Player Matchup

Sol
Sol
BigPoppa0023
Sol
Level 16
God Stats
0W - 1L
1,667 SR
Queue Stats
0W - 2L
1,398 Elo+
Party 1
Bastet
Bastet
BuBbA0192435
Bastet
Level 25
God Stats
0W - 2L
1,189 SR
Queue Stats
1W - 6L
1,041 Elo+
Party 1
Cernunnos
Cernunnos
L1tFr0g
Cernunnos
Level 47
God Stats
0W - 3L
1,441 SR
Queue Stats
2W - 7L
1,148 Elo+
Party 1
Team Averages
Level 29
1,432 SR
1,196 Elo+

VS

Team Averages
Level 81
1,504 SR
1,467 Elo+
Bacchus
Bacchus
Drizten
Bacchus
Level 87
God Stats
17W - 7L
1,631 SR
Queue Stats
137W - 112L
1,496 Elo+
Party 2
Discordia
Discordia
ItsBabiiSnow
Discordia
Level 76
God Stats
3W - 10L
1,381 SR
Queue Stats
91W - 86L
1,395 Elo+
Party 2
Awilix
Awilix
VypaVisions
Awilix
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 147L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 0
8,885
592
4,726
14,510
5,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
12
0 / 7 / 0
8,068
538
6,177
13,751
4,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
L1tFr0g
Cernunnos
12
0 / 9 / 0
8,260
551
8,329
17,189
5,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drizten
Bacchus
17
5 / 0 / 19
12,130
809
13,780
11,595
16,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
ItsBabiiSnow
Discordia
17
7 / 0 / 16
11,731
782
12,175
6,937
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
16
13 / 0 / 8
12,238
816
13,160
9,991
5,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
68
0
Kills
25
25
Deaths
0
0
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Bastet
0
7
0
0
W
Bacchus
Drizten
Bacchus
5
0
19
14.5
W
Discordia
ItsBabiiSnow
Discordia
7
0
16
15
L
Cernunnos
L1tFr0g
Cernunnos
0
9
0
0
W
Awilix
13
0
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,232
Damage
39,115
45,450
Taken
28,523
15,055
Mitigated
25,155
3,791
Healing
5,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,726
1,803
0
2,403
14,510
5,208
90
8,531
5,806
33,190
2,952
L
Bastet
6,177
1,235
0
831
13,751
4,736
0
9,322
4,164
0
18,200
W
Bacchus
Drizten
Bacchus
13,780
1,355
0
3,929
11,595
16,922
573
2,361
9,234
35,299
0
W
Discordia
ItsBabiiSnow
Discordia
12,175
2,060
0
855
6,937
2,702
1,208
1,337
5,600
46,015
1,607
L
Cernunnos
L1tFr0g
Cernunnos
8,329
3,480
0
557
17,189
5,111
128
7,717
9,208
0
31,999
W
Awilix
13,160
4,379
0
1,084
9,991
5,531
1,555
819
9,172
0
45,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,213
Gold Earned
36,099
125
Minions Killed
172
0
Camps Cleared
0
620,218
Distance Traveled
820,871
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,885
592
59
4
0
192,682
0
L
Bastet
8,068
538
24
2
0
246,889
0
W
Bacchus
12,130
809
37
2
0
280,270
1
W
Discordia
11,731
782
82
5
0
255,964
2
L
Cernunnos
8,260
551
42
3
0
180,647
0
W
Awilix
12,238
816
53
4
0
284,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role