Player Matchup

Loki
Loki
Kosho-Kunn
Loki
Level 68
God Stats
9W - 21L
1,500 SR
Queue Stats
169W - 265L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
SGS Myzu
Danzaburou
Level 63
God Stats
2W - 1L
1,662 SR
Queue Stats
20W - 14L
1,415 Elo+
Solo
Atlas
Atlas
lmao_sharkie
Atlas
Level 21
God Stats
4W - 2L
1,812 SR
Queue Stats
101W - 184L
1,353 Elo+
Party 2
Team Averages
Level 51
1,658 SR
1,392 Elo+

VS

Team Averages
Level 94
1,347 SR
1,447 Elo+
Neith
Neith
Juice Mane6091
Neith
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
XBorkx
King Arthur
Level 109
God Stats
4W - 4L
1,148 SR
Queue Stats
45W - 42L
1,419 Elo+
Party 1
Merlin
Merlin
theslenderfellow
Merlin
Level 86
God Stats
4W - 9L
1,391 SR
Queue Stats
21W - 30L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
3,807
761
1,322
3,228
1,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
SGS Myzu
Danzaburou
8
1 / 0 / 0
4,333
867
1,310
3,105
1,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 1
4,397
879
825
2,248
1,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,866
373
0
0
0
King Arthur
XBorkx
King Arthur
7
0 / 1 / 1
4,084
817
2,460
3,918
2,859
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

8
1 / 0 / 0
4,236
847
2,419
1,458
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
1
Kills
1
1
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
1
1
0.5
W
Danzaburou
SGS Myzu
Danzaburou
1
0
0
1
L
King Arthur
XBorkx
King Arthur
0
1
1
0.5
W
0
0
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,457
Damage
4,879
8,581
Taken
5,376
3,618
Mitigated
3,375
2,767
Healing
1,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
1,322
217
114
883
3,228
1,048
0
889
2,339
0
7,008
W
Danzaburou
SGS Myzu
Danzaburou
1,310
343
0
739
3,105
1,040
930
568
2,537
0
12,349
L
King Arthur
XBorkx
King Arthur
2,460
431
0
781
3,918
2,859
0
383
3,535
0
9,126
W
825
231
0
1,031
2,248
1,530
0
994
1,254
7,597
0
L
2,419
122
0
221
1,458
516
0
469
989
9,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,537
Gold Earned
10,186
54
Minions Killed
30
0
Camps Cleared
0
269,218
Distance Traveled
175,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
1,866
373
0
0
0
0
0
W
Loki
3,807
761
15
3
0
93,339
0
W
Danzaburou
4,333
867
28
6
0
87,994
0
L
King Arthur
4,084
817
13
3
0
94,018
0
W
Atlas
4,397
879
11
2
0
87,885
0
L
Merlin
4,236
847
17
3
0
81,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role