Player Matchup

Discordia
Discordia
EnipleD
Discordia
Level 105
God Stats
5W - 2L
1,820 SR
Queue Stats
143W - 134L
1,523 Elo+
Solo
Geb
Geb
KlD_FaZe
Geb
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 26L
1,112 Elo+
Solo
Yemoja
Yemoja
Oinkasaurus
Yemoja
Level 143
God Stats
2W - 4L
1,500 SR
Queue Stats
238W - 262L
1,503 Elo+
Solo
Scylla
Scylla
Vergil9110
Scylla
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 33L
1,332 Elo+
Solo
Odin
Odin
WonNDoneTrying
Odin
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
254W - 265L
1,534 Elo+
Solo
Team Averages
Level 81
1,564 SR
1,401 Elo+

VS

Team Averages
Level 114
1,508 SR
1,484 Elo+
Zhong Kui
Zhong Kui
RiCFLaiRDRiPPN
Zhong Kui
Level 159
God Stats
4W - 0L
1,502 SR
Queue Stats
68W - 55L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
Samzek
Tsukuyomi
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 111L
1,512 Elo+
Solo
Yemoja
Yemoja
UnholySuperbia
Yemoja
Level 55
God Stats
2W - 1L
1,539 SR
Queue Stats
56W - 41L
1,620 Elo+
Solo
Sol
Sol
airheadsmokes
Sol
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 76L
1,353 Elo+
Solo
Baba Yaga
Baba Yaga
xX TheDude X30
Baba Yaga
Level 160
God Stats
7W - 1L
1,500 SR
Queue Stats
315W - 327L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EnipleD
Discordia
15
3 / 3 / 2
8,047
671
14,725
9,206
3,983
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

12
2 / 4 / 0
7,660
638
5,945
15,108
16,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
13
0 / 1 / 4
7,640
637
3,216
9,520
5,581
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Vergil9110
Scylla
18
2 / 2 / 3
9,446
787
12,752
11,138
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 8 / 4
7,815
651
2,707
15,516
9,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RiCFLaiRDRiPPN
Zhong Kui
17
7 / 2 / 8
10,143
845
15,934
13,271
10,355
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tsukuyomi
Samzek
Tsukuyomi
14
3 / 4 / 11
8,416
701
8,782
11,135
5,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 1 / 12
9,142
762
8,345
7,995
8,493
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 1 / 10
9,131
761
11,388
10,022
4,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
xX TheDude X30
Baba Yaga
17
3 / 1 / 13
9,304
775
11,355
6,562
3,627
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
8
Kills
18
18
Deaths
9
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Discordia
EnipleD
Discordia
3
3
2
1.33
L
2
4
0
0.5
L
Yemoja
0
1
4
2
W
Zhong Kui
RiCFLaiRDRiPPN
Zhong Kui
7
2
8
5.5
W
Tsukuyomi
Samzek
Tsukuyomi
3
4
11
2.13
W
1
1
12
7
L
Scylla
Vergil9110
Scylla
2
2
3
1.75
L
1
8
4
0.38
W
4
1
10
9
W
Baba Yaga
xX TheDude X30
Baba Yaga
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,345
Damage
55,804
60,488
Taken
48,985
40,413
Mitigated
32,192
22,980
Healing
25,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
EnipleD
Discordia
14,725
775
1,729
2,027
9,206
3,983
0
7,345
1,861
28,665
0
L
5,945
350
1,121
2,845
15,108
16,654
0
9,564
5,544
9,912
0
L
Yemoja
3,216
594
5,894
3,413
9,520
5,581
0
7,408
2,112
6,036
0
W
Zhong Kui
RiCFLaiRDRiPPN
Zhong Kui
15,934
608
1,822
5,781
13,271
10,355
88
8,550
4,721
27,801
3,026
W
Tsukuyomi
Samzek
Tsukuyomi
8,782
1,051
656
2,126
11,135
5,291
0
8,621
2,514
0
18,659
W
8,345
1,073
3,754
1,808
7,995
8,493
88
6,752
1,243
16,117
0
L
Scylla
Vergil9110
Scylla
12,752
137
561
3,488
11,138
4,340
0
9,431
1,707
35,544
0
L
2,707
841
1,613
289
15,516
9,855
0
11,244
4,272
0
6,246
W
11,388
3,855
979
4,723
10,022
4,426
993
9,096
926
25,941
0
W
Baba Yaga
xX TheDude X30
Baba Yaga
11,355
499
1,719
1,770
6,562
3,627
475
3,619
2,943
21,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,608
Gold Earned
46,136
111
Minions Killed
141
0
Camps Cleared
0
1,043,327
Distance Traveled
1,098,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,047
671
26
2
0
201,915
0
L
Geb
7,660
638
7
1
0
187,395
0
L
Yemoja
7,640
637
2
0
0
209,201
0
W
Zhong Kui
10,143
845
43
4
0
209,448
0
W
Tsukuyomi
8,416
701
25
2
0
242,058
0
W
Yemoja
9,142
762
15
1
0
167,153
0
L
Scylla
9,446
787
70
6
0
255,914
0
L
Odin
7,815
651
6
1
0
188,902
0
W
Sol
9,131
761
35
3
0
227,613
0
W
Baba Yaga
9,304
775
23
2
0
251,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role