Player Matchup

Pele
Pele
IndigoYT
Pele
Level 67
God Stats
11W - 11L
1,625 SR
Queue Stats
25W - 35L
1,471 Elo+
Party 3
Ishtar
Ishtar
PiousDoge
Ishtar
Level 128
God Stats
5W - 3L
1,753 SR
Queue Stats
16W - 22L
1,387 Elo+
Party 1
Sylvanus
Sylvanus
almantblue
Sylvanus
Level 64
God Stats
8W - 3L
1,804 SR
Queue Stats
87W - 94L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
ice-burger
Sun Wukong
Level 156
God Stats
2W - 1L
1,660 SR
Queue Stats
50W - 48L
1,502 Elo+
Party 1
Zeus
Zeus
jamesdabomb154
Zeus
Level 86
God Stats
1W - 2L
1,402 SR
Queue Stats
77W - 80L
1,372 Elo+
Party 3
Team Averages
Level 100
1,649 SR
1,439 Elo+

VS

Team Averages
Level 99
1,473 SR
1,449 Elo+
Cthulhu
Cthulhu
BlindVegeta
Cthulhu
Level 118
God Stats
26W - 22L
1,438 SR
Queue Stats
210W - 257L
1,426 Elo+
Party 2
Chaac
Chaac
DogsBarkBark
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,376 Elo+
Solo
Izanami
Izanami
SeaShadow 101
Izanami
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 106L
1,442 Elo+
Solo
Fenrir
Fenrir
hawk4560
Fenrir
Level 98
God Stats
4W - 2L
1,610 SR
Queue Stats
342W - 315L
1,572 Elo+
Solo
Sol
Sol
lyricist1997
Sol
Level 106
God Stats
2W - 7L
1,315 SR
Queue Stats
193W - 210L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
2 / 1 / 2
5,339
534
4,264
6,153
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
PiousDoge
Ishtar
10
3 / 1 / 1
5,899
590
6,244
6,702
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
almantblue
Sylvanus
9
1 / 1 / 6
5,766
577
2,338
7,293
4,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
ice-burger
Sun Wukong
11
1 / 0 / 2
6,301
630
5,091
7,707
6,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 3 / 1
6,504
650
4,425
6,700
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlindVegeta
Cthulhu
8
1 / 1 / 1
4,661
466
2,573
7,338
3,946
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 0
4,765
477
2,585
6,573
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
9
0 / 4 / 2
4,948
495
3,246
7,941
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
hawk4560
Fenrir
9
1 / 3 / 2
5,614
561
6,377
10,261
3,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 2 / 0
6,511
651
5,472
5,655
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
6
6
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlindVegeta
Cthulhu
1
1
1
1.5
L
0
1
0
0
W
Pele
2
1
2
3
W
Ishtar
PiousDoge
Ishtar
3
1
1
3.5
L
Izanami
0
4
2
0.25
W
Sylvanus
almantblue
Sylvanus
1
1
6
4
L
Fenrir
hawk4560
Fenrir
1
3
2
0.67
W
Sun Wukong
ice-burger
Sun Wukong
1
0
2
2
W
4
3
1
1.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,362
Damage
20,253
34,555
Taken
37,768
17,834
Mitigated
15,270
10,680
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlindVegeta
Cthulhu
2,573
0
214
2,870
7,338
3,946
0
1,858
5,480
20,225
0
L
2,585
751
0
2,211
6,573
3,378
0
0
6,573
126
25,158
W
Pele
4,264
1,075
0
777
6,153
2,111
100
1,343
4,810
0
34,174
W
Ishtar
PiousDoge
Ishtar
6,244
3,632
0
3,336
6,702
2,259
0
812
5,890
0
41,137
L
Izanami
3,246
2,131
0
2,659
7,941
2,318
0
1,802
6,139
0
35,189
W
Sylvanus
almantblue
Sylvanus
2,338
905
2,105
2,402
7,293
4,955
54
2,123
5,170
14,627
0
L
Fenrir
hawk4560
Fenrir
6,377
1,741
0
1,637
10,261
3,786
0
1,437
8,824
0
39,152
W
Sun Wukong
ice-burger
Sun Wukong
5,091
945
0
1,635
7,707
6,272
0
774
6,933
0
47,850
W
4,425
1,600
0
425
6,700
2,237
248
3,062
3,638
45,607
0
L
5,472
1,069
0
1,194
5,655
1,842
540
1,666
3,989
44,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,809
Gold Earned
26,499
305
Minions Killed
258
0
Camps Cleared
0
990,543
Distance Traveled
983,284
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,661
466
13
1
0
223,086
0
L
Chaac
4,765
477
41
4
0
175,975
0
W
Pele
5,339
534
47
5
0
229,775
0
W
Ishtar
5,899
590
76
8
0
192,452
0
L
Izanami
4,948
495
68
7
0
181,966
3
W
Sylvanus
5,766
577
14
1
0
188,250
4
L
Fenrir
5,614
561
57
6
0
213,177
1
W
Sun Wukong
6,301
630
72
7
0
192,842
1
W
Zeus
6,504
650
96
10
0
187,224
0
L
Sol
6,511
651
79
8
0
189,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role