Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
fParaDoX317
Bacchus
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Nemesis
Nemesis
merzkii
Nemesis
Level 86
God Stats
336W - 431L
1,354 SR
Queue Stats
731W - 817L
1,326 Elo+
Solo
Team Averages
Level 108
1,451 SR
1,442 Elo+

VS

Team Averages
Level 99
1,588 SR
1,819 Elo+
Xbalanque
Xbalanque
GhostMerchant
Xbalanque
Level 128
God Stats
3W - 1L
1,516 SR
Queue Stats
157W - 130L
1,733 Elo+
Party 1
Sobek
Sobek
Rοsey
Sobek
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,800 Elo+
Party 1
Maui
Maui
tuddi1234
Maui
Level 27
God Stats
4W - 2L
1,746 SR
Queue Stats
21W - 22L
1,922 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 6 / 1
6,035
604
6,062
9,764
3,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
fParaDoX317
Bacchus
11
0 / 3 / 1
6,400
640
7,134
9,050
5,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
merzkii
Nemesis
10
1 / 4 / 0
6,465
647
4,955
10,078
7,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GhostMerchant
Xbalanque
13
2 / 1 / 11
7,849
785
9,467
8,563
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
Rοsey
Sobek
15
7 / 0 / 6
8,716
872
9,087
10,805
6,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
13
4 / 0 / 7
8,618
862
2,433
6,319
6,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
13
13
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
6
1
0.08
W
Xbalanque
GhostMerchant
Xbalanque
2
1
11
7.5
W
Sobek
Rοsey
Sobek
7
0
6
10
L
Bacchus
fParaDoX317
Bacchus
0
3
1
0.17
L
Nemesis
merzkii
Nemesis
1
4
0
0.25
W
Maui
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,151
Damage
20,987
28,892
Taken
25,687
17,142
Mitigated
17,115
5,578
Healing
11,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,062
1,170
0
3,675
9,764
3,934
0
2,843
6,735
0
19,114
W
Xbalanque
GhostMerchant
Xbalanque
9,467
5,085
0
4,314
8,563
3,696
1,141
3,362
5,201
0
38,696
W
Sobek
Rοsey
Sobek
9,087
763
0
5,144
10,805
6,576
441
2,731
8,074
27,306
1,243
L
Bacchus
fParaDoX317
Bacchus
7,134
438
0
1,067
9,050
5,755
0
3,488
5,324
24,157
0
L
Nemesis
merzkii
Nemesis
4,955
1,825
0
836
10,078
7,453
0
3,999
5,803
409
16,098
W
Maui
2,433
1,026
0
2,094
6,319
6,843
12
1,383
4,936
10,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,900
Gold Earned
25,183
94
Minions Killed
133
0
Camps Cleared
0
503,702
Distance Traveled
561,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,035
604
31
3
0
164,900
0
W
Xbalanque
7,849
785
72
7
0
172,596
0
W
Sobek
8,716
872
51
5
0
202,465
0
L
Bacchus
6,400
640
38
4
0
175,046
0
L
Nemesis
6,465
647
25
3
0
163,756
0
W
Maui
8,618
862
10
1
0
186,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role