Player Matchup

Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
FavoringAttic40
Rama
Level 128
God Stats
3W - 8L
1,311 SR
Queue Stats
774W - 767L
1,498 Elo+
Solo
Ishtar
Ishtar
Keenboss
Ishtar
Level 157
God Stats
5W - 6L
1,500 SR
Queue Stats
561W - 598L
1,413 Elo+
Solo
Odin
Odin
SonDen
Odin
Level 127
God Stats
3W - 5L
1,715 SR
Queue Stats
668W - 649L
1,551 Elo+
Solo
Sobek
Sobek
hugoofwar
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,417 Elo+
Solo
Team Averages
Level 116
1,505 SR
1,476 Elo+

VS

Team Averages
Level 153
1,545 SR
1,539 Elo+
Sol
Sol
G3ntl3m3nR3lish
Sol
Level 151
God Stats
4W - 6L
1,500 SR
Queue Stats
245W - 266L
1,555 Elo+
Solo
Thor
Thor
Himanto
Thor
Level 87
God Stats
2W - 1L
1,702 SR
Queue Stats
143W - 138L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
KILLER__DEATH
Kuzenbo
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 213L
1,524 Elo+
Solo
Ah Puch
Ah Puch
McDonaldCombo
Ah Puch
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 41L
1,531 Elo+
Solo
Osiris
Osiris
Ujosu
Osiris
Level 268
God Stats
16W - 24L
1,525 SR
Queue Stats
910W - 940L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
5
0 / 1 / 0
5,608
561
354
1,382
1,214
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
3 / 2 / 7
8,026
803
7,136
6,983
3,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ishtar
Keenboss
Ishtar
15
2 / 4 / 5
7,541
754
9,023
8,636
4,524
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
SonDen
Odin
15
3 / 2 / 5
7,842
784
7,685
18,141
11,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
hugoofwar
Sobek
15
1 / 4 / 9
8,012
801
8,464
16,416
15,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
8,481
848
11,116
9,248
6,046
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Himanto
Thor
14
2 / 5 / 7
8,510
851
7,501
12,181
7,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
15
2 / 2 / 9
8,394
839
6,585
10,834
15,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
16
3 / 1 / 8
9,323
932
14,209
8,110
5,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Ujosu
Osiris
16
3 / 1 / 5
8,604
860
7,694
7,582
10,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
9
Kills
13
13
Deaths
11
26
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
1
0
0
L
3
2
7
3.25
W
3
2
7
3.25
W
Thor
Himanto
Thor
2
5
7
1.1
W
Kuzenbo
2
2
9
3.25
L
Ishtar
Keenboss
Ishtar
2
4
5
1.13
W
Ah Puch
3
1
8
7
L
Odin
SonDen
Odin
3
2
5
2.75
W
Osiris
Ujosu
Osiris
3
1
5
5.5
L
Sobek
hugoofwar
Sobek
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,662
Damage
47,105
51,558
Taken
47,955
35,444
Mitigated
45,252
13,114
Healing
15,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
354
16
0
52
1,382
1,214
0
865
517
0
731
L
7,136
2,840
0
669
6,983
3,216
0
4,544
2,223
0
22,913
W
11,116
3,280
662
2,384
9,248
6,046
3,064
1,060
8,188
20,709
0
W
Thor
Himanto
Thor
7,501
1,927
609
1,105
12,181
7,779
720
1,914
10,267
0
16,641
W
Kuzenbo
6,585
2,321
1,768
1,498
10,834
15,377
567
2,105
8,729
13,783
0
L
Ishtar
Keenboss
Ishtar
9,023
3,704
575
333
8,636
4,524
0
5,793
2,586
0
22,069
W
Ah Puch
14,209
369
2,437
3,166
8,110
5,448
764
2,124
5,986
31,345
0
L
Odin
SonDen
Odin
7,685
1,253
1,324
6,080
18,141
11,033
0
9,187
8,712
32
18,881
W
Osiris
Ujosu
Osiris
7,694
1,120
641
1,487
7,582
10,602
80
1,278
6,304
0
11,850
L
Sobek
hugoofwar
Sobek
8,464
506
447
3,634
16,416
15,457
0
11,521
4,212
11,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,029
Gold Earned
43,312
102
Minions Killed
125
0
Camps Cleared
0
847,933
Distance Traveled
960,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,608
561
0
0
0
123,315
0
L
Rama
8,026
803
34
3
0
164,103
0
W
Sol
8,481
848
40
4
0
169,863
0
W
Thor
8,510
851
25
3
0
186,223
0
W
Kuzenbo
8,394
839
12
1
0
162,977
0
L
Ishtar
7,541
754
36
4
0
164,771
0
W
Ah Puch
9,323
932
41
4
0
214,724
0
L
Odin
7,842
784
22
2
0
204,507
0
W
Osiris
8,604
860
7
1
0
227,204
0
L
Sobek
8,012
801
10
1
0
191,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role