Player Matchup

Da Ji
Da Ji
Histomy
Da Ji
Level 109
God Stats
3W - 0L
1,733 SR
Queue Stats
105W - 98L
1,501 Elo+
Solo
Zeus
Zeus
MiraCZ
Zeus
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
130W - 130L
1,574 Elo+
Solo
Thoth
Thoth
Sarakez
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 61L
1,578 Elo+
Party 1
Persephone
Persephone
crackpot2
Persephone
Level 22
God Stats
2W - 0L
1,702 SR
Queue Stats
62W - 79L
1,483 Elo+
Party 1
Khepri
Khepri
uwaauwaa
Khepri
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,708 Elo+
Solo
Team Averages
Level 76
1,587 SR
1,569 Elo+

VS

Team Averages
Level 43
1,409 SR
1,434 Elo+
Xing Tian
Xing Tian
MastoWhiteShark
Xing Tian
Level 123
God Stats
5W - 2L
1,262 SR
Queue Stats
171W - 172L
1,611 Elo+
Solo
Cernunnos
Cernunnos
PierreMartins775
Cernunnos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,216 Elo+
Solo
Nemesis
Nemesis
Qinaleo
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 177L
1,360 Elo+
Solo
Surtr
Surtr
TheWinningSon
Surtr
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
66W - 35L
1,678 Elo+
Solo
Cthulhu
Cthulhu
toxicandbann
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Histomy
Da Ji
20
18 / 2 / 19
15,503
775
34,120
24,420
19,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
MiraCZ
Zeus
20
13 / 1 / 19
14,646
732
33,876
17,417
11,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Sarakez
Thoth
20
5 / 3 / 26
13,363
668
16,777
16,294
10,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
crackpot2
Persephone
20
5 / 1 / 32
14,072
704
20,819
17,882
12,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
uwaauwaa
Khepri
19
1 / 5 / 32
13,282
664
9,123
31,918
53,281
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MastoWhiteShark
Xing Tian
16
1 / 9 / 4
10,743
537
8,106
24,821
33,343
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
16
1 / 13 / 2
10,500
525
5,709
25,173
11,133
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Nemesis
Qinaleo
Nemesis
14
0 / 11 / 2
9,146
457
6,032
23,401
15,671
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
6 / 7 / 4
12,576
629
36,512
38,559
65,289
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
toxicandbann
Cthulhu
20
2 / 2 / 5
12,768
638
20,303
13,665
20,807
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
27
42
Kills
10
12
Deaths
42
128
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Histomy
Da Ji
18
2
19
13.75
L
Xing Tian
MastoWhiteShark
Xing Tian
1
9
4
0.33
W
Zeus
MiraCZ
Zeus
13
1
19
22.5
L
Cernunnos
1
13
2
0.15
L
Nemesis
Qinaleo
Nemesis
0
11
2
0.09
W
Thoth
Sarakez
Thoth
5
3
26
6
L
6
7
4
1.14
W
Persephone
crackpot2
Persephone
5
1
32
21
L
Cthulhu
toxicandbann
Cthulhu
2
2
5
2.25
W
Khepri
uwaauwaa
Khepri
1
5
32
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,715
Damage
76,662
107,931
Taken
125,619
107,881
Mitigated
146,243
53,720
Healing
29,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Histomy
Da Ji
34,120
6,268
6,912
9,235
24,420
19,434
1,134
6,042
18,378
0
59,019
L
Xing Tian
MastoWhiteShark
Xing Tian
8,106
338
782
1,715
24,821
33,343
0
18,433
6,388
16,222
0
W
Zeus
MiraCZ
Zeus
33,876
3,843
4,950
6,673
17,417
11,912
5,121
5,614
11,803
80,318
0
L
Cernunnos
5,709
2,710
0
109
25,173
11,133
27
16,433
8,740
0
14,565
L
Nemesis
Qinaleo
Nemesis
6,032
1,294
202
2,859
23,401
15,671
0
12,426
10,975
0
11,777
W
Thoth
Sarakez
Thoth
16,777
1,185
2,701
3,957
16,294
10,351
727
5,242
11,052
36,464
3,264
L
36,512
12,723
1,492
18,819
38,559
65,289
0
21,852
16,707
1,781
52,298
W
Persephone
crackpot2
Persephone
20,819
1,616
2,006
7,497
17,882
12,903
1,061
6,933
10,948
60,320
0
L
Cthulhu
toxicandbann
Cthulhu
20,303
83
392
3,436
13,665
20,807
0
10,505
3,160
62,993
0
W
Khepri
uwaauwaa
Khepri
9,123
1,373
3,683
6,106
31,918
53,281
454
5,966
25,952
23,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,866
Gold Earned
55,733
318
Minions Killed
167
0
Camps Cleared
0
1,801,522
Distance Traveled
1,487,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,503
775
48
2
0
394,940
0
L
Xing Tian
10,743
537
11
1
0
245,837
0
W
Zeus
14,646
732
102
5
0
362,892
0
L
Cernunnos
10,500
525
17
1
0
162,435
0
L
Nemesis
9,146
457
5
0
0
349,993
0
W
Thoth
13,363
668
50
3
0
342,598
0
L
Surtr
12,576
629
34
2
0
357,057
0
W
Persephone
14,072
704
94
5
0
376,512
0
L
Cthulhu
12,768
638
100
5
0
372,304
0
W
Khepri
13,282
664
24
1
0
324,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role