Player Matchup

Hachiman
Hachiman
ABY55AL
Hachiman
Level 21
God Stats
8W - 9L
1,538 SR
Queue Stats
43W - 31L
1,517 Elo+
Party 1
Fafnir
Fafnir
SafetyMatches
Fafnir
Level 119
God Stats
0W - 3L
1,175 SR
Queue Stats
43W - 31L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
segshaver69420
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,297 Elo+
Party 1
Team Averages
Level 49
1,404 SR
1,444 Elo+

VS

Team Averages
Level 101
1,352 SR
1,401 Elo+
Anubis
Anubis
Milleash000
Anubis
Level 142
God Stats
5W - 4L
1,398 SR
Queue Stats
9W - 14L
1,389 Elo+
Party 2
Achilles
Achilles
Shabbaranks1992
Achilles
Level 17
God Stats
1W - 2L
1,160 SR
Queue Stats
4W - 8L
1,311 Elo+
Party 2
Ishtar
Ishtar
gary074
Ishtar
Level 144
God Stats
7W - 4L
1,496 SR
Queue Stats
71W - 84L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ABY55AL
Hachiman
15
0 / 4 / 1
9,465
592
14,103
18,584
6,657
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 1
10,869
679
9,792
19,654
27,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
14
1 / 6 / 0
9,521
595
8,028
14,239
7,410
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
5 / 1 / 7
11,643
728
20,836
12,409
7,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
15
2 / 0 / 9
10,930
683
7,769
14,584
20,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
gary074
Ishtar
18
6 / 1 / 5
11,885
743
15,441
13,883
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
13
13
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ABY55AL
Hachiman
0
4
1
0.13
W
Anubis
5
1
7
8.5
L
1
3
1
0.5
W
Achilles
2
0
9
6.5
W
Ishtar
gary074
Ishtar
6
1
5
8.5
L
Kukulkan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,923
Damage
44,046
52,477
Taken
40,876
42,026
Mitigated
35,017
8,614
Healing
15,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ABY55AL
Hachiman
14,103
7,427
0
4,886
18,584
6,657
0
7,711
10,873
0
60,671
W
Anubis
20,836
1,446
0
7,695
12,409
7,460
283
6,527
5,882
58,642
3,610
L
9,792
2,951
0
3,572
19,654
27,959
0
5,102
14,552
20,482
0
W
Achilles
7,769
737
0
703
14,584
20,794
0
5,602
8,982
0
30,239
W
Ishtar
gary074
Ishtar
15,441
9,210
0
6,827
13,883
6,763
1,907
5,778
8,105
0
66,401
L
Kukulkan
8,028
261
0
156
14,239
7,410
0
6,756
7,483
24,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,855
Gold Earned
34,458
146
Minions Killed
210
0
Camps Cleared
0
858,115
Distance Traveled
876,316
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,465
592
88
6
0
265,854
0
W
Anubis
11,643
728
68
4
0
262,759
0
L
Fafnir
10,869
679
11
1
0
296,958
0
W
Achilles
10,930
683
37
2
0
340,101
0
W
Ishtar
11,885
743
105
7
0
273,456
5
L
Kukulkan
9,521
595
47
3
0
295,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role