Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DakotaLong31
Ah Muzen Cab
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,791 Elo+
Party 1
Scylla
Scylla
Helledge
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,791 Elo+
Party 1
Nu Wa
Nu Wa
Konnorr89
Nu Wa
Level 139
God Stats
6W - 4L
1,297 SR
Queue Stats
361W - 360L
1,480 Elo+
Solo
Nike
Nike
StrawberryBanana
Nike
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,791 Elo+
Party 1
Zhong Kui
Zhong Kui
bdubz1214
Zhong Kui
Level 67
God Stats
0W - 1L
1,397 SR
Queue Stats
2W - 5L
1,791 Elo+
Party 1
Team Averages
Level 65
1,439 SR
1,729 Elo+

VS

Team Averages
Level 123
1,586 SR
1,584 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dangerdude014
Ah Muzen Cab
Level 138
God Stats
6W - 4L
1,715 SR
Queue Stats
371W - 358L
1,533 Elo+
Solo
Chaac
Chaac
DeLTa KiLLEr911
Chaac
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,642 Elo+
Solo
Bacchus
Bacchus
GangstaGroose
Bacchus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,633 Elo+
Party 2
Zhong Kui
Zhong Kui
X50Drake
Zhong Kui
Level 94
God Stats
2W - 0L
1,717 SR
Queue Stats
22W - 16L
1,633 Elo+
Party 2
Freya
Freya
find_stork
Freya
Level 179
God Stats
1W - 6L
1,500 SR
Queue Stats
512W - 463L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DakotaLong31
Ah Muzen Cab
18
4 / 5 / 10
10,900
681
21,210
17,979
9,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Helledge
Scylla
17
2 / 7 / 6
9,900
619
11,553
14,458
6,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Konnorr89
Nu Wa
17
2 / 4 / 12
10,309
644
22,462
13,840
6,774
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 7 / 8
10,204
638
15,855
22,524
25,127
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
bdubz1214
Zhong Kui
16
7 / 9 / 5
10,184
637
19,605
21,132
15,372
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dangerdude014
Ah Muzen Cab
20
14 / 3 / 14
14,050
878
32,652
16,389
9,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
7 / 1 / 17
12,220
764
11,637
21,154
13,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
18
4 / 5 / 20
11,607
725
10,388
21,752
35,776
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
X50Drake
Zhong Kui
19
3 / 5 / 19
11,885
743
17,487
21,180
17,109
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
18
4 / 4 / 11
11,380
711
12,110
20,069
9,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
113
17
Kills
32
32
Deaths
18
41
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DakotaLong31
Ah Muzen Cab
4
5
10
1.8
W
Ah Muzen Cab
Dangerdude014
Ah Muzen Cab
14
3
14
7
W
7
1
17
15.5
W
Bacchus
4
5
20
2.8
L
Scylla
Helledge
Scylla
2
7
6
0.71
L
Nu Wa
Konnorr89
Nu Wa
2
4
12
2
L
2
7
8
0.86
W
Zhong Kui
X50Drake
Zhong Kui
3
5
19
2.5
L
Zhong Kui
bdubz1214
Zhong Kui
7
9
5
1.06
W
Freya
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,685
Damage
84,274
89,933
Taken
100,544
63,451
Mitigated
86,486
16,228
Healing
49,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DakotaLong31
Ah Muzen Cab
21,210
7,471
55
5,718
17,979
9,601
0
7,356
10,623
0
33,667
W
Ah Muzen Cab
Dangerdude014
Ah Muzen Cab
32,652
9,614
0
3,983
16,389
9,933
3,089
7,794
8,595
0
68,020
W
11,637
1,346
4,129
11,424
21,154
13,965
295
11,605
9,549
0
31,879
W
Bacchus
10,388
1,107
2,595
4,513
21,752
35,776
0
10,605
11,147
21,141
0
L
Scylla
Helledge
Scylla
11,553
1,118
363
1,500
14,458
6,577
0
6,148
8,310
29,498
0
L
Nu Wa
Konnorr89
Nu Wa
22,462
6,194
1,548
1,861
13,840
6,774
70
7,243
6,597
32,564
1,899
L
15,855
2,567
654
1,693
22,524
25,127
0
9,420
13,104
0
30,133
W
Zhong Kui
X50Drake
Zhong Kui
17,487
2,658
3,098
10,107
21,180
17,109
841
12,050
9,130
35,476
0
L
Zhong Kui
bdubz1214
Zhong Kui
19,605
3,734
0
2,836
21,132
15,372
0
9,818
11,314
31,499
0
W
Freya
12,110
3,727
568
9,537
20,069
9,703
36
10,263
9,806
34,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,497
Gold Earned
61,142
183
Minions Killed
264
0
Camps Cleared
0
1,390,903
Distance Traveled
1,511,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,900
681
50
3
0
293,447
0
W
Ah Muzen Cab
14,050
878
93
6
0
306,533
0
W
Chaac
12,220
764
34
2
0
333,291
0
W
Bacchus
11,607
725
22
1
0
302,187
0
L
Scylla
9,900
619
39
2
0
272,679
0
L
Nu Wa
10,309
644
28
2
0
290,740
0
L
Nike
10,204
638
37
2
0
291,505
0
W
Zhong Kui
11,885
743
67
4
0
296,417
0
L
Zhong Kui
10,184
637
29
2
0
242,532
0
W
Freya
11,380
711
48
3
0
273,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role