Player Matchup

Sobek
Sobek
KАSTIS
Sobek
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 254L
1,516 Elo+
Solo
Olorun
Olorun
Triarus1
Olorun
Level 64
God Stats
1W - 4L
1,285 SR
Queue Stats
25W - 28L
1,339 Elo+
Solo
Ishtar
Ishtar
rekyn
Ishtar
Level 156
God Stats
11W - 11L
1,460 SR
Queue Stats
199W - 223L
1,395 Elo+
Solo
Team Averages
Level 115
1,415 SR
1,416 Elo+

VS

Team Averages
Level 81
1,583 SR
1,453 Elo+
Geb
Geb
Idevad
Geb
Level 76
God Stats
10W - 10L
1,749 SR
Queue Stats
34W - 25L
1,539 Elo+
Solo
Ishtar
Ishtar
Kinstonx
Ishtar
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,416 Elo+
Solo
Merlin
Merlin
Toloko836
Merlin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KАSTIS
Sobek
17
4 / 1 / 6
11,078
791
8,592
19,255
25,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Triarus1
Olorun
14
1 / 2 / 6
9,149
654
6,266
10,251
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
rekyn
Ishtar
17
6 / 1 / 4
11,017
787
15,602
12,551
5,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Idevad
Geb
15
1 / 1 / 2
9,409
672
8,122
14,079
13,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Kinstonx
Ishtar
13
1 / 7 / 3
8,607
615
9,959
13,680
5,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Toloko836
Merlin
14
2 / 3 / 1
8,879
634
12,666
8,019
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
11
Kills
4
4
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
Idevad
Geb
1
1
2
2
L
Ishtar
Kinstonx
Ishtar
1
7
3
0.36
W
Sobek
KАSTIS
Sobek
4
1
6
7
L
Merlin
Toloko836
Merlin
2
3
1
0.83
W
Olorun
Triarus1
Olorun
1
2
6
2
W
Ishtar
rekyn
Ishtar
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,460
Damage
30,747
42,057
Taken
35,778
36,856
Mitigated
22,743
18,798
Healing
4,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Idevad
Geb
8,122
510
564
1,774
14,079
13,004
407
5,175
8,904
29,930
0
L
Ishtar
Kinstonx
Ishtar
9,959
7,065
0
1,437
13,680
5,994
1,225
4,998
8,682
0
24,582
W
Sobek
KАSTIS
Sobek
8,592
572
0
9,068
19,255
25,851
504
7,765
11,490
23,933
1,601
L
Merlin
Toloko836
Merlin
12,666
1,262
0
550
8,019
3,745
0
2,670
5,349
37,476
284
W
Olorun
Triarus1
Olorun
6,266
2,907
277
2,235
10,251
5,024
872
6,723
3,528
25,480
2,291
W
Ishtar
rekyn
Ishtar
15,602
7,195
0
7,218
12,551
5,981
1,681
6,166
6,385
0
75,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,244
Gold Earned
26,895
179
Minions Killed
132
0
Camps Cleared
0
745,095
Distance Traveled
663,770
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,409
672
39
3
0
272,668
0
L
Ishtar
8,607
615
36
3
0
182,397
0
W
Sobek
11,078
791
36
3
0
245,755
3
L
Merlin
8,879
634
57
4
0
208,705
0
W
Olorun
9,149
654
43
3
0
245,979
1
W
Ishtar
11,017
787
100
7
0
253,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role