Player Matchup

Charybdis
Charybdis
SadLife231
Charybdis
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,120 Elo+
Party 2
Nu Wa
Nu Wa
SoulReaperW
Nu Wa
Level 136
God Stats
2W - 0L
1,223 SR
Queue Stats
34W - 13L
1,791 Elo+
Solo
King Arthur
King Arthur
cmeier
King Arthur
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Team Averages
Level 80
1,408 SR
1,470 Elo+

VS

Team Averages
Level 125
1,433 SR
1,776 Elo+
Artio
Artio
Raxxtus
Artio
Level 148
God Stats
0W - 1L
1,300 SR
Queue Stats
136W - 94L
1,744 Elo+
Solo
Danzaburou
Danzaburou
ZippyHucklenoose
Danzaburou
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 19L
1,792 Elo+
Party 1
Agni
Agni
buddyelms
Agni
Level 127
God Stats
0W - 6L
1,500 SR
Queue Stats
22W - 27L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SadLife231
Charybdis
14
3 / 3 / 6
9,414
724
7,588
10,102
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 0 / 7
10,975
844
15,806
5,201
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
cmeier
King Arthur
15
4 / 2 / 7
9,831
756
9,552
12,943
13,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Raxxtus
Artio
13
2 / 3 / 3
9,283
714
6,042
17,612
20,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
ZippyHucklenoose
Danzaburou
12
0 / 5 / 4
8,566
659
7,599
12,710
4,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
15
3 / 5 / 2
9,638
741
8,614
10,750
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
5
5
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
Raxxtus
Artio
2
3
3
1.17
W
Charybdis
SadLife231
Charybdis
3
3
6
2
W
6
0
7
9.5
L
Danzaburou
ZippyHucklenoose
Danzaburou
0
5
4
0.4
L
Agni
3
5
2
0.8
W
King Arthur
cmeier
King Arthur
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,946
Damage
22,255
28,246
Taken
41,072
19,587
Mitigated
29,584
5,399
Healing
9,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Raxxtus
Artio
6,042
861
3,297
3,484
17,612
20,284
0
6,452
11,160
16,406
0
W
Charybdis
SadLife231
Charybdis
7,588
3,591
0
3,260
10,102
3,836
524
5,414
4,688
0
34,777
W
15,806
3,921
0
1,120
5,201
1,941
2,225
2,192
3,009
65,366
1,767
L
Danzaburou
ZippyHucklenoose
Danzaburou
7,599
2,694
0
1,985
12,710
4,759
0
4,720
7,990
0
44,214
L
Agni
8,614
347
0
1,010
10,750
4,541
0
4,130
6,620
52,269
1,725
W
King Arthur
cmeier
King Arthur
9,552
989
0
1,019
12,943
13,810
409
6,713
6,230
0
23,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,220
Gold Earned
27,487
174
Minions Killed
179
0
Camps Cleared
0
684,416
Distance Traveled
659,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,283
714
18
1
0
247,298
0
W
Charybdis
9,414
724
41
3
0
205,387
0
W
Nu Wa
10,975
844
100
8
0
254,849
0
L
Danzaburou
8,566
659
81
6
0
197,270
0
L
Agni
9,638
741
80
6
0
214,864
0
W
King Arthur
9,831
756
33
3
0
224,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role