Player Matchup

Gilgamesh
Gilgamesh
Sgt_Miller007
Gilgamesh
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 32L
1,701 Elo+
Party 2
Baron Samedi
Baron Samedi
Timmer_Wolf
Baron Samedi
Level 159
God Stats
5W - 6L
1,669 SR
Queue Stats
179W - 187L
1,558 Elo+
Party 2
Bacchus
Bacchus
woaka-
Bacchus
Level 78
God Stats
29W - 29L
1,577 SR
Queue Stats
176W - 165L
1,485 Elo+
Party 2
Team Averages
Level 131
1,582 SR
1,581 Elo+

VS

Team Averages
Level 91
1,337 SR
1,465 Elo+
Kumbhakarna
Kumbhakarna
A Dank Soul
Kumbhakarna
Level 121
God Stats
0W - 3L
1,330 SR
Queue Stats
32W - 51L
1,436 Elo+
Party 1
Izanami
Izanami
EnglishMuffn29
Izanami
Level 12
God Stats
3W - 14L
1,289 SR
Queue Stats
20W - 43L
1,309 Elo+
Party 1
Janus
Janus
rogue2141
Janus
Level 139
God Stats
14W - 11L
1,391 SR
Queue Stats
117W - 113L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Sgt_Miller007
Gilgamesh
14
1 / 0 / 8
9,174
706
7,436
15,992
16,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Timmer_Wolf
Baron Samedi
16
5 / 0 / 0
10,086
776
14,705
8,420
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
woaka-
Bacchus
14
3 / 0 / 4
9,849
758
6,127
12,353
18,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
A Dank Soul
Kumbhakarna
13
0 / 0 / 0
7,999
615
2,788
11,897
12,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 4 / 0
7,012
539
1,523
8,455
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
rogue2141
Janus
13
0 / 5 / 0
7,689
591
11,945
11,661
4,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
9
Kills
0
0
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
A Dank Soul
Kumbhakarna
0
0
0
0
L
0
4
0
0
W
Gilgamesh
Sgt_Miller007
Gilgamesh
1
0
8
5
W
Baron Samedi
Timmer_Wolf
Baron Samedi
5
0
0
5
L
Janus
rogue2141
Janus
0
5
0
0
W
Bacchus
woaka-
Bacchus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,268
Damage
16,256
36,765
Taken
32,013
40,480
Mitigated
20,637
12,865
Healing
4,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
A Dank Soul
Kumbhakarna
2,788
260
264
3,097
11,897
12,462
0
6,696
5,173
14,049
0
L
1,523
1,236
0
159
8,455
3,527
0
5,581
2,868
0
7,354
W
Gilgamesh
Sgt_Miller007
Gilgamesh
7,436
1,610
0
1,710
15,992
16,815
0
5,536
10,456
0
45,357
W
Baron Samedi
Timmer_Wolf
Baron Samedi
14,705
244
2,097
4,399
8,420
5,025
570
3,783
4,637
51,960
1,912
L
Janus
rogue2141
Janus
11,945
381
142
882
11,661
4,648
0
7,715
3,922
42,224
0
W
Bacchus
woaka-
Bacchus
6,127
710
296
4,363
12,353
18,640
162
5,547
6,806
23,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,109
Gold Earned
22,700
202
Minions Killed
103
0
Camps Cleared
0
724,935
Distance Traveled
683,239
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,999
615
13
1
0
263,483
3
L
Izanami
7,012
539
13
1
0
193,022
0
W
Gilgamesh
9,174
706
72
6
0
273,152
0
W
Baron Samedi
10,086
776
103
8
0
226,974
0
L
Janus
7,689
591
77
6
0
226,734
0
W
Bacchus
9,849
758
27
2
0
224,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role