Player Matchup

Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
EmeraldLegend18
Ymir
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,448 Elo+
Party 1
Athena
Athena
Spurius
Athena
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,526 Elo+
Solo
Arachne
Arachne
greesestain
Arachne
Level 60
God Stats
1W - 1L
1,188 SR
Queue Stats
12W - 12L
1,466 Elo+
Party 1
Team Averages
Level 111
1,438 SR
1,488 Elo+

VS

Team Averages
Level 89
1,529 SR
1,452 Elo+
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Papajosh82
Kali
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 120L
1,389 Elo+
Party 3
Achilles
Achilles
altairassassin37
Achilles
Level 96
God Stats
9W - 8L
1,647 SR
Queue Stats
209W - 245L
1,420 Elo+
Party 3
Hachiman
Hachiman
ldeue4
Hachiman
Level 148
God Stats
26W - 26L
1,497 SR
Queue Stats
1,919W - 1,998L
1,451 Elo+
Solo
Arachne
Arachne
top10animefails
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
7 / 2 / 8
9,520
952
17,850
9,566
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
 
Medusa
13
2 / 3 / 12
7,664
766
5,547
7,854
4,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 13
8,663
866
4,094
12,575
22,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
Spurius
Athena
14
2 / 0 / 12
8,291
829
5,071
7,303
8,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
greesestain
Arachne
15
6 / 1 / 10
8,580
858
7,524
10,153
6,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 3 / 3
8,419
842
15,490
6,842
2,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 5 / 2
6,955
696
2,109
10,123
5,065
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 1
6,541
654
4,048
12,086
11,610
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hachiman
ldeue4
Hachiman
13
3 / 3 / 2
8,130
813
4,836
6,263
2,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 7
7,066
707
3,988
10,168
10,842
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
19
Kills
8
9
Deaths
19
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
2
8
5.5
W
Medusa
 
Medusa
2
3
12
2.67
L
Neith
 
Neith
3
3
3
1.5
W
2
3
13
2.83
L
1
5
2
0.4
W
Athena
Spurius
Athena
2
0
12
8
L
1
5
1
0.3
W
Arachne
greesestain
Arachne
6
1
10
11
L
Hachiman
ldeue4
Hachiman
3
3
2
1.33
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,086
Damage
30,471
47,451
Taken
45,482
47,637
Mitigated
32,921
15,303
Healing
6,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
17,850
235
503
2,019
9,566
5,263
447
37
9,529
48,318
375
W
Medusa
 
Medusa
5,547
2,518
1,613
1,227
7,854
4,337
1,807
0
7,769
0
14,948
L
Neith
 
Neith
15,490
3,691
382
1,379
6,842
2,866
511
4,246
2,596
0
34,493
W
4,094
497
836
1,070
12,575
22,604
194
0
12,381
10,642
0
L
2,109
1,174
374
1,052
10,123
5,065
39
5,731
4,392
70
9,099
W
Athena
Spurius
Athena
5,071
1,200
690
2,479
7,303
8,638
87
0
7,160
8,671
0
L
4,048
1,375
468
1,407
12,086
11,610
56
7,311
4,775
0
6,822
W
Arachne
greesestain
Arachne
7,524
5,484
850
4,016
10,153
6,795
358
33
9,998
0
12,155
L
Hachiman
ldeue4
Hachiman
4,836
1,252
123
225
6,263
2,538
66
3,604
2,659
0
12,768
L
3,988
2,931
70
1,447
10,168
10,842
0
5,748
4,420
0
7,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,718
Gold Earned
37,111
136
Minions Killed
101
0
Camps Cleared
0
967,293
Distance Traveled
818,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,520
952
65
7
0
201,066
0
W
Medusa
7,664
766
28
3
0
179,428
0
L
Neith
8,419
842
48
5
0
177,037
0
W
Ymir
8,663
866
16
2
0
163,770
0
L
Kali
6,955
696
15
2
0
194,172
0
W
Athena
8,291
829
8
1
0
202,415
0
L
Achilles
6,541
654
9
1
0
152,925
0
W
Arachne
8,580
858
19
2
0
220,614
0
L
Hachiman
8,130
813
18
2
0
110,961
0
L
Arachne
7,066
707
11
1
0
183,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role