Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
 
Surtr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
AlmightyRetro
Kukulkan
Level 108
God Stats
5W - 1L
1,703 SR
Queue Stats
58W - 44L
1,582 Elo+
Party 2
Sylvanus
Sylvanus
CBJORDAHL12
Sylvanus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 108L
1,367 Elo+
Party 2
Fenrir
Fenrir
DoreetozDude
Fenrir
Level 85
God Stats
2W - 2L
1,416 SR
Queue Stats
34W - 54L
1,090 Elo+
Party 2
Team Averages
Level 110
1,524 SR
1,408 Elo+

VS

Team Averages
Level 78
1,469 SR
1,519 Elo+
Zeus
Zeus
Comprehenzive
Zeus
Level 156
God Stats
0W - 2L
1,591 SR
Queue Stats
22W - 30L
1,541 Elo+
Solo
Loki
Loki
Dawnzehh
Loki
Level 105
God Stats
3W - 9L
1,500 SR
Queue Stats
445W - 386L
1,611 Elo+
Solo
Cthulhu
Cthulhu
DiplexWind
Cthulhu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Kingseangreat
Heimdallr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 184L
1,444 Elo+
Solo
Hercules
Hercules
V5NG5ANC5
Hercules
Level 23
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
6 / 0 / 0
7,028
703
10,783
10,317
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
 
Surtr
10
0 / 0 / 2
5,709
571
2,322
8,220
3,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
AlmightyRetro
Kukulkan
11
0 / 0 / 0
6,045
605
3,395
4,395
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
CBJORDAHL12
Sylvanus
9
1 / 0 / 2
5,901
590
5,146
8,740
6,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
10
2 / 0 / 1
6,494
649
4,877
7,806
5,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,329
533
4,005
6,072
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Loki
9
0 / 0 / 0
5,105
511
3,952
6,915
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
DiplexWind
Cthulhu
6
0 / 2 / 0
4,547
455
4,924
10,464
4,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Kingseangreat
Heimdallr
7
0 / 4 / 0
4,128
413
3,077
8,395
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
V5NG5ANC5
Hercules
8
0 / 3 / 0
4,477
448
3,156
6,404
3,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
9
Kills
0
0
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
0
6
W
Surtr
 
Surtr
0
0
2
1
W
Kukulkan
AlmightyRetro
Kukulkan
0
0
0
0
W
Sylvanus
CBJORDAHL12
Sylvanus
1
0
2
2
L
0
0
0
0
L
Loki
0
0
0
0
L
Cthulhu
DiplexWind
Cthulhu
0
2
0
0
W
Fenrir
2
0
1
2.5
L
Heimdallr
Kingseangreat
Heimdallr
0
4
0
0
L
Hercules
V5NG5ANC5
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,523
Damage
19,114
39,478
Taken
38,250
20,955
Mitigated
15,131
20,880
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,783
6,252
0
6,401
10,317
3,885
466
1,882
8,435
0
55,423
W
Surtr
 
Surtr
2,322
785
0
4,031
8,220
3,722
326
586
7,634
512
43,685
W
Kukulkan
AlmightyRetro
Kukulkan
3,395
196
0
916
4,395
1,639
76
2,648
1,747
48,833
0
W
Sylvanus
CBJORDAHL12
Sylvanus
5,146
2,146
2,791
3,975
8,740
6,336
0
3,020
5,637
19,856
0
L
4,005
366
0
2,953
6,072
2,012
0
3,192
2,880
43,181
0
L
Loki
3,952
533
0
1,925
6,915
2,220
0
1,371
5,544
0
31,714
L
Cthulhu
DiplexWind
Cthulhu
4,924
1,026
1,208
1,036
10,464
4,598
0
1,712
8,595
13,139
0
W
Fenrir
4,877
1,078
0
2,766
7,806
5,373
0
793
6,472
0
34,587
L
Heimdallr
Kingseangreat
Heimdallr
3,077
1,254
0
1,318
8,395
2,962
0
1,353
7,042
0
15,931
L
Hercules
V5NG5ANC5
Hercules
3,156
1,226
0
988
6,404
3,339
0
1,007
4,948
0
11,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,177
Gold Earned
23,586
339
Minions Killed
190
0
Camps Cleared
0
1,013,234
Distance Traveled
1,023,434
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,028
703
81
8
0
181,063
4
W
Surtr
5,709
571
85
9
0
255,697
2
W
Kukulkan
6,045
605
79
8
0
205,123
3
W
Sylvanus
5,901
590
16
2
0
186,974
2
L
Zeus
5,329
533
68
7
0
207,271
2
L
Loki
5,105
511
56
6
0
252,006
4
L
Cthulhu
4,547
455
23
2
0
189,681
0
W
Fenrir
6,494
649
78
8
0
184,377
0
L
Heimdallr
4,128
413
24
2
0
175,779
0
L
Hercules
4,477
448
19
2
0
198,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role