Player Matchup

Achilles
Achilles
Kelaric
Achilles
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 14L
1,784 Elo+
Party 1
Ganesha
Ganesha
Nóah
Ganesha
Level 159
God Stats
4W - 0L
1,746 SR
Queue Stats
63W - 34L
1,736 Elo+
Party 1
Baron Samedi
Baron Samedi
Ryvsaur
Baron Samedi
Level 157
God Stats
11W - 4L
1,750 SR
Queue Stats
145W - 73L
1,856 Elo+
Party 1
Team Averages
Level 124
1,665 SR
1,792 Elo+

VS

Team Averages
Level 109
1,388 SR
1,472 Elo+
Tiamat
Tiamat
BelKimS
Tiamat
Level 102
God Stats
48W - 62L
1,395 SR
Queue Stats
1,431W - 1,534L
1,357 Elo+
Solo
Ullr
Ullr
SubmitToGoobis
Ullr
Level 159
God Stats
4W - 5L
1,285 SR
Queue Stats
32W - 16L
1,652 Elo+
Solo
Artio
Artio
YooBroski
Artio
Level 67
God Stats
6W - 6L
1,484 SR
Queue Stats
38W - 45L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kelaric
Achilles
14
7 / 0 / 2
9,128
761
7,520
5,378
5,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
Nóah
Ganesha
13
0 / 0 / 9
8,959
747
5,372
6,992
8,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Ryvsaur
Baron Samedi
14
2 / 0 / 7
8,458
705
13,187
5,787
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BelKimS
Tiamat
11
0 / 2 / 0
7,051
588
4,732
6,226
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 0 / 0
7,644
637
4,323
7,584
3,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
YooBroski
Artio
11
0 / 7 / 0
7,542
629
2,519
15,676
13,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BelKimS
Tiamat
0
2
0
0
W
Achilles
Kelaric
Achilles
7
0
2
8
W
Ganesha
Nóah
Ganesha
0
0
9
4.5
W
Baron Samedi
Ryvsaur
Baron Samedi
2
0
7
5.5
L
0
0
0
0
L
Artio
YooBroski
Artio
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,079
Damage
11,574
18,157
Taken
29,486
18,138
Mitigated
18,967
9,530
Healing
4,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BelKimS
Tiamat
4,732
673
0
1,764
6,226
2,314
0
4,566
1,632
19,067
1,888
W
Achilles
Kelaric
Achilles
7,520
807
0
1,752
5,378
5,969
290
1,923
3,315
0
25,857
W
Ganesha
Nóah
Ganesha
5,372
681
0
2,592
6,992
8,190
406
2,986
3,842
17,996
0
W
Baron Samedi
Ryvsaur
Baron Samedi
13,187
2,015
2,117
3,069
5,787
3,979
1,328
1,521
4,173
46,414
1,942
L
4,323
908
0
960
7,584
3,072
0
3,375
3,986
0
44,539
L
Artio
YooBroski
Artio
2,519
183
312
1,530
15,676
13,581
0
9,803
5,368
5,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,545
Gold Earned
22,237
150
Minions Killed
141
0
Camps Cleared
0
698,118
Distance Traveled
654,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,051
588
45
4
0
175,998
0
W
Achilles
9,128
761
57
5
0
240,712
0
W
Ganesha
8,959
747
2
0
0
230,667
0
W
Baron Samedi
8,458
705
91
8
0
226,739
0
L
Ullr
7,644
637
89
7
0
271,215
0
L
Artio
7,542
629
7
1
0
206,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role