Player Matchup

Sol
Sol
Gold II
BobaBojang
Sol
Gold II
Level 162
God Stats
13W - 5L
2,044 SR
Queue Stats
24W - 12L
1,811 MMR
Party 1
Horus
Horus
Gold IV
RayGapist
Horus
Gold IV
Level 88
God Stats
8W - 4L
1,871 SR
Queue Stats
24W - 21L
1,683 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
Real_BRUH_moment
Guan Yu
Platinum V
Level 144
God Stats
7W - 2L
1,992 SR
Queue Stats
23W - 10L
1,839 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,969 SR
1,778 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,509 SR
1,500 MMR
Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
 
Geb
Gold II
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
TamBirrell
Charybdis
Bronze III
Level 102
God Stats
0W - 1L
1,528 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 14
10,394
866
9,949
6,879
3,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
RayGapist
Horus
15
7 / 1 / 10
9,791
816
10,138
13,341
14,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
8 / 1 / 6
9,927
827
14,272
15,645
19,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesThothAtlasAh Muzen CabFenrir

VS

Bans
Baron SamediOdinGilgameshHou YiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 6 / 1
8,483
707
8,258
12,289
5,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
 
Geb
11
0 / 4 / 1
7,038
587
7,650
15,074
12,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
TamBirrell
Charybdis
12
1 / 9 / 1
7,960
663
7,591
13,950
3,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
19
Kills
2
2
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
1
0.25
L
Geb
 
Geb
0
4
1
0.13
W
4
0
14
11
W
Horus
RayGapist
Horus
7
1
10
12
W
8
1
6
11
L
Charybdis
TamBirrell
Charybdis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,359
Damage
23,499
35,865
Taken
41,313
36,558
Mitigated
21,419
18,857
Healing
7,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,258
195
0
3,740
12,289
5,350
0
2,700
9,161
40,240
0
L
Geb
 
Geb
7,650
837
0
1,688
15,074
12,731
0
4,381
9,885
20,787
0
W
9,949
5,267
0
4,709
6,879
3,016
3,544
3,693
3,186
56,399
457
W
Horus
RayGapist
Horus
10,138
2,959
1,510
4,527
13,341
14,514
226
5,123
8,218
53
19,120
W
14,272
1,589
1,709
6,402
15,645
19,028
288
7,376
8,269
43
39,600
L
Charybdis
TamBirrell
Charybdis
7,591
4,227
200
1,506
13,950
3,338
0
2,973
10,257
0
24,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,112
Gold Earned
23,481
140
Minions Killed
108
0
Camps Cleared
0
681,234
Distance Traveled
556,739
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,483
707
57
5
0
176,514
0
L
Geb
7,038
587
15
1
0
223,983
1
W
Sol
10,394
866
91
8
0
195,667
0
W
Horus
9,791
816
16
1
0
237,302
0
W
Guan Yu
9,927
827
33
3
0
248,265
0
L
Charybdis
7,960
663
36
3
0
156,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role