Player Matchup

Arachne
Arachne
DevilKiller01
Arachne
Level 15
God Stats
1W - 2L
1,354 SR
Queue Stats
1W - 8L
1,051 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Its_JustCJ_65
Ah Muzen Cab
Level 16
God Stats
1W - 5L
1,195 SR
Queue Stats
1W - 7L
1,051 Elo+
Party 1
Agni
Agni
RedInquisition
Agni
Level 54
God Stats
3W - 0L
1,817 SR
Queue Stats
29W - 35L
1,436 Elo+
Solo
Bacchus
Bacchus
WarriorOpal
Bacchus
Level 55
God Stats
1W - 1L
1,347 SR
Queue Stats
1W - 7L
1,051 Elo+
Party 1
Anubis
Anubis
lolsquiid
Anubis
Level 54
God Stats
1W - 2L
1,311 SR
Queue Stats
1W - 8L
1,051 Elo+
Party 1
Team Averages
Level 39
1,405 SR
1,128 Elo+

VS

Team Averages
Level 92
1,524 SR
1,465 Elo+
Mercury
Mercury
 
Mercury
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Fany丶小弟
Guan Yu
Level 96
God Stats
0W - 3L
1,237 SR
Queue Stats
80W - 83L
1,458 Elo+
Solo
Ishtar
Ishtar
LordXCV
Ishtar
Level 57
God Stats
10W - 8L
1,567 SR
Queue Stats
551W - 518L
1,392 Elo+
Solo
Zeus
Zeus
Modizuda
Zeus
Level 87
God Stats
21W - 23L
1,779 SR
Queue Stats
27W - 36L
1,557 Elo+
Solo
Artio
Artio
Raebridar
Artio
Level 154
God Stats
20W - 23L
1,534 SR
Queue Stats
458W - 517L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
3 / 2 / 5
10,703
487
9,114
13,518
5,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Its_JustCJ_65
Ah Muzen Cab
16
0 / 4 / 4
10,361
471
8,345
12,901
5,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 4 / 2
13,216
601
10,898
16,551
6,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
WarriorOpal
Bacchus
14
4 / 3 / 1
10,110
460
8,082
20,515
27,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
lolsquiid
Anubis
16
2 / 8 / 4
10,875
494
11,436
18,293
6,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
5 / 0 / 0
7,578
344
2,028
2,939
732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
17
4 / 4 / 9
10,842
493
11,907
24,049
30,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ishtar
LordXCV
Ishtar
19
1 / 3 / 2
10,877
494
12,476
15,586
8,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
20
8 / 6 / 1
12,899
586
19,045
14,689
6,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Raebridar
Artio
15
2 / 3 / 4
9,653
439
2,879
18,987
28,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
15
Kills
20
21
Deaths
16
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
0
0
5
W
Arachne
3
2
5
2.75
L
Guan Yu
4
4
9
2.13
W
Ah Muzen Cab
Its_JustCJ_65
Ah Muzen Cab
0
4
4
0.5
L
Ishtar
LordXCV
Ishtar
1
3
2
0.67
L
Zeus
8
6
1
1.42
L
Artio
Raebridar
Artio
2
3
4
1.33
W
6
4
2
1.75
W
Bacchus
WarriorOpal
Bacchus
4
3
1
1.5
W
Anubis
lolsquiid
Anubis
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,875
Damage
48,335
81,778
Taken
76,250
51,933
Mitigated
74,895
27,362
Healing
22,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,028
1,423
0
840
2,939
732
0
576
2,363
0
13,576
W
Arachne
9,114
5,711
0
5,965
13,518
5,606
358
3,300
10,076
0
82,476
L
Guan Yu
11,907
1,065
888
10,169
24,049
30,827
264
11,793
12,256
52
75,256
W
Ah Muzen Cab
Its_JustCJ_65
Ah Muzen Cab
8,345
3,835
0
5,520
12,901
5,598
2,689
2,309
10,592
0
83,677
L
Ishtar
LordXCV
Ishtar
12,476
7,916
0
6,937
15,586
8,215
0
3,126
12,460
0
128,487
L
Zeus
19,045
875
0
786
14,689
6,436
953
8,816
5,870
131,430
0
L
Artio
Raebridar
Artio
2,879
1,023
240
2,804
18,987
28,685
269
6,156
12,830
20,601
0
W
10,898
233
32
4,437
16,551
6,931
768
10,841
5,610
94,017
2,173
W
Bacchus
WarriorOpal
Bacchus
8,082
1,692
0
4,798
20,515
27,090
430
2,705
17,582
31,573
0
W
Anubis
lolsquiid
Anubis
11,436
1,247
0
6,610
18,293
6,708
476
3,540
14,083
70,497
136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,265
Gold Earned
51,849
508
Minions Killed
577
0
Camps Cleared
0
2,041,966
Distance Traveled
1,737,850
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,578
344
31
1
0
131,454
0
W
Arachne
10,703
487
109
5
0
467,845
0
L
Guan Yu
10,842
493
115
5
0
448,147
0
W
Ah Muzen Cab
10,361
471
130
6
0
423,895
0
L
Ishtar
10,877
494
189
9
0
381,713
5
L
Zeus
12,899
586
197
9
0
367,505
0
L
Artio
9,653
439
45
2
0
409,031
3
W
Agni
13,216
601
159
7
0
408,457
6
W
Bacchus
10,110
460
26
1
0
392,786
5
W
Anubis
10,875
494
84
4
0
348,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role