Player Matchup

Izanami
Izanami
Ghostcosmo
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,680 Elo+
Party 1
King Arthur
King Arthur
Supremedeathrex
King Arthur
Level 18
God Stats
4W - 6L
1,830 SR
Queue Stats
107W - 80L
1,657 Elo+
Party 1
Hera
Hera
xxxSTUMPxxx
Hera
Level 127
God Stats
18W - 30L
1,442 SR
Queue Stats
86W - 104L
1,427 Elo+
Solo
Team Averages
Level 65
1,590 SR
1,588 Elo+

VS

Team Averages
Level 116
1,595 SR
1,400 Elo+
Jormungandr
Jormungandr
AfroAfri
Jormungandr
Level 129
God Stats
138W - 106L
1,641 SR
Queue Stats
143W - 126L
1,501 Elo+
Solo
Discordia
Discordia
Bodegas55
Discordia
Level 158
God Stats
1W - 0L
1,823 SR
Queue Stats
35W - 27L
1,222 Elo+
Solo
Thor
Thor
SmokingSaint433
Thor
Level 60
God Stats
1W - 1L
1,320 SR
Queue Stats
9W - 8L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ghostcosmo
Izanami
11
0 / 5 / 2
6,827
621
5,293
10,871
3,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Supremedeathrex
King Arthur
11
4 / 8 / 0
8,247
750
8,905
14,912
10,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 9 / 2
7,072
643
3,696
11,589
3,891
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AfroAfri
Jormungandr
15
8 / 0 / 10
10,206
928
9,849
7,552
10,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Bodegas55
Discordia
14
6 / 2 / 8
9,270
843
9,661
8,360
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 2 / 9
9,242
840
12,984
10,390
5,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
22
22
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AfroAfri
Jormungandr
8
0
10
13
W
Discordia
Bodegas55
Discordia
6
2
8
5
L
Izanami
Ghostcosmo
Izanami
0
5
2
0.2
W
8
2
9
6.25
L
King Arthur
Supremedeathrex
King Arthur
4
8
0
0.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,894
Damage
32,494
37,372
Taken
26,302
17,802
Mitigated
19,263
982
Healing
3,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AfroAfri
Jormungandr
9,849
3,122
0
607
7,552
10,585
871
1,148
6,404
28,821
0
W
Discordia
Bodegas55
Discordia
9,661
825
0
1,285
8,360
3,549
856
1,520
6,840
39,562
0
L
Izanami
Ghostcosmo
Izanami
5,293
3,284
0
532
10,871
3,732
0
7,535
3,336
0
21,944
W
12,984
2,886
0
1,670
10,390
5,129
1,175
1,128
9,262
0
30,967
L
King Arthur
Supremedeathrex
King Arthur
8,905
1,300
0
250
14,912
10,179
0
6,076
8,836
0
27,680
L
3,696
378
0
200
11,589
3,891
0
5,928
5,661
17,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,146
Gold Earned
28,718
109
Minions Killed
136
0
Camps Cleared
0
503,653
Distance Traveled
586,551
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,206
928
33
3
0
195,443
0
W
Discordia
9,270
843
69
6
0
199,693
0
L
Izanami
6,827
621
44
4
0
179,066
3
W
Thor
9,242
840
34
3
0
191,415
0
L
King Arthur
8,247
750
35
3
0
173,701
0
L
Hera
7,072
643
30
3
0
150,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role