Player Matchup

Bacchus
Bacchus
BlackDrake357
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 114L
1,476 Elo+
Party 2
Zhong Kui
Zhong Kui
Jimblesss
Zhong Kui
Level 21
God Stats
0W - 6L
1,281 SR
Queue Stats
70W - 118L
1,348 Elo+
Party 2
Thanatos
Thanatos
McLov1nOW
Thanatos
Level 4
God Stats
15W - 20L
1,334 SR
Queue Stats
29W - 44L
1,280 Elo+
Party 2
Chaac
Chaac
Mikeaboss577
Chaac
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 13L
1,315 Elo+
Party 2
Cernunnos
Cernunnos
Prikrat
Cernunnos
Level 16
God Stats
6W - 13L
1,281 SR
Queue Stats
48W - 59L
1,468 Elo+
Party 2
Team Averages
Level 20
1,379 SR
1,377 Elo+

VS

Team Averages
Level 79
1,469 SR
1,394 Elo+
Anubis
Anubis
Aztagari
Anubis
Level 126
God Stats
3W - 1L
1,440 SR
Queue Stats
43W - 61L
1,337 Elo+
Party 1
Danzaburou
Danzaburou
Creamfrache
Danzaburou
Level 79
God Stats
12W - 5L
1,542 SR
Queue Stats
271W - 253L
1,568 Elo+
Party 3
Bellona
Bellona
Lolazio
Bellona
Level 8
God Stats
4W - 11L
1,107 SR
Queue Stats
5W - 16L
1,128 Elo+
Party 1
Nu Wa
Nu Wa
TofuWaifu420
Nu Wa
Level 26
God Stats
38W - 22L
1,589 SR
Queue Stats
244W - 229L
1,562 Elo+
Party 3
Tyr
Tyr
zkullboopz
Tyr
Level 155
God Stats
6W - 5L
1,669 SR
Queue Stats
96W - 100L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
3 / 3 / 8
13,394
1,116
12,580
25,207
49,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Jimblesss
Zhong Kui
17
0 / 11 / 8
10,857
905
7,692
24,595
20,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
McLov1nOW
Thanatos
17
3 / 8 / 5
11,818
985
6,525
17,417
11,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 4 / 6
12,319
1,027
12,450
26,672
35,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Prikrat
Cernunnos
17
1 / 4 / 8
11,412
951
11,133
18,590
9,776
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

48

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aztagari
Anubis
19
6 / 3 / 14
12,787
1,066
21,357
12,469
8,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Creamfrache
Danzaburou
19
3 / 0 / 22
12,826
1,069
29,575
6,772
3,657
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Lolazio
Bellona
19
2 / 6 / 22
12,583
1,049
16,621
17,139
17,500
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

19
7 / 0 / 20
13,348
1,112
25,711
4,084
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
12 / 2 / 14
14,331
1,194
16,009
13,306
11,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
122
11
Kills
30
30
Deaths
11
35
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aztagari
Anubis
6
3
14
4.33
L
Bacchus
3
3
8
2.33
W
Danzaburou
Creamfrache
Danzaburou
3
0
22
14
L
Zhong Kui
Jimblesss
Zhong Kui
0
11
8
0.36
W
Bellona
Lolazio
Bellona
2
6
22
2.17
L
Thanatos
McLov1nOW
Thanatos
3
8
5
0.69
L
4
4
6
1.75
L
Cernunnos
Prikrat
Cernunnos
1
4
8
1.25
W
7
0
20
17
W
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,380
Damage
109,273
112,481
Taken
53,770
127,263
Mitigated
42,564
22,396
Healing
12,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aztagari
Anubis
21,357
193
0
4,517
12,469
8,059
0
4,671
7,527
66,931
0
L
Bacchus
12,580
1,347
869
3,697
25,207
49,971
0
9,976
15,231
28,165
0
W
Danzaburou
Creamfrache
Danzaburou
29,575
16,747
0
4,541
6,772
3,657
0
2,899
3,735
0
54,944
L
Zhong Kui
Jimblesss
Zhong Kui
7,692
901
0
1,338
24,595
20,827
0
12,170
12,425
31,574
0
W
Bellona
Lolazio
Bellona
16,621
6,192
0
765
17,139
17,500
0
5,773
10,853
0
32,592
L
Thanatos
McLov1nOW
Thanatos
6,525
2,427
0
7,695
17,417
11,290
0
5,741
11,676
0
35,308
L
12,450
1,571
0
5,265
26,672
35,399
0
11,394
15,278
1,292
26,249
L
Cernunnos
Prikrat
Cernunnos
11,133
7,300
0
3,532
18,590
9,776
0
7,787
10,803
0
48,308
W
25,711
5,056
0
709
4,084
1,980
0
2,976
1,108
36,377
0
W
16,009
200
0
2,076
13,306
11,368
0
4,426
8,541
0
28,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,800
Gold Earned
65,875
273
Minions Killed
263
2
Camps Cleared
11
1,107,288
Distance Traveled
1,098,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,787
1,066
117
10
0
180,973
0
L
Bacchus
13,394
1,116
21
2
0
238,793
0
W
Danzaburou
12,826
1,069
58
5
3
232,387
0
L
Zhong Kui
10,857
905
62
5
0
186,688
0
W
Bellona
12,583
1,049
33
3
6
189,365
0
L
Thanatos
11,818
985
97
8
2
243,379
0
L
Chaac
12,319
1,027
23
2
0
230,553
0
L
Cernunnos
11,412
951
70
6
0
207,875
0
W
Nu Wa
13,348
1,112
22
2
0
232,317
0
W
Tyr
14,331
1,194
33
3
2
263,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role