Player Matchup

Raijin
Raijin
Wolframite_28
Raijin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,388 Elo+
Solo
Nemesis
Nemesis
opstrats2
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,153 Elo+
Party 1
Thanatos
Thanatos
thunderbam1998
Thanatos
Level 36
God Stats
2W - 3L
1,190 SR
Queue Stats
8W - 9L
1,153 Elo+
Party 1
Team Averages
Level 61
1,397 SR
1,232 Elo+

VS

Team Averages
Level 78
1,659 SR
1,452 Elo+
Chaac
Chaac
IslandBoy671GUAM
Chaac
Level 65
God Stats
10W - 6L
1,835 SR
Queue Stats
24W - 29L
1,433 Elo+
Party 2
Sol
Sol
Simqliifyy
Sol
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 16L
1,460 Elo+
Party 2
Ne Zha
Ne Zha
zayuh671
Ne Zha
Level 124
God Stats
13W - 9L
1,642 SR
Queue Stats
102W - 99L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,470
623
7,229
8,990
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
opstrats2
Nemesis
12
1 / 3 / 1
6,818
568
4,203
10,850
5,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
11
1 / 6 / 1
6,898
575
2,484
9,406
3,753
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 7
8,290
691
6,514
9,341
11,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
5 / 0 / 6
9,005
750
11,091
8,755
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
zayuh671
Ne Zha
15
7 / 0 / 5
9,144
762
6,155
6,629
5,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
13
13
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
5
0
6
8
L
0
4
2
0.25
L
Nemesis
opstrats2
Nemesis
1
3
1
0.5
L
Thanatos
1
6
1
0.25
W
Ne Zha
zayuh671
Ne Zha
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,916
Damage
23,760
29,246
Taken
24,725
12,481
Mitigated
20,633
3,953
Healing
4,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,514
543
0
928
9,341
11,806
0
2,973
6,368
0
29,608
W
11,091
3,388
0
2,765
8,755
3,701
0
2,323
6,432
23,244
2,361
L
7,229
635
206
574
8,990
3,069
0
2,759
5,990
36,111
0
L
Nemesis
opstrats2
Nemesis
4,203
1,646
0
1,554
10,850
5,659
0
4,156
6,475
0
11,809
L
Thanatos
2,484
519
0
1,619
9,406
3,753
0
4,081
5,148
0
4,272
W
Ne Zha
zayuh671
Ne Zha
6,155
406
0
1,212
6,629
5,126
636
2,017
4,612
161
24,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,186
Gold Earned
26,439
88
Minions Killed
115
0
Camps Cleared
0
589,099
Distance Traveled
680,504
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,290
691
59
5
0
218,586
1
W
Sol
9,005
750
35
3
0
222,917
0
L
Raijin
7,470
623
62
5
0
185,461
0
L
Nemesis
6,818
568
20
2
0
226,169
0
L
Thanatos
6,898
575
6
1
0
177,469
0
W
Ne Zha
9,144
762
21
2
0
239,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role