Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DaWolfBoy
Tiamat
Level 109
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 9L
1,243 Elo+
Solo
Bakasura
Bakasura
HDEATH123456789
Bakasura
Level 126
God Stats
9W - 13L
1,380 SR
Queue Stats
203W - 222L
1,388 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mahdy6964
Cu Chulainn
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,359 Elo+
Solo
Loki
Loki
smasher1906
Loki
Level 108
God Stats
13W - 9L
1,620 SR
Queue Stats
33W - 34L
1,431 Elo+
Solo
Team Averages
Level 104
1,457 SR
1,384 Elo+

VS

Team Averages
Level 73
1,583 SR
1,445 Elo+
Mulan
Mulan
TentedGosling63
Mulan
Level 88
God Stats
9W - 5L
1,500 SR
Queue Stats
255W - 244L
1,471 Elo+
Solo
Susano
Susano
VI Truncated
Susano
Level 61
God Stats
5W - 2L
1,893 SR
Queue Stats
14W - 14L
1,453 Elo+
Solo
Anubis
Anubis
alphasquad178
Anubis
Level 79
God Stats
115W - 147L
1,387 SR
Queue Stats
487W - 527L
1,435 Elo+
Solo
Skadi
Skadi
angel x3367
Skadi
Level 28
God Stats
68W - 48L
1,634 SR
Queue Stats
105W - 97L
1,438 Elo+
Party 1
Aphrodite
Aphrodite
pitibu200
Aphrodite
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 133L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 2 / 3
5,335
534
2,716
6,904
5,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
DaWolfBoy
Tiamat
1
0 / 0 / 0
2,057
206
0
0
0
Bakasura
10
5 / 3 / 1
6,054
605
6,431
8,394
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Mahdy6964
Cu Chulainn
9
0 / 4 / 0
5,363
536
5,203
10,060
7,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 1 / 0
5,886
589
2,814
6,585
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
6,806
681
6,801
8,354
5,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
9
1 / 1 / 3
5,474
547
3,374
6,893
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 0
5,864
586
4,381
4,367
1,464
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 3
4,552
455
2,811
6,421
1,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
pitibu200
Aphrodite
10
1 / 3 / 3
5,152
515
2,555
7,462
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
8
10
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
3
0.75
L
Tiamat
DaWolfBoy
Tiamat
0
0
0
0
L
Bakasura
5
3
1
1.83
L
Cu Chulainn
Mahdy6964
Cu Chulainn
0
4
0
0
W
4
0
0
4
W
Susano
1
1
3
2.5
W
2
0
0
2
W
0
2
3
0.75
W
Aphrodite
pitibu200
Aphrodite
1
3
3
0.83
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,164
Damage
19,922
31,943
Taken
33,497
18,969
Mitigated
13,468
7,547
Healing
14,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,716
498
0
1,845
6,904
5,596
118
1,582
5,322
16,043
0
L
Tiamat
DaWolfBoy
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
6,431
4,385
0
2,713
8,394
3,785
704
2,765
5,629
0
32,368
L
Cu Chulainn
Mahdy6964
Cu Chulainn
5,203
944
0
875
10,060
7,742
0
0
10,060
0
32,287
W
6,801
1,533
0
3,218
8,354
5,711
0
0
8,354
0
45,933
W
Susano
3,374
991
0
1,685
6,893
2,273
0
203
6,610
0
31,390
W
4,381
164
0
3,554
4,367
1,464
0
167
4,200
34,824
0
W
2,811
938
0
1,245
6,421
1,874
0
1,347
4,929
0
20,763
W
Aphrodite
pitibu200
Aphrodite
2,555
415
964
3,866
7,462
2,146
0
999
5,889
32,344
0
L
2,814
480
0
2,114
6,585
1,846
0
2,589
3,996
0
40,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,695
Gold Earned
27,848
219
Minions Killed
262
0
Camps Cleared
0
826,744
Distance Traveled
984,221
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,335
534
20
2
0
192,620
0
L
Tiamat
2,057
206
0
0
0
0
0
L
Bakasura
6,054
605
72
7
0
212,838
0
L
Cu Chulainn
5,363
536
62
6
0
189,690
0
W
Mulan
6,806
681
75
8
0
203,608
0
W
Susano
5,474
547
56
6
0
232,992
0
W
Anubis
5,864
586
58
6
0
181,138
0
W
Skadi
4,552
455
26
3
0
155,359
2
W
Aphrodite
5,152
515
47
5
0
211,124
2
L
Loki
5,886
589
65
7
0
231,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role