Player Matchup

Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold V
Crocpanther
Amaterasu
Gold V
Level 109
God Stats
4W - 5L
1,481 SR
Queue Stats
32W - 30L
1,548 MMR
Party 1
Agni
Agni
Gold III
Eilartc
Agni
Gold III
Level 155
God Stats
11W - 10L
1,227 SR
Queue Stats
143W - 125L
1,692 MMR
Party 1
Sol
Sol
Silver I
TuinhXSX
Sol
Silver I
Level 106
God Stats
2W - 2L
1,845 SR
Queue Stats
9W - 17L
1,646 MMR
Party 2
Fenrir
Fenrir
Silver I
XxMartinVU
Fenrir
Silver I
Level 89
God Stats
0W - 1L
1,603 SR
Queue Stats
7W - 13L
1,646 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,531 SR
1,606 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,563 SR
1,629 MMR
Anubis
Anubis
Gold I
AKA东帝
Anubis
Gold I
Level 175
God Stats
3W - 8L
1,743 SR
Queue Stats
143W - 147L
1,632 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
McBebSter
Ah Muzen Cab
Gold II
Level 123
God Stats
2W - 0L
1,471 SR
Queue Stats
44W - 33L
1,635 MMR
Solo
Awilix
Awilix
Gold I
Ovisy_
Awilix
Gold I
Level 158
God Stats
3W - 6L
1,737 SR
Queue Stats
328W - 322L
1,614 MMR
Solo
Vulcan
Vulcan
Gold I
TDylannnnn
Vulcan
Gold I
Level 106
God Stats
23W - 19L
1,632 SR
Queue Stats
97W - 98L
1,644 MMR
Solo
Horus
Horus
Gold IV
drshark
Horus
Gold IV
Level 49
God Stats
27W - 26L
1,231 SR
Queue Stats
79W - 81L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 3 / 1
6,069
434
2,535
9,208
6,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Crocpanther
Amaterasu
11
0 / 3 / 0
6,196
443
2,192
10,395
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
Eilartc
Agni
13
1 / 2 / 1
7,544
539
9,963
8,246
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 1
6,528
466
5,908
10,771
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
XxMartinVU
Fenrir
11
2 / 7 / 0
6,743
482
5,262
16,079
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
SusanoThanatosAo Kuang

VS

Bans
Guan YuHe BoAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AKA东帝
Anubis
15
2 / 0 / 4
9,650
689
5,964
5,793
3,070
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
McBebSter
Ah Muzen Cab
14
3 / 1 / 3
8,516
608
7,478
8,569
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Ovisy_
Awilix
16
10 / 0 / 5
9,401
672
15,135
11,870
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
TDylannnnn
Vulcan
13
2 / 2 / 4
8,179
584
5,078
9,834
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
drshark
Horus
13
1 / 0 / 10
7,956
568
2,982
12,546
10,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
18
19
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
1
0.17
W
Anubis
AKA东帝
Anubis
2
0
4
4
L
Amaterasu
Crocpanther
Amaterasu
0
3
0
0
L
Agni
Eilartc
Agni
1
2
1
0.75
W
Ah Muzen Cab
McBebSter
Ah Muzen Cab
3
1
3
4.5
W
Awilix
Ovisy_
Awilix
10
0
5
12.5
W
Vulcan
TDylannnnn
Vulcan
2
2
4
2
L
0
4
1
0.13
L
Fenrir
XxMartinVU
Fenrir
2
7
0
0.29
W
Horus
drshark
Horus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,860
Damage
36,637
54,699
Taken
48,612
21,904
Mitigated
26,546
14,805
Healing
28,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,535
378
1,528
2,508
9,208
6,333
0
1,458
7,675
12,051
0
W
Anubis
AKA东帝
Anubis
5,964
292
0
4,692
5,793
3,070
434
0
5,793
77,667
0
L
Amaterasu
Crocpanther
Amaterasu
2,192
603
0
3,639
10,395
4,340
0
3,537
6,858
0
41,998
L
Agni
Eilartc
Agni
9,963
630
0
500
8,246
2,689
0
2,778
5,304
80,218
501
W
Ah Muzen Cab
McBebSter
Ah Muzen Cab
7,478
2,845
0
2,450
8,569
3,772
0
3,828
4,741
0
74,798
W
Awilix
Ovisy_
Awilix
15,135
6,717
0
5,295
11,870
4,979
644
4,211
7,659
0
70,477
W
Vulcan
TDylannnnn
Vulcan
5,078
708
0
2,184
9,834
4,162
0
5,981
3,853
68,201
1,627
L
5,908
2,524
0
3,088
10,771
3,185
0
297
10,474
54,664
0
L
Fenrir
XxMartinVU
Fenrir
5,262
875
0
3,542
16,079
5,357
0
2,439
13,598
0
45,066
W
Horus
drshark
Horus
2,982
1,080
6,749
7,461
12,546
10,563
93
5,322
7,224
0
11,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,080
Gold Earned
43,702
417
Minions Killed
501
0
Camps Cleared
0
1,351,314
Distance Traveled
1,441,918
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,069
434
20
1
0
210,003
2
W
Anubis
9,650
689
151
11
0
258,186
4
L
Amaterasu
6,196
443
74
5
0
291,717
0
L
Agni
7,544
539
141
10
0
293,223
3
W
Ah Muzen Cab
8,516
608
108
8
0
272,790
4
W
Awilix
9,401
672
99
7
0
334,830
1
W
Vulcan
8,179
584
129
9
0
289,702
1
L
Sol
6,528
466
114
8
0
253,518
0
L
Fenrir
6,743
482
68
5
0
302,853
0
W
Horus
7,956
568
14
1
0
286,410
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role