Player Matchup

Agni
Agni
Gold IV
 
Agni
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Silver II
 
Cernunnos
Silver II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold III
B1lIy
Jormungandr
Gold III
Level 163
God Stats
12W - 17L
1,408 SR
Queue Stats
109W - 125L
1,527 MMR
Solo
Hel
Hel
Silver V
BRJoaop
Hel
Silver V
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,198 MMR
Solo
Fenrir
Fenrir
Silver I
Dingoldile
Fenrir
Silver I
Level 153
God Stats
2W - 3L
1,841 SR
Queue Stats
15W - 23L
1,539 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,550 SR
1,453 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,500 SR
1,473 MMR
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum IV
 
Cupid
Platinum IV
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver IV
 
Mulan
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze IV
ismeze12
Loki
Bronze IV
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 35L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
6
0 / 0 / 0
3,139
628
1,005
2,296
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
 
Cernunnos
1
0 / 0 / 0
2,487
497
0
811
176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
B1lIy
Jormungandr
6
0 / 1 / 0
3,588
718
1,476
5,044
2,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hel
1
0 / 1 / 0
2,424
485
0
1,124
263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Dingoldile
Fenrir
6
0 / 0 / 0
3,543
709
284
3,387
1,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaFreyaSusanoKing Arthur

VS

Bans
He BoAo KuangThorIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 0 / 0
3,538
708
1,223
1,360
420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
 
Cupid
6
0 / 0 / 0
3,511
702
0
880
246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
 
Ganesha
6
0 / 0 / 0
3,502
700
542
1,632
866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
 
Mulan
6
0 / 0 / 1
3,450
690
1,853
2,338
1,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
7
1 / 0 / 0
3,936
787
784
3,446
925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
0
0
0
L
Cernunnos
 
Cernunnos
0
0
0
0
W
Merlin
 
Merlin
0
0
0
0
W
Cupid
 
Cupid
0
0
0
0
W
Ganesha
 
Ganesha
0
0
0
0
W
Mulan
 
Mulan
0
0
1
0.5
L
Jormungandr
B1lIy
Jormungandr
0
1
0
0
L
Hel
0
1
0
0
L
Fenrir
Dingoldile
Fenrir
0
0
0
0
W
Loki
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,765
Damage
4,402
12,662
Taken
9,656
4,612
Mitigated
3,907
3,973
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,005
47
0
774
2,296
631
0
734
1,562
15,273
0
L
Cernunnos
 
Cernunnos
0
0
0
64
811
176
0
0
811
0
2,950
W
Merlin
 
Merlin
1,223
0
0
274
1,360
420
0
809
551
20,479
0
W
Cupid
 
Cupid
0
0
90
465
880
246
92
0
880
0
19,532
W
Ganesha
 
Ganesha
542
102
304
515
1,632
866
0
192
1,440
10,486
0
W
Mulan
 
Mulan
1,853
218
0
1,313
2,338
1,450
0
1,130
1,208
0
11,592
L
Jormungandr
B1lIy
Jormungandr
1,476
579
121
1,904
5,044
2,405
0
542
4,217
18,679
0
L
Hel
0
0
102
246
1,124
263
0
0
1,124
818
0
L
Fenrir
Dingoldile
Fenrir
284
56
0
762
3,387
1,137
0
489
2,898
0
14,515
W
Loki
784
210
0
2,319
3,446
925
0
350
3,096
0
18,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,181
Gold Earned
17,937
104
Minions Killed
145
0
Camps Cleared
0
398,433
Distance Traveled
518,666
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,139
628
31
6
0
104,539
0
L
Cernunnos
2,487
497
1
0
0
79,696
0
W
Merlin
3,538
708
33
7
0
107,482
0
W
Cupid
3,511
702
57
11
0
73,450
0
W
Ganesha
3,502
700
0
0
0
100,934
0
W
Mulan
3,450
690
25
5
0
117,411
1
L
Jormungandr
3,588
718
35
7
0
82,302
0
L
Hel
2,424
485
0
0
0
21,531
0
L
Fenrir
3,543
709
37
7
0
110,365
0
W
Loki
3,936
787
30
6
0
119,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role