Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AdamBallin
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,444 Elo+
Solo
Izanami
Izanami
CreamyCloudzz
Izanami
Level 82
God Stats
7W - 8L
1,467 SR
Queue Stats
205W - 215L
1,379 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Stay Trill Fam0
Ah Muzen Cab
Level 68
God Stats
1W - 1L
1,315 SR
Queue Stats
90W - 83L
1,414 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
guncel-fisek
Morgan Le Fay
Level 145
God Stats
50W - 41L
1,771 SR
Queue Stats
3,303W - 3,410L
1,419 Elo+
Solo
Team Averages
Level 90
1,511 SR
1,431 Elo+

VS

Team Averages
Level 78
1,452 SR
1,390 Elo+
Anubis
Anubis
IgrovayYama01
Anubis
Level 25
God Stats
0W - 2L
1,293 SR
Queue Stats
9W - 18L
1,389 Elo+
Solo
Cliodhna
Cliodhna
ImLotuslol
Cliodhna
Level 65
God Stats
7W - 5L
1,698 SR
Queue Stats
139W - 100L
1,516 Elo+
Solo
Thor
Thor
Kodawari
Thor
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
307W - 336L
1,397 Elo+
Solo
Poseidon
Poseidon
Sugga5
Poseidon
Level 108
God Stats
15W - 11L
1,500 SR
Queue Stats
525W - 545L
1,276 Elo+
Solo
Thoth
Thoth
x_MERKULATOR_x
Thoth
Level 69
God Stats
2W - 7L
1,269 SR
Queue Stats
989W - 1,039L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
7 / 1 / 15
11,554
722
17,377
8,986
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
AdamBallin
Sun Wukong
19
2 / 2 / 16
11,419
714
13,838
21,721
20,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
18
4 / 3 / 14
11,455
716
8,433
13,326
5,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Stay Trill Fam0
Ah Muzen Cab
20
7 / 2 / 13
12,073
755
9,620
13,084
5,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
guncel-fisek
Morgan Le Fay
19
8 / 3 / 10
12,205
763
17,434
15,178
6,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 3
10,463
654
10,577
10,495
6,127
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
ImLotuslol
Cliodhna
18
4 / 7 / 2
10,313
645
12,471
19,683
8,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
13
1 / 7 / 4
8,639
540
10,740
16,187
6,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Sugga5
Poseidon
17
2 / 6 / 1
9,987
624
12,725
15,962
6,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 5 / 3
8,950
559
6,148
9,593
3,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
22
28
Kills
9
11
Deaths
29
68
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
1
15
14.5
W
Sun Wukong
AdamBallin
Sun Wukong
2
2
16
5
W
Izanami
4
3
14
3.67
L
2
4
3
0.88
L
Cliodhna
ImLotuslol
Cliodhna
4
7
2
0.71
L
Thor
1
7
4
0.43
W
Ah Muzen Cab
Stay Trill Fam0
Ah Muzen Cab
7
2
13
6.75
L
Poseidon
Sugga5
Poseidon
2
6
1
0.42
W
Morgan Le Fay
guncel-fisek
Morgan Le Fay
8
3
10
4.33
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,702
Damage
52,661
72,295
Taken
71,920
43,409
Mitigated
32,080
34,193
Healing
17,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
17,377
3,927
1,999
1,573
8,986
4,660
97
3,893
5,093
25,850
742
W
Sun Wukong
AdamBallin
Sun Wukong
13,838
2,089
1,557
5,585
21,721
20,903
641
8,997
12,724
0
33,869
W
Izanami
8,433
3,561
4,122
4,258
13,326
5,164
5,538
4,168
9,158
0
28,054
L
10,577
0
1,199
1,300
10,495
6,127
0
4,517
5,978
34,158
0
L
Cliodhna
ImLotuslol
Cliodhna
12,471
1,516
927
4,968
19,683
8,939
0
7,560
12,123
0
26,062
L
Thor
10,740
1,056
389
2,585
16,187
6,736
0
7,470
8,717
0
14,122
W
Ah Muzen Cab
Stay Trill Fam0
Ah Muzen Cab
9,620
5,526
2,487
4,467
13,084
5,875
1,435
5,214
7,870
0
21,779
L
Poseidon
Sugga5
Poseidon
12,725
597
1,235
3,137
15,962
6,411
0
9,702
6,260
39,053
0
W
Morgan Le Fay
guncel-fisek
Morgan Le Fay
17,434
818
2,618
5,527
15,178
6,807
584
6,081
9,097
34,914
3,121
L
6,148
329
905
814
9,593
3,867
0
4,129
5,464
11,770
2,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,706
Gold Earned
48,352
187
Minions Killed
191
0
Camps Cleared
0
1,551,081
Distance Traveled
1,179,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,554
722
23
1
0
326,198
0
W
Sun Wukong
11,419
714
43
3
0
321,487
0
W
Izanami
11,455
716
42
3
0
323,326
0
L
Anubis
10,463
654
65
4
0
278,120
0
L
Cliodhna
10,313
645
26
2
0
243,354
0
L
Thor
8,639
540
11
1
0
235,577
0
W
Ah Muzen Cab
12,073
755
27
2
0
292,129
0
L
Poseidon
9,987
624
71
4
0
217,116
0
W
Morgan Le Fay
12,205
763
52
3
0
287,941
0
L
Thoth
8,950
559
18
1
0
205,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role