Player Matchup

Scylla
Scylla
Aspect4
Scylla
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 78L
1,367 Elo+
Solo
Danzaburou
Danzaburou
IGriimzy
Danzaburou
Level 42
God Stats
1W - 1L
1,710 SR
Queue Stats
16W - 19L
1,397 Elo+
Solo
Achilles
Achilles
Mahdy6964
Achilles
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,373 Elo+
Solo
Kuzenbo
Kuzenbo
Xenagoz69
Kuzenbo
Level 16
God Stats
3W - 1L
1,778 SR
Queue Stats
18W - 11L
1,656 Elo+
Party 1
Loki
Loki
ironshooter3
Loki
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,773 Elo+
Party 1
Team Averages
Level 47
1,598 SR
1,513 Elo+

VS

Team Averages
Level 113
1,597 SR
1,551 Elo+
Kali
Kali
 
Kali
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BabyRage517
Loki
Level 127
God Stats
8W - 2L
1,717 SR
Queue Stats
367W - 317L
1,504 Elo+
Solo
Raijin
Raijin
Healer Main9131
Raijin
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
376W - 370L
1,531 Elo+
Solo
King Arthur
King Arthur
MADRADBRO7
King Arthur
Level 109
God Stats
12W - 9L
1,769 SR
Queue Stats
229W - 209L
1,598 Elo+
Solo
Sobek
Sobek
Mahaskylo
Sobek
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
326W - 282L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aspect4
Scylla
11
2 / 2 / 0
5,969
543
2,108
5,791
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
IGriimzy
Danzaburou
8
0 / 1 / 0
4,698
427
3,810
6,009
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Mahdy6964
Achilles
7
0 / 6 / 0
4,388
399
2,461
10,415
6,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Xenagoz69
Kuzenbo
7
0 / 1 / 1
4,893
445
3,685
6,227
5,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 0
5,536
503
3,933
9,484
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
1 / 0 / 2
5,636
512
4,315
7,714
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 5
6,569
597
4,523
6,808
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 2
6,772
616
2,982
4,532
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
MADRADBRO7
King Arthur
12
6 / 0 / 3
7,279
662
8,581
7,906
7,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Mahaskylo
Sobek
9
1 / 1 / 1
5,424
493
3,425
11,910
8,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
13
13
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
0
2
2
L
Scylla
Aspect4
Scylla
2
2
0
1
W
2
0
5
4.5
W
3
2
2
2
L
Danzaburou
IGriimzy
Danzaburou
0
1
0
0
W
King Arthur
MADRADBRO7
King Arthur
6
0
3
7.5
W
Sobek
Mahaskylo
Sobek
1
1
1
1.5
L
Achilles
Mahdy6964
Achilles
0
6
0
0
L
Kuzenbo
Xenagoz69
Kuzenbo
0
1
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,997
Damage
23,826
37,926
Taken
38,870
18,313
Mitigated
22,214
12,034
Healing
15,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,315
1,113
0
4,588
7,714
2,753
0
1,381
6,333
0
35,405
L
Scylla
Aspect4
Scylla
2,108
422
0
1,051
5,791
1,923
0
2,212
3,579
43,569
0
W
4,523
867
0
4,507
6,808
2,284
0
196
6,612
0
46,277
W
2,982
580
0
750
4,532
1,621
0
2,108
2,424
45,460
263
L
Danzaburou
IGriimzy
Danzaburou
3,810
2,473
0
3,192
6,009
1,812
0
1,342
4,667
0
26,617
W
King Arthur
MADRADBRO7
King Arthur
8,581
1,334
0
1,173
7,906
7,300
20
0
7,400
0
52,997
W
Sobek
Mahaskylo
Sobek
3,425
276
61
4,515
11,910
8,256
0
2,108
9,802
15,876
0
L
Achilles
Mahdy6964
Achilles
2,461
768
0
1,561
10,415
6,170
0
334
10,081
0
19,578
L
Kuzenbo
Xenagoz69
Kuzenbo
3,685
1,762
0
1,830
6,227
5,172
0
1,664
4,563
10,725
0
L
3,933
1,314
0
4,400
9,484
3,236
0
855
8,629
0
35,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,484
Gold Earned
31,680
233
Minions Killed
338
0
Camps Cleared
0
1,062,272
Distance Traveled
1,153,744
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,636
512
59
5
0
235,679
0
L
Scylla
5,969
543
86
8
0
209,634
0
W
Loki
6,569
597
83
8
0
265,953
0
W
Raijin
6,772
616
92
8
0
202,695
0
L
Danzaburou
4,698
427
44
4
0
183,595
2
W
King Arthur
7,279
662
84
8
0
234,094
3
W
Sobek
5,424
493
20
2
0
215,323
3
L
Achilles
4,388
399
27
2
0
198,341
0
L
Kuzenbo
4,893
445
10
1
0
217,696
3
L
Loki
5,536
503
66
6
0
253,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role