Player Matchup

Odin
Odin
Kyle the Kursed
Odin
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,553 Elo+
Party 1
Zeus
Zeus
LilCheeze
Zeus
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,485 Elo+
Party 1
Thanatos
Thanatos
RexGidieon
Thanatos
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,460 Elo+
Party 1
Skadi
Skadi
SaggyBizzals
Skadi
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,512 Elo+
Party 1
Maui
Maui
gvginthehouse
Maui
Level 29
God Stats
3W - 1L
1,846 SR
Queue Stats
21W - 25L
1,475 Elo+
Party 1
Team Averages
Level 74
1,569 SR
1,497 Elo+

VS

Team Averages
Level 34
1,468 SR
1,324 Elo+
Merlin
Merlin
MUGEN-THE-NINJA
Merlin
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 21L
1,317 Elo+
Party 3
Geb
Geb
Snipes7
Geb
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,317 Elo+
Party 3
Danzaburou
Danzaburou
boker6
Danzaburou
Level 33
God Stats
0W - 3L
1,502 SR
Queue Stats
0W - 7L
1,288 Elo+
Party 2
Thanatos
Thanatos
soccervich
Thanatos
Level 31
God Stats
19W - 42L
1,334 SR
Queue Stats
122W - 136L
1,410 Elo+
Solo
Kuzenbo
Kuzenbo
triisaratopps
Kuzenbo
Level 46
God Stats
0W - 4L
1,503 SR
Queue Stats
0W - 7L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 13
9,875
823
7,663
11,479
11,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
18
6 / 2 / 6
10,482
874
17,240
5,865
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
RexGidieon
Thanatos
16
6 / 1 / 6
9,523
794
7,637
11,384
6,330
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
8 / 0 / 8
11,128
927
21,993
8,542
4,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 0 / 10
10,229
852
5,532
10,723
13,103
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
8,577
715
8,595
7,847
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
14
1 / 5 / 1
8,039
670
4,693
19,800
20,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
boker6
Danzaburou
15
0 / 9 / 3
8,271
689
7,375
16,976
8,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
soccervich
Thanatos
13
1 / 5 / 2
7,625
635
2,565
7,064
2,945
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
13
0 / 7 / 0
7,270
606
4,175
16,017
15,519
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
29
Kills
4
5
Deaths
29
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
W
Zeus
6
2
6
4.5
L
2
3
1
0.83
W
Thanatos
RexGidieon
Thanatos
6
1
6
9
W
8
0
8
12
L
Geb
1
5
1
0.3
L
Danzaburou
boker6
Danzaburou
0
9
3
0.17
W
5
0
10
10
L
Thanatos
soccervich
Thanatos
1
5
2
0.4
L
Kuzenbo
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,065
Damage
27,403
47,993
Taken
67,704
37,950
Mitigated
50,235
9,829
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,663
1,730
0
1,936
11,479
11,693
633
1,893
9,586
0
20,426
W
Zeus
17,240
3,127
0
625
5,865
2,707
2,259
2,226
3,639
59,051
0
L
8,595
437
0
4
7,847
3,727
0
3,441
4,326
22,690
0
W
Thanatos
RexGidieon
Thanatos
7,637
2,098
0
5,098
11,384
6,330
612
4,172
7,212
0
18,135
W
21,993
12,161
0
500
8,542
4,117
8,572
4,565
3,977
0
71,193
L
Geb
4,693
1,088
0
1,095
19,800
20,003
0
5,233
14,150
12,081
0
L
Danzaburou
boker6
Danzaburou
7,375
2,479
186
2,057
16,976
8,041
150
6,757
9,962
0
28,987
W
5,532
1,971
0
1,670
10,723
13,103
615
4,607
6,116
10,627
0
L
Thanatos
soccervich
Thanatos
2,565
719
154
2,820
7,064
2,945
0
3,118
3,898
0
9,529
L
Kuzenbo
4,175
1,528
199
761
16,017
15,519
0
3,983
11,703
16,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,237
Gold Earned
39,782
279
Minions Killed
146
0
Camps Cleared
0
1,158,528
Distance Traveled
894,427
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,875
823
33
3
0
262,177
0
W
Zeus
10,482
874
104
9
0
204,848
0
L
Merlin
8,577
715
41
3
0
199,277
0
W
Thanatos
9,523
794
18
2
0
240,853
0
W
Skadi
11,128
927
111
9
0
215,244
0
L
Geb
8,039
670
11
1
0
204,611
0
L
Danzaburou
8,271
689
56
5
0
157,106
0
W
Maui
10,229
852
13
1
0
235,406
0
L
Thanatos
7,625
635
18
2
0
155,190
1
L
Kuzenbo
7,270
606
20
2
0
178,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role