Player Matchup

Nemesis
Nemesis
Gold V
CamiloJose09
Nemesis
Gold V
Level 69
God Stats
32W - 31L
1,556 SR
Queue Stats
386W - 401L
1,225 MMR
Party 2
Ymir
Ymir
Gold V
DumbSheet
Ymir
Gold V
Level 129
God Stats
7W - 7L
1,464 SR
Queue Stats
364W - 362L
1,265 MMR
Party 1
Agni
Agni
Gold V
Emiliot25
Agni
Gold V
Level 145
God Stats
13W - 16L
1,512 SR
Queue Stats
218W - 230L
1,315 MMR
Party 2
Chiron
Chiron
Silver I
LordOfYourLife
Chiron
Silver I
Level 161
God Stats
5W - 1L
1,682 SR
Queue Stats
51W - 54L
1,270 MMR
Party 1
Cerberus
Cerberus
Silver II
zorkus345
Cerberus
Silver II
Level 158
God Stats
16W - 13L
1,771 SR
Queue Stats
177W - 187L
1,261 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,597 SR
1,267 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,469 SR
1,269 MMR
Osiris
Osiris
Gold V
Mini_pablito
Osiris
Gold V
Level 106
God Stats
4W - 3L
1,346 SR
Queue Stats
96W - 104L
1,381 MMR
Party 3
Hun Batz
Hun Batz
Silver II
Shrekelstein
Hun Batz
Silver II
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,274 MMR
Solo
Maui
Maui
Bronze III
blitz_killer180
Maui
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,254 MMR
Solo
Jing Wei
Jing Wei
Silver I
chuchoef2013
Jing Wei
Silver I
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
268W - 279L
1,194 MMR
Party 3
Nu Wa
Nu Wa
Silver III
tambokilla
Nu Wa
Silver III
Level 116
God Stats
2W - 6L
1,500 SR
Queue Stats
182W - 190L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CamiloJose09
Nemesis
6
1 / 0 / 1
3,656
731
1,714
4,320
1,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
5
0 / 0 / 1
3,714
743
1,150
3,143
1,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
5
0 / 1 / 2
3,422
684
1,836
2,428
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

6
1 / 0 / 0
3,588
718
3,723
3,461
909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
zorkus345
Cerberus
7
1 / 0 / 1
4,200
840
1,542
4,074
2,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
MercuryAo KuangTyrLoki

VS

Bans
HorusSolThorMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
6
0 / 0 / 0
3,388
678
894
2,452
1,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hun Batz
Shrekelstein
Hun Batz
3
0 / 1 / 0
2,805
561
1,147
3,341
881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
3,451
690
1,001
3,750
2,062
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
chuchoef2013
Jing Wei
5
0 / 0 / 0
3,229
646
1,669
2,925
775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nu Wa
6
0 / 1 / 1
3,672
734
1,918
3,032
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
3
Kills
0
1
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CamiloJose09
Nemesis
1
0
1
1.5
W
Ymir
0
0
1
0.5
W
Agni
0
1
2
1
W
1
0
0
1
L
Osiris
0
0
0
0
L
Hun Batz
Shrekelstein
Hun Batz
0
1
0
0
L
0
1
0
0
L
Jing Wei
chuchoef2013
Jing Wei
0
0
0
0
L
Nu Wa
0
1
1
0.5
W
Cerberus
zorkus345
Cerberus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,965
Damage
6,629
17,426
Taken
15,500
6,150
Mitigated
5,793
7,403
Healing
6,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CamiloJose09
Nemesis
1,714
917
0
1,154
4,320
1,066
0
620
3,700
0
19,735
W
Ymir
1,150
354
195
1,653
3,143
1,548
0
583
2,560
11,162
0
W
Agni
1,836
214
0
500
2,428
600
0
845
1,583
18,114
0
W
3,723
1,644
367
1,616
3,461
909
0
702
2,759
0
18,213
L
Osiris
894
337
0
1,252
2,452
1,300
0
1,116
1,147
0
13,182
L
Hun Batz
Shrekelstein
Hun Batz
1,147
437
0
1,378
3,341
881
0
937
2,366
0
5,713
L
1,001
264
578
1,471
3,750
2,062
0
1,013
2,737
8,304
0
L
Jing Wei
chuchoef2013
Jing Wei
1,669
1,206
0
1,384
2,925
775
0
137
2,788
0
15,152
L
Nu Wa
1,918
150
0
625
3,032
775
0
1,098
1,934
20,893
0
W
Cerberus
zorkus345
Cerberus
1,542
111
0
1,918
4,074
2,027
0
169
3,905
22,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,580
Gold Earned
16,545
173
Minions Killed
124
0
Camps Cleared
0
592,289
Distance Traveled
512,630
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,656
731
38
8
0
137,121
0
W
Ymir
3,714
743
13
3
0
115,256
1
W
Agni
3,422
684
31
6
0
119,666
0
W
Chiron
3,588
718
32
6
0
117,392
0
L
Osiris
3,388
678
27
5
0
123,437
0
L
Hun Batz
2,805
561
10
2
0
70,716
0
L
Maui
3,451
690
12
2
0
105,915
0
L
Jing Wei
3,229
646
37
7
0
106,195
0
L
Nu Wa
3,672
734
38
8
0
106,367
0
W
Cerberus
4,200
840
59
12
0
102,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role