Player Matchup

Atlas
Atlas
SirLudociel
Atlas
Level 125
God Stats
24W - 16L
1,721 SR
Queue Stats
293W - 304L
1,493 Elo+
Party 1
Hades
Hades
YellowFlash2447
Hades
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,596 Elo+
Party 1
Tsukuyomi
Tsukuyomi
souldevastator7
Tsukuyomi
Level 89
God Stats
4W - 2L
1,393 SR
Queue Stats
108W - 99L
1,502 Elo+
Party 1
Team Averages
Level 80
1,538 SR
1,530 Elo+

VS

Team Averages
Level 78
1,567 SR
1,467 Elo+
Cthulhu
Cthulhu
BamBamKam31
Cthulhu
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 23L
1,510 Elo+
Party 2
Hel
Hel
Happynazgul
Hel
Level 29
God Stats
3W - 2L
1,702 SR
Queue Stats
35W - 42L
1,453 Elo+
Party 2
Fenrir
Fenrir
Mintyporkbun
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 8
7,976
725
6,631
8,884
10,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 0 / 6
7,100
645
3,788
6,434
3,208
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
souldevastator7
Tsukuyomi
16
8 / 0 / 1
9,342
849
15,260
7,768
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BamBamKam31
Cthulhu
12
0 / 2 / 0
6,851
623
7,091
10,972
9,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 5 / 0
6,526
593
5,458
9,951
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
11
0 / 2 / 0
6,497
591
3,983
10,403
7,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BamBamKam31
Cthulhu
0
2
0
0
L
0
5
0
0
L
Fenrir
0
2
0
0
W
1
0
8
5
W
0
0
6
3
W
Tsukuyomi
souldevastator7
Tsukuyomi
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,679
Damage
16,532
23,086
Taken
31,326
16,547
Mitigated
20,360
5,419
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BamBamKam31
Cthulhu
7,091
247
138
98
10,972
9,691
0
3,767
7,205
27,864
0
L
5,458
645
3,132
3,089
9,951
2,940
96
2,041
7,910
22,054
0
L
Fenrir
3,983
865
0
555
10,403
7,729
0
4,631
5,772
0
13,028
W
6,631
3,087
0
761
8,884
10,083
128
4,227
4,657
25,113
0
W
3,788
810
55
1,354
6,434
3,208
988
5,569
865
11,515
0
W
Tsukuyomi
souldevastator7
Tsukuyomi
15,260
2,281
0
3,249
7,768
3,256
0
2,882
4,886
0
56,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,418
Gold Earned
19,874
133
Minions Killed
109
0
Camps Cleared
0
630,460
Distance Traveled
618,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,851
623
39
4
0
214,156
0
L
Hel
6,526
593
48
4
0
180,745
0
L
Fenrir
6,497
591
22
2
0
223,624
0
W
Atlas
7,976
725
49
4
0
219,206
0
W
Hades
7,100
645
15
1
0
161,577
0
W
Tsukuyomi
9,342
849
69
6
0
249,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role