Player Matchup

Ishtar
Ishtar
JohnnyTacos
Ishtar
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,127 Elo+
Party 1
Kukulkan
Kukulkan
Shyguy1321
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
sakucaloom
Bellona
Level 3
God Stats
0W - 1L
1,197 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 22
1,399 SR
1,376 Elo+

VS

Team Averages
Level 43
1,625 SR
1,524 Elo+
Sylvanus
Sylvanus
Huert
Sylvanus
Level 48
God Stats
1W - 1L
1,266 SR
Queue Stats
68W - 86L
1,447 Elo+
Party 2
Chaac
Chaac
Linktoken4
Chaac
Level 13
God Stats
9W - 1L
1,863 SR
Queue Stats
26W - 21L
1,572 Elo+
Party 2
Sol
Sol
StaticStats17
Sol
Level 69
God Stats
5W - 1L
1,745 SR
Queue Stats
30W - 24L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 4 / 1
5,696
633
5,549
11,394
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Shyguy1321
Kukulkan
9
0 / 10 / 0
5,412
601
2,519
10,519
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
sakucaloom
Bellona
10
1 / 8 / 0
6,267
696
2,913
12,819
12,798
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Huert
Sylvanus
13
8 / 0 / 6
8,318
924
9,079
8,805
4,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
11
4 / 0 / 10
7,972
886
6,433
5,718
5,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
9 / 1 / 7
8,937
993
14,564
7,587
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
21
22
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Huert
Sylvanus
8
0
6
11
L
Ishtar
0
4
1
0.13
W
Chaac
4
0
10
9
L
Kukulkan
Shyguy1321
Kukulkan
0
10
0
0
W
9
1
7
12.5
L
Bellona
sakucaloom
Bellona
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,981
Damage
30,076
34,732
Taken
22,110
21,182
Mitigated
13,748
3,011
Healing
9,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Huert
Sylvanus
9,079
3,421
939
3,465
8,805
4,820
265
1,858
6,947
24,560
0
L
Ishtar
5,549
3,539
0
2,751
11,394
4,576
0
7,298
4,038
0
17,248
W
Chaac
6,433
1,383
0
974
5,718
5,981
0
507
5,211
0
21,234
L
Kukulkan
Shyguy1321
Kukulkan
2,519
1,214
0
0
10,519
3,808
0
6,577
3,660
8,199
0
W
14,564
5,530
0
4,145
7,587
2,947
2,725
192
7,395
44,891
0
L
Bellona
sakucaloom
Bellona
2,913
2,090
0
260
12,819
12,798
0
9,259
3,355
0
5,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,375
Gold Earned
25,227
47
Minions Killed
126
0
Camps Cleared
0
364,003
Distance Traveled
495,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,318
924
27
3
0
163,458
0
L
Ishtar
5,696
633
32
4
0
142,481
0
W
Chaac
7,972
886
42
5
0
183,573
0
L
Kukulkan
5,412
601
9
1
0
96,854
0
W
Sol
8,937
993
57
6
0
148,654
0
L
Bellona
6,267
696
6
1
0
124,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role