Player Matchup

Achilles
Achilles
Platinum V
 
Achilles
Platinum V
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Platinum IV
 
Mercury
Platinum IV
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
Fleemale
Heimdallr
Gold III
Level 106
God Stats
8W - 2L
1,845 SR
Queue Stats
45W - 33L
1,785 MMR
Solo
Ra
Ra
Gold II
PorElCuIo
Ra
Gold II
Level 107
God Stats
3W - 2L
1,805 SR
Queue Stats
91W - 79L
1,687 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,630 SR
1,594 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,661 SR
1,732 MMR
Scylla
Scylla
Platinum IV
AlejDav
Scylla
Platinum IV
Level 148
God Stats
13W - 12L
1,745 SR
Queue Stats
316W - 313L
1,800 MMR
Solo
Ullr
Ullr
Gold IV
AlrreS
Ullr
Gold IV
Level 156
God Stats
4W - 2L
1,815 SR
Queue Stats
15W - 20L
1,637 MMR
Party 2
Jormungandr
Jormungandr
Gold IV
TboxX
Jormungandr
Gold IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,729 MMR
Party 2
Thor
Thor
Gold II
iSETLEE
Thor
Gold II
Level 61
God Stats
3W - 3L
1,747 SR
Queue Stats
29W - 30L
1,702 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
Đespia
Ah Muzen Cab
Platinum IV
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
231W - 221L
1,792 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
2 / 0 / 0
4,376
729
2,758
4,025
1,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
 
Mercury
8
0 / 0 / 4
4,293
716
1,229
4,533
1,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ne Zha
 
Ne Zha
5
0 / 3 / 2
3,566
594
2,132
4,699
2,292
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Fleemale
Heimdallr
7
0 / 1 / 0
3,891
649
2,956
4,507
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 1 / 0
4,580
763
2,051
2,511
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
FreyaPoseidonFenrirSol

VS

Bans
Ao KuangSusanoAgniThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlejDav
Scylla
5
1 / 1 / 1
3,639
607
1,005
1,901
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
AlrreS
Ullr
7
0 / 0 / 3
4,013
669
2,184
3,500
978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
TboxX
Jormungandr
6
1 / 0 / 1
3,950
658
1,751
3,963
2,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
iSETLEE
Thor
6
3 / 1 / 1
3,955
659
3,640
3,220
1,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Đespia
Ah Muzen Cab
7
0 / 2 / 0
4,056
676
2,258
4,681
1,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
4
Kills
5
5
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
0
2
W
Mercury
 
Mercury
0
0
4
2
W
Ne Zha
 
Ne Zha
0
3
2
0.33
L
Scylla
AlejDav
Scylla
1
1
1
1.5
L
Ullr
AlrreS
Ullr
0
0
3
1.5
W
Heimdallr
Fleemale
Heimdallr
0
1
0
0
W
2
1
0
2
L
Jormungandr
TboxX
Jormungandr
1
0
1
1.5
L
Thor
iSETLEE
Thor
3
1
1
3.5
L
Ah Muzen Cab
Đespia
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,126
Damage
10,838
20,275
Taken
17,265
7,720
Mitigated
7,400
7,972
Healing
4,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,758
767
0
2,717
4,025
1,875
0
0
4,025
0
21,504
W
Mercury
 
Mercury
1,229
688
0
620
4,533
1,377
0
806
3,727
0
23,853
W
Ne Zha
 
Ne Zha
2,132
563
0
925
4,699
2,292
0
1,026
3,673
0
8,690
L
Scylla
AlejDav
Scylla
1,005
170
0
710
1,901
580
0
337
1,564
16,901
0
L
Ullr
AlrreS
Ullr
2,184
907
0
750
3,500
978
0
0
3,500
0
20,332
W
Heimdallr
Fleemale
Heimdallr
2,956
2,005
0
2,486
4,507
1,414
0
248
4,259
0
24,901
W
2,051
226
356
868
2,511
762
0
676
1,835
31,631
0
L
Jormungandr
TboxX
Jormungandr
1,751
678
0
560
3,963
2,751
0
753
3,210
17,289
0
L
Thor
iSETLEE
Thor
3,640
1,538
0
479
3,220
1,226
0
961
2,259
0
9,693
L
Ah Muzen Cab
Đespia
Ah Muzen Cab
2,258
761
0
1,701
4,681
1,865
0
0
4,393
0
24,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,706
Gold Earned
19,613
222
Minions Killed
147
0
Camps Cleared
0
678,467
Distance Traveled
596,457
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,376
729
48
8
0
127,708
0
W
Mercury
4,293
716
54
9
0
152,453
0
W
Ne Zha
3,566
594
11
2
0
143,795
0
L
Scylla
3,639
607
17
3
0
71,327
0
L
Ullr
4,013
669
37
6
0
127,371
0
W
Heimdallr
3,891
649
47
8
0
125,928
0
W
Ra
4,580
763
62
10
0
128,583
0
L
Jormungandr
3,950
658
29
5
0
145,313
0
L
Thor
3,955
659
14
2
0
142,462
0
L
Ah Muzen Cab
4,056
676
50
8
0
109,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role