Player Matchup

Cerberus
Cerberus
BPB_0027
Cerberus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 77L
1,530 Elo+
Party 1
Fenrir
Fenrir
ElMicMac
Fenrir
Level 106
God Stats
17W - 14L
1,653 SR
Queue Stats
114W - 111L
1,466 Elo+
Solo
Mercury
Mercury
Mount Myoboku
Mercury
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
Strim14
Hel
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 67L
1,400 Elo+
Solo
Izanami
Izanami
TheWalmartWarden
Izanami
Level 100
God Stats
1W - 1L
1,685 SR
Queue Stats
37W - 38L
1,464 Elo+
Party 1
Team Averages
Level 99
1,568 SR
1,472 Elo+

VS

Team Averages
Level 60
1,507 SR
1,506 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AlieMc
Cernunnos
Level 61
God Stats
13W - 13L
1,441 SR
Queue Stats
150W - 236L
1,399 Elo+
Solo
Scylla
Scylla
EverythingTaker
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,604 Elo+
Party 2
Surtr
Surtr
Justin8or
Surtr
Level 48
God Stats
5W - 4L
1,594 SR
Queue Stats
178W - 156L
1,512 Elo+
Party 2
Fenrir
Fenrir
lllIlIIl
Fenrir
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
103W - 104L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BPB_0027
Cerberus
8
0 / 2 / 1
5,435
544
2,791
12,898
6,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
ElMicMac
Fenrir
9
0 / 3 / 1
5,361
536
4,519
7,821
3,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
11
3 / 3 / 0
6,324
632
4,371
9,519
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
9
0 / 6 / 0
5,304
530
1,589
8,125
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 0
5,401
540
4,060
5,814
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 0 / 3
5,469
547
5,176
7,422
4,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
AlieMc
Cernunnos
8
0 / 1 / 3
4,554
455
3,002
6,618
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
7 / 0 / 3
7,325
733
7,627
4,717
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Justin8or
Surtr
10
3 / 1 / 1
5,872
587
4,679
8,859
4,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
lllIlIIl
Fenrir
10
4 / 2 / 5
6,159
616
4,597
9,743
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
15
15
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
3
2.5
W
Cernunnos
AlieMc
Cernunnos
0
1
3
1.5
L
Cerberus
BPB_0027
Cerberus
0
2
1
0.25
L
Fenrir
ElMicMac
Fenrir
0
3
1
0.17
W
7
0
3
8.5
W
Surtr
Justin8or
Surtr
3
1
1
3.5
L
Mercury
3
3
0
1
L
Hel
0
6
0
0
L
1
1
0
1
W
Fenrir
lllIlIIl
Fenrir
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,330
Damage
25,081
44,177
Taken
37,359
16,981
Mitigated
16,795
13,177
Healing
13,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,176
2,034
2,821
3,249
7,422
4,611
0
902
6,520
25,007
0
W
Cernunnos
AlieMc
Cernunnos
3,002
2,003
0
247
6,618
2,122
96
1,441
5,177
0
17,495
L
Cerberus
BPB_0027
Cerberus
2,791
211
1,204
4,075
12,898
6,312
371
4,957
7,941
19,719
0
L
Fenrir
ElMicMac
Fenrir
4,519
1,570
0
2,256
7,821
3,022
0
173
7,648
0
36,483
W
7,627
1,135
0
521
4,717
1,635
150
1,808
2,909
43,767
0
W
Surtr
Justin8or
Surtr
4,679
2,312
0
2,867
8,859
4,653
0
0
8,859
664
30,914
L
Mercury
4,371
2,111
0
785
9,519
2,904
0
1,848
7,671
0
48,767
L
Hel
1,589
0
398
2,094
8,125
2,840
0
4,151
3,974
30,486
0
L
4,060
2,303
0
2,365
5,814
1,903
96
1,840
3,974
0
42,857
W
Fenrir
lllIlIIl
Fenrir
4,597
1,156
0
4,273
9,743
3,774
90
229
9,514
0
39,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,825
Gold Earned
29,379
308
Minions Killed
265
0
Camps Cleared
0
999,670
Distance Traveled
972,666
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,469
547
37
4
0
185,664
2
W
Cernunnos
4,554
455
32
3
0
174,416
0
L
Cerberus
5,435
544
36
4
0
204,623
1
L
Fenrir
5,361
536
62
6
0
177,792
0
W
Scylla
7,325
733
80
8
0
202,588
0
W
Surtr
5,872
587
53
5
0
187,977
0
L
Mercury
6,324
632
79
8
0
241,045
0
L
Hel
5,304
530
60
6
0
185,569
0
L
Izanami
5,401
540
71
7
0
190,641
0
W
Fenrir
6,159
616
63
6
0
222,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role