Player Matchup

Mercury
Mercury
Buddy6446
Mercury
Level 109
God Stats
1W - 5L
1,288 SR
Queue Stats
565W - 616L
1,520 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LtsGhidorah
Ah Muzen Cab
Level 35
God Stats
0W - 1L
1,719 SR
Queue Stats
222W - 169L
1,755 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nuncio
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 124L
1,634 Elo+
Solo
Yemoja
Yemoja
VerdantKiwi
Yemoja
Level 163
God Stats
3W - 4L
1,500 SR
Queue Stats
107W - 151L
1,415 Elo+
Party 2
Ganesha
Ganesha
theMONKofTRUNK
Ganesha
Level 28
God Stats
43W - 36L
1,607 SR
Queue Stats
44W - 39L
1,525 Elo+
Party 2
Team Averages
Level 92
1,523 SR
1,570 Elo+

VS

Team Averages
Level 136
1,626 SR
1,591 Elo+
Guan Yu
Guan Yu
DivineCaboose
Guan Yu
Level 129
God Stats
2W - 0L
1,668 SR
Queue Stats
137W - 90L
1,582 Elo+
Party 1
Maui
Maui
Enviotik
Maui
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
136W - 89L
1,580 Elo+
Party 1
Chang'e
Chang'e
entejusticiero
Chang'e
Level 89
God Stats
27W - 12L
1,721 SR
Queue Stats
98W - 80L
1,558 Elo+
Solo
Anhur
Anhur
gggabrielll
Anhur
Level 148
God Stats
10W - 7L
1,500 SR
Queue Stats
176W - 146L
1,616 Elo+
Solo
Thor
Thor
xHYPHiiE
Thor
Level 157
God Stats
2W - 0L
1,739 SR
Queue Stats
47W - 25L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Buddy6446
Mercury
12
1 / 6 / 1
6,920
532
7,613
11,420
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
LtsGhidorah
Ah Muzen Cab
11
2 / 3 / 1
6,682
514
5,318
10,241
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Nuncio
Tsukuyomi
10
1 / 3 / 3
6,253
481
3,988
9,463
6,550
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yemoja
11
1 / 2 / 1
6,578
506
4,894
7,125
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
1 / 4 / 4
6,720
517
5,140
11,080
6,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
3 / 1 / 4
7,701
592
8,104
13,482
12,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
12
4 / 2 / 6
7,479
575
3,644
7,108
7,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 1 / 1
7,414
570
5,639
8,256
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 4
7,963
613
7,342
8,749
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thor
12
6 / 1 / 3
7,346
565
7,186
10,019
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
18
18
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
Buddy6446
Mercury
1
6
1
0.25
W
Guan Yu
3
1
4
5
W
Maui
4
2
6
3.5
L
Ah Muzen Cab
LtsGhidorah
Ah Muzen Cab
2
3
1
0.83
L
Tsukuyomi
Nuncio
Tsukuyomi
1
3
3
0.83
L
Yemoja
1
2
1
0.75
W
3
1
1
3.5
W
2
1
4
4
L
1
4
4
0.75
W
Thor
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,953
Damage
31,915
49,329
Taken
47,614
22,300
Mitigated
30,869
10,830
Healing
19,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Buddy6446
Mercury
7,613
3,250
0
2,213
11,420
3,373
0
672
10,748
0
50,651
W
Guan Yu
8,104
2,040
75
4,755
13,482
12,468
0
0
13,482
0
55,749
W
Maui
3,644
968
362
1,304
7,108
7,407
0
2,994
4,114
13,522
0
L
Ah Muzen Cab
LtsGhidorah
Ah Muzen Cab
5,318
1,724
0
4,714
10,241
3,026
0
324
9,917
0
45,379
L
Tsukuyomi
Nuncio
Tsukuyomi
3,988
918
0
1,474
9,463
6,550
0
3,059
6,404
0
22,122
L
Yemoja
4,894
288
195
712
7,125
3,205
0
2,909
4,216
48,661
0
W
5,639
192
1,335
4,458
8,256
3,415
0
2,626
5,629
67,516
1,170
W
7,342
5,159
0
2,555
8,749
3,272
950
2,345
6,404
0
58,109
L
5,140
2,349
0
1,522
11,080
6,146
0
2,059
9,021
42,205
0
W
Thor
7,186
2,401
0
4,508
10,019
4,307
0
2,068
7,951
0
44,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,153
Gold Earned
37,903
353
Minions Killed
433
0
Camps Cleared
0
1,292,676
Distance Traveled
1,275,559
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,920
532
86
7
0
276,154
0
W
Guan Yu
7,701
592
90
7
0
271,467
2
W
Maui
7,479
575
17
1
0
265,584
5
L
Ah Muzen Cab
6,682
514
76
6
0
260,201
0
L
Tsukuyomi
6,253
481
34
3
0
263,067
1
L
Yemoja
6,578
506
100
8
0
247,714
0
W
Chang'e
7,414
570
138
11
0
262,370
2
W
Anhur
7,963
613
115
9
0
216,220
0
L
Ganesha
6,720
517
57
4
0
245,540
0
W
Thor
7,346
565
73
6
0
259,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role