Player Matchup

King Arthur
King Arthur
Deciduorn
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,676 Elo+
Party 1
Surtr
Surtr
MissDipp
Surtr
Level 124
God Stats
2W - 3L
1,633 SR
Queue Stats
8W - 12L
1,462 Elo+
Party 1
Ao Kuang
Ao Kuang
Rex9878
Ao Kuang
Level 8
God Stats
5W - 1L
1,856 SR
Queue Stats
7W - 4L
1,690 Elo+
Party 1
Medusa
Medusa
skullboyrae
Medusa
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,676 Elo+
Party 1
Baron Samedi
Baron Samedi
terriblywitchy
Baron Samedi
Level 73
God Stats
1W - 1L
1,622 SR
Queue Stats
5W - 7L
1,676 Elo+
Party 1
Team Averages
Level 63
1,622 SR
1,636 Elo+

VS

Team Averages
Level 55
1,478 SR
1,414 Elo+
Geb
Geb
CaPNCLuTcHxx
Geb
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
437W - 443L
1,403 Elo+
Party 2
Skadi
Skadi
LivKittie
Skadi
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 272L
1,138 Elo+
Party 2
Loki
Loki
cokeorphan
Loki
Level 13
God Stats
0W - 1L
1,389 SR
Queue Stats
5W - 3L
1,633 Elo+
Party 3
Ra
Ra
detroitgabe
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,353 Elo+
Party 2
Pele
Pele
ganjshark
Pele
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 18L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deciduorn
King Arthur
11
1 / 1 / 2
6,504
542
6,409
12,020
8,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
MissDipp
Surtr
11
1 / 2 / 5
5,933
494
5,316
10,092
7,424
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
Rex9878
Ao Kuang
14
10 / 0 / 4
8,315
693
10,424
13,881
5,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
12
4 / 0 / 1
6,837
570
4,229
5,552
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
terriblywitchy
Baron Samedi
11
2 / 1 / 4
6,512
543
7,953
7,016
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,872
489
2,343
10,502
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
LivKittie
Skadi
9
0 / 3 / 2
5,494
458
5,970
5,599
1,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 0
5,616
468
2,151
6,876
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 8 / 1
5,868
489
3,662
12,352
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
13
2 / 1 / 0
7,678
640
8,411
11,432
5,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
18
Kills
4
4
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
King Arthur
Deciduorn
King Arthur
1
1
2
2
L
Skadi
LivKittie
Skadi
0
3
2
0.33
W
Surtr
MissDipp
Surtr
1
2
5
1.75
W
Ao Kuang
Rex9878
Ao Kuang
10
0
4
12
L
1
3
0
0.33
L
0
8
1
0.06
L
Pele
2
1
0
2
W
Medusa
4
0
1
4.5
W
Baron Samedi
terriblywitchy
Baron Samedi
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,331
Damage
22,537
48,561
Taken
46,761
26,361
Mitigated
20,806
24,262
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,343
839
109
2,362
10,502
6,476
0
3,256
7,246
15,726
0
W
King Arthur
Deciduorn
King Arthur
6,409
716
0
3,468
12,020
8,111
48
958
11,062
0
40,583
L
Skadi
LivKittie
Skadi
5,970
2,144
0
846
5,599
1,909
0
1,146
4,453
0
33,479
W
Surtr
MissDipp
Surtr
5,316
1,747
236
3,127
10,092
7,424
279
2,283
7,809
141
26,016
W
Ao Kuang
Rex9878
Ao Kuang
10,424
2,775
0
10,141
13,881
5,476
0
859
13,022
58,037
0
L
2,151
359
0
1,957
6,876
2,589
0
2,524
4,352
0
21,140
L
3,662
622
380
2,952
12,352
4,366
0
8,670
3,682
39,369
0
L
Pele
8,411
1,954
0
4,941
11,432
5,466
429
2,842
8,590
0
66,462
W
Medusa
4,229
2,264
357
3,172
5,552
2,190
1,462
500
5,052
0
46,080
W
Baron Samedi
terriblywitchy
Baron Samedi
7,953
872
531
3,230
7,016
3,160
605
1,405
5,611
41,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,101
Gold Earned
30,528
320
Minions Killed
301
0
Camps Cleared
0
1,240,826
Distance Traveled
1,201,447
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,872
489
16
1
0
250,209
1
W
King Arthur
6,504
542
73
6
0
241,282
0
L
Skadi
5,494
458
53
4
0
221,983
2
W
Surtr
5,933
494
33
3
0
252,321
4
W
Ao Kuang
8,315
693
87
7
0
299,020
2
L
Loki
5,616
468
48
4
0
277,306
0
L
Ra
5,868
489
61
5
0
176,670
0
L
Pele
7,678
640
123
10
0
275,279
2
W
Medusa
6,837
570
76
6
0
230,770
0
W
Baron Samedi
6,512
543
51
4
0
217,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role