Player Matchup

Lancelot
Lancelot
SnozyS
Lancelot
Level 27
God Stats
5W - 5L
1,574 SR
Queue Stats
56W - 76L
1,362 Elo+
Party 1
Medusa
Medusa
SongOfTheHarmony
Medusa
Level 129
God Stats
0W - 1L
1,327 SR
Queue Stats
50W - 43L
1,560 Elo+
Solo
He Bo
He Bo
Taad666
He Bo
Level 67
God Stats
1W - 1L
1,716 SR
Queue Stats
58W - 68L
1,374 Elo+
Party 1
Team Averages
Level 74
1,539 SR
1,432 Elo+

VS

Team Averages
Level 41
1,604 SR
1,733 Elo+
Apollo
Apollo
Diplo78
Apollo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 111L
1,840 Elo+
Party 2
Gilgamesh
Gilgamesh
EvilRobloxHacker
Gilgamesh
Level 58
God Stats
19W - 18L
1,596 SR
Queue Stats
183W - 194L
1,480 Elo+
Solo
Anubis
Anubis
warchimarica
Anubis
Level 20
God Stats
1W - 0L
1,716 SR
Queue Stats
23W - 3L
1,880 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
SnozyS
Lancelot
12
1 / 6 / 2
7,120
712
4,237
12,254
3,502
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 4 / 1
7,869
787
9,832
10,609
3,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Taad666
He Bo
10
0 / 7 / 2
6,122
612
6,589
10,267
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Diplo78
Apollo
14
6 / 2 / 8
9,046
905
9,924
9,730
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
12
2 / 1 / 12
8,426
843
5,653
11,925
10,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
14
9 / 1 / 7
9,298
930
14,101
8,588
3,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
17
17
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Apollo
Diplo78
Apollo
6
2
8
5
W
Gilgamesh
2
1
12
8
L
Lancelot
SnozyS
Lancelot
1
6
2
0.33
L
3
4
1
0.88
L
He Bo
Taad666
He Bo
0
7
2
0.14
W
Anubis
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,658
Damage
29,678
33,130
Taken
30,243
9,722
Mitigated
18,698
1,334
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Diplo78
Apollo
9,924
5,723
0
3,383
9,730
4,198
1,473
1,380
8,092
0
40,112
W
Gilgamesh
5,653
1,178
0
2,807
11,925
10,537
98
2,901
8,861
0
13,085
L
Lancelot
SnozyS
Lancelot
4,237
1,109
0
0
12,254
3,502
0
5,821
6,433
0
14,198
L
9,832
3,601
0
1,283
10,609
3,738
0
3,844
6,765
0
31,280
L
He Bo
Taad666
He Bo
6,589
419
0
51
10,267
2,482
0
4,448
5,819
17,239
0
W
Anubis
14,101
2,081
0
4,590
8,588
3,963
1,227
1,769
6,689
49,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,111
Gold Earned
26,770
90
Minions Killed
148
0
Camps Cleared
0
545,297
Distance Traveled
548,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,046
905
73
7
0
182,797
0
W
Gilgamesh
8,426
843
13
1
0
199,185
0
L
Lancelot
7,120
712
18
2
0
205,598
0
L
Medusa
7,869
787
46
5
0
175,356
0
L
He Bo
6,122
612
26
3
0
164,343
0
W
Anubis
9,298
930
62
6
0
166,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role