103
1,590 SR
1,544 Elo+
Baron Samedi
Baron Samedi
ELl0yd
Baron Samedi
Level 149
God Stats
5W - 0L
1,891 SR
Queue Stats
261W - 264L
1,540 Elo+
Solo
Geb
Geb
SudsyFever26
Geb
Level 64
God Stats
3W - 4L
1,308 SR
Queue Stats
68W - 62L
1,364 Elo+
Solo
Ao Kuang
Ao Kuang
Trayserr
Ao Kuang
Level 124
God Stats
7W - 3L
1,752 SR
Queue Stats
33W - 24L
1,615 Elo+
Solo
Hou Yi
Hou Yi
Tucu00
Hou Yi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,387 Elo+
Solo
Artemis
Artemis
rihot23
Artemis
Level 93
God Stats
14W - 8L
1,500 SR
Queue Stats
412W - 362L
1,812 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cthulu4202
Cthulhu
8
0 / 4 / 1
5,613
468
4,575
9,697
6,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
LuisNori
Baba Yaga
11
2 / 4 / 1
6,285
524
7,135
8,666
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 5 / 2
6,214
518
3,766
12,474
4,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 1
7,667
639
6,488
8,875
4,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
slzsck
Jing Wei
9
0 / 3 / 1
5,540
462
3,116
9,170
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ELl0yd
Baron Samedi
11
4 / 4 / 3
7,062
589
11,792
10,440
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 6
5,795
483
3,254
9,624
6,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
Trayserr
Ao Kuang
12
7 / 1 / 4
7,185
599
7,338
10,076
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Tucu00
Hou Yi
10
1 / 2 / 0
6,005
500
1,604
6,960
2,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
rihot23
Artemis
11
4 / 1 / 1
6,492
541
8,335
7,846
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
16
16
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cthulu4202
Cthulhu
0
4
1
0.13
W
Baron Samedi
ELl0yd
Baron Samedi
4
4
3
1.38
L
Baba Yaga
LuisNori
Baba Yaga
2
4
1
0.63
W
0
0
6
3
W
Ao Kuang
Trayserr
Ao Kuang
7
1
4
9
W
Hou Yi
Tucu00
Hou Yi
1
2
0
0.5
L
2
5
2
0.6
L
3
0
1
3.5
W
Artemis
rihot23
Artemis
4
1
1
4.5
L
Jing Wei
slzsck
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,080
Damage
32,323
48,882
Taken
44,946
23,799
Mitigated
19,363
11,961
Healing
17,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cthulu4202
Cthulhu
4,575
635
61
2,636
9,697
6,168
0
3,586
6,111
23,842
0
W
Baron Samedi
ELl0yd
Baron Samedi
11,792
780
593
3,589
10,440
4,123
262
4,704
5,736
50,441
0
L
Baba Yaga
LuisNori
Baba Yaga
7,135
513
0
1,270
8,666
4,556
0
7,245
1,421
35,906
71
W
3,254
352
0
2,068
9,624
6,158
104
3,064
6,560
10,899
0
W
Ao Kuang
Trayserr
Ao Kuang
7,338
2,209
0
4,368
10,076
3,570
0
2,380
7,696
44,652
0
W
Hou Yi
Tucu00
Hou Yi
1,604
926
0
2,725
6,960
2,843
0
0
6,960
0
32,406
L
3,766
474
0
1,365
12,474
4,874
0
6,219
6,255
0
21,322
L
6,488
822
0
3,654
8,875
4,779
0
2,629
6,246
0
52,647
W
Artemis
rihot23
Artemis
8,335
3,204
0
4,655
7,846
2,669
652
1,491
6,355
0
45,034
L
Jing Wei
slzsck
Jing Wei
3,116
2,314
0
2,975
9,170
3,422
0
2,705
6,465
0
34,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,319
Gold Earned
32,539
267
Minions Killed
277
0
Camps Cleared
0
1,169,037
Distance Traveled
1,128,828
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,613
468
30
3
0
209,164
2
W
Baron Samedi
7,062
589
69
6
0
224,260
0
L
Baba Yaga
6,285
524
67
6
0
230,826
0
W
Geb
5,795
483
10
1
0
252,576
4
W
Ao Kuang
7,185
599
64
5
0
239,706
0
W
Hou Yi
6,005
500
67
6
0
211,535
4
L
Fenrir
6,214
518
35
3
0
273,424
0
L
Shiva
7,667
639
84
7
0
251,051
0
W
Artemis
6,492
541
67
6
0
200,751
0
L
Jing Wei
5,540
462
51
4
0
204,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role