Player Matchup

Awilix
Awilix
 
Awilix
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FauconRequin182
Apollo
Level 29
God Stats
1W - 3L
1,269 SR
Queue Stats
43W - 62L
1,226 Elo+
Party 2
Sylvanus
Sylvanus
FedeFaker
Sylvanus
Level 22
God Stats
1W - 3L
1,175 SR
Queue Stats
28W - 53L
1,138 Elo+
Party 2
Baron Samedi
Baron Samedi
TheBlazeNce
Baron Samedi
Level 65
God Stats
4W - 2L
1,751 SR
Queue Stats
38W - 56L
1,212 Elo+
Party 2
Nike
Nike
WOOZZ6
Nike
Level 47
God Stats
1W - 6L
1,251 SR
Queue Stats
10W - 23L
1,159 Elo+
Party 2
Team Averages
Level 40
1,389 SR
1,247 Elo+

VS

Team Averages
Level 126
1,394 SR
1,364 Elo+
Lancelot
Lancelot
Banana124578
Lancelot
Level 34
God Stats
2W - 4L
1,334 SR
Queue Stats
97W - 107L
1,223 Elo+
Solo
Maui
Maui
Banterous one
Maui
Level 152
God Stats
8W - 7L
1,134 SR
Queue Stats
122W - 206L
1,407 Elo+
Party 1
Heimdallr
Heimdallr
Point 4 on lay
Heimdallr
Level 159
God Stats
17W - 20L
1,705 SR
Queue Stats
205W - 289L
1,422 Elo+
Party 1
Janus
Janus
Smill wiff1386
Janus
Level 162
God Stats
2W - 5L
1,500 SR
Queue Stats
204W - 290L
1,423 Elo+
Party 1
Chronos
Chronos
TheWettiestFap
Chronos
Level 124
God Stats
3W - 8L
1,298 SR
Queue Stats
63W - 106L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
0 / 2 / 0
6,570
438
3,891
11,374
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 0
5,299
353
3,683
11,501
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
FedeFaker
Sylvanus
8
0 / 3 / 0
5,993
400
5,513
12,465
9,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
TheBlazeNce
Baron Samedi
11
1 / 3 / 0
6,574
438
4,160
10,296
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
WOOZZ6
Nike
8
0 / 3 / 0
5,737
382
4,284
11,192
5,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Banana124578
Lancelot
13
1 / 1 / 1
7,787
519
4,058
8,845
3,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 0 / 6
7,779
519
4,062
11,934
9,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Point 4 on lay
Heimdallr
13
5 / 0 / 3
7,756
517
14,956
9,985
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 0 / 5
8,746
583
12,340
6,041
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 2
7,975
532
4,515
7,881
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
15
15
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
2
0
0
W
Lancelot
Banana124578
Lancelot
1
1
1
1.5
W
2
0
6
5
L
0
4
0
0
L
Sylvanus
FedeFaker
Sylvanus
0
3
0
0
W
Heimdallr
Point 4 on lay
Heimdallr
5
0
3
6.5
W
7
0
5
9.5
L
Baron Samedi
TheBlazeNce
Baron Samedi
1
3
0
0.33
W
0
0
2
1
L
Nike
WOOZZ6
Nike
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,531
Damage
39,931
56,828
Taken
44,686
30,333
Mitigated
22,186
14,324
Healing
15,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,891
1,675
0
625
11,374
4,880
0
3,861
7,513
0
49,579
W
Lancelot
Banana124578
Lancelot
4,058
1,353
0
590
8,845
3,359
0
1,776
7,069
0
62,491
W
4,062
1,069
0
4,254
11,934
9,706
28
3,234
8,700
22,259
118
L
3,683
2,207
0
2,201
11,501
4,681
0
1,990
9,511
0
23,119
L
Sylvanus
FedeFaker
Sylvanus
5,513
1,746
3,433
3,813
12,465
9,427
81
1,251
11,214
20,717
0
W
Heimdallr
Point 4 on lay
Heimdallr
14,956
7,740
0
5,492
9,985
4,043
20
3,117
6,868
0
60,592
W
12,340
798
198
2,282
6,041
2,256
0
1,512
4,529
64,959
0
L
Baron Samedi
TheBlazeNce
Baron Samedi
4,160
367
154
3,345
10,296
5,604
196
6,840
3,456
41,734
0
W
4,515
1,315
0
2,910
7,881
2,822
3,090
34
7,847
63,219
0
L
Nike
WOOZZ6
Nike
4,284
779
0
753
11,192
5,741
0
6,857
4,335
0
27,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,173
Gold Earned
40,043
274
Minions Killed
425
0
Camps Cleared
0
1,563,356
Distance Traveled
1,545,057
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,570
438
88
6
0
361,913
0
W
Lancelot
7,787
519
99
7
0
370,281
0
W
Maui
7,779
519
29
2
0
303,259
0
L
Apollo
5,299
353
37
2
0
328,598
0
L
Sylvanus
5,993
400
32
2
0
306,369
3
W
Heimdallr
7,756
517
89
6
0
274,006
2
W
Janus
8,746
583
97
6
0
327,200
5
L
Baron Samedi
6,574
438
75
5
0
256,766
0
W
Chronos
7,975
532
111
7
0
270,311
0
L
Nike
5,737
382
42
3
0
309,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role