Player Matchup

Arachne
Arachne
ColossalComb013
Arachne
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
188W - 164L
1,413 Elo+
Party 3
Ishtar
Ishtar
Josepech220399
Ishtar
Level 122
God Stats
4W - 4L
1,755 SR
Queue Stats
491W - 441L
1,513 Elo+
Party 2
Bellona
Bellona
NeedleDaddy
Bellona
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,413 Elo+
Party 3
Fafnir
Fafnir
ShortbodyLS
Fafnir
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,585 Elo+
Party 3
Ra
Ra
YDBlackFate
Ra
Level 122
God Stats
9W - 9L
1,455 SR
Queue Stats
371W - 321L
1,533 Elo+
Party 2
Team Averages
Level 116
1,542 SR
1,491 Elo+

VS

Team Averages
Level 102
1,243 SR
1,480 Elo+
Anubis
Anubis
LuMadeItHappen
Anubis
Level 90
God Stats
11W - 9L
1,199 SR
Queue Stats
193W - 181L
1,478 Elo+
Party 1
Fenrir
Fenrir
RedHatRICAN_YT
Fenrir
Level 84
God Stats
2W - 3L
1,320 SR
Queue Stats
77W - 67L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThePandhuh
Cu Chulainn
Level 122
God Stats
6W - 6L
1,159 SR
Queue Stats
194W - 183L
1,475 Elo+
Party 1
Atlas
Atlas
TheRedDragonGlo
Atlas
Level 88
God Stats
7W - 6L
1,267 SR
Queue Stats
194W - 182L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
koric_05
Jing Wei
Level 126
God Stats
4W - 5L
1,268 SR
Queue Stats
386W - 394L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 1
8,350
491
9,653
17,202
6,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 3
7,435
437
8,073
12,326
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
NeedleDaddy
Bellona
12
0 / 5 / 0
7,372
434
8,040
17,665
24,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
11
0 / 4 / 1
6,631
390
2,725
14,284
14,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 3 / 1
9,201
541
6,599
9,895
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 1
9,114
536
9,844
9,412
5,039
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
10 / 0 / 4
10,320
607
12,181
13,697
7,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
ThePandhuh
Cu Chulainn
16
4 / 1 / 1
9,544
561
13,596
15,070
17,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 0 / 6
8,176
481
6,107
12,422
10,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
koric_05
Jing Wei
13
0 / 4 / 4
7,399
435
5,405
12,025
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
20
20
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
L
0
4
3
0.38
W
5
2
1
2.75
L
Bellona
NeedleDaddy
Bellona
0
5
0
0
W
10
0
4
12
L
Fafnir
0
4
1
0.13
W
Cu Chulainn
ThePandhuh
Cu Chulainn
4
1
1
4.5
W
1
0
6
4
L
1
3
1
0.5
W
Jing Wei
koric_05
Jing Wei
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,090
Damage
47,133
71,372
Taken
62,626
52,916
Mitigated
44,657
17,300
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,653
5,605
0
4,763
17,202
6,132
72
3,132
14,070
0
52,104
L
8,073
4,846
0
4,423
12,326
4,671
418
2,063
10,263
0
54,081
W
9,844
799
0
5,097
9,412
5,039
1,095
4,856
4,435
67,790
0
L
Bellona
NeedleDaddy
Bellona
8,040
3,595
0
3,073
17,665
24,089
0
0
17,665
0
51,121
W
12,181
3,020
0
2,625
13,697
7,333
0
1,685
11,961
0
91,610
L
Fafnir
2,725
411
0
1,621
14,284
14,779
0
5,123
9,161
23,023
0
W
Cu Chulainn
ThePandhuh
Cu Chulainn
13,596
2,614
0
1,292
15,070
17,681
0
0
14,102
0
79,694
W
6,107
2,603
446
4,512
12,422
10,023
74
1,760
10,564
23,311
0
L
6,599
758
789
2,631
9,895
3,245
140
5,633
4,262
103,378
0
W
Jing Wei
koric_05
Jing Wei
5,405
4,284
0
3,920
12,025
4,581
43
791
11,234
0
49,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,989
Gold Earned
44,553
400
Minions Killed
482
0
Camps Cleared
0
1,626,967
Distance Traveled
1,615,935
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,350
491
60
4
0
382,926
0
L
Ishtar
7,435
437
89
5
0
300,606
1
W
Anubis
9,114
536
115
7
0
263,103
6
L
Bellona
7,372
434
71
4
0
332,038
1
W
Fenrir
10,320
607
128
8
0
402,200
0
L
Fafnir
6,631
390
27
2
0
282,284
4
W
Cu Chulainn
9,544
561
132
8
0
301,658
2
W
Atlas
8,176
481
25
1
0
340,226
3
L
Ra
9,201
541
153
9
0
329,113
6
W
Jing Wei
7,399
435
82
5
0
308,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role