Player Matchup

Ra
Ra
BadBoy_2717
Ra
Level 143
God Stats
4W - 0L
1,500 SR
Queue Stats
74W - 64L
1,714 Elo+
Party 1
Ymir
Ymir
ReplK
Ymir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,911 Elo+
Party 1
Danzaburou
Danzaburou
papopineda2
Danzaburou
Level 140
God Stats
2W - 0L
1,477 SR
Queue Stats
19W - 20L
1,745 Elo+
Party 1
Team Averages
Level 147
1,492 SR
1,790 Elo+

VS

Team Averages
Level 159
1,523 SR
1,635 Elo+
Vulcan
Vulcan
 
Vulcan
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
bntwaite5
Fenrir
Level 121
God Stats
1W - 3L
1,569 SR
Queue Stats
75W - 63L
1,708 Elo+
Solo
Cu Chulainn
Cu Chulainn
eddtrocity
Cu Chulainn
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 199L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 10
7,375
819
7,744
6,672
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
ReplK
Ymir
13
6 / 0 / 6
7,737
860
10,525
8,552
4,322
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
papopineda2
Danzaburou
13
5 / 2 / 6
8,100
900
7,653
9,515
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 4 / 2
6,800
756
7,631
6,638
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
bntwaite5
Fenrir
10
2 / 3 / 0
6,478
720
5,259
11,401
8,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
eddtrocity
Cu Chulainn
8
1 / 6 / 0
5,780
642
5,755
12,717
9,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
3
3
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
2
0.25
W
2
1
10
7
W
Ymir
ReplK
Ymir
6
0
6
9
L
Fenrir
bntwaite5
Fenrir
2
3
0
0.67
L
Cu Chulainn
eddtrocity
Cu Chulainn
1
6
0
0.17
W
Danzaburou
papopineda2
Danzaburou
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,922
Damage
18,645
24,739
Taken
30,756
10,335
Mitigated
20,614
9,391
Healing
4,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,631
2,690
0
744
6,638
2,940
0
3,343
3,295
34,457
0
W
7,744
1,268
1,454
2,597
6,672
2,373
245
1,021
5,343
33,401
783
W
Ymir
ReplK
Ymir
10,525
4,345
0
1,519
8,552
4,322
213
3,692
4,440
26,974
0
L
Fenrir
bntwaite5
Fenrir
5,259
1,573
0
1,496
11,401
8,456
0
6,634
4,767
0
11,602
L
Cu Chulainn
eddtrocity
Cu Chulainn
5,755
782
0
2,497
12,717
9,218
0
8,131
4,586
0
12,857
W
Danzaburou
papopineda2
Danzaburou
7,653
3,876
0
3,821
9,515
3,640
2,300
2,924
6,153
0
27,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,212
Gold Earned
19,058
141
Minions Killed
91
0
Camps Cleared
0
514,092
Distance Traveled
485,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,800
756
68
8
0
171,521
0
W
Ra
7,375
819
63
7
0
168,327
0
W
Ymir
7,737
860
35
4
0
180,605
0
L
Fenrir
6,478
720
15
2
0
159,875
0
L
Cu Chulainn
5,780
642
8
1
0
154,196
0
W
Danzaburou
8,100
900
43
5
0
165,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role