Player Matchup

Discordia
Discordia
 
Discordia
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Bowman635
Xing Tian
Level 52
God Stats
19W - 15L
1,796 SR
Queue Stats
441W - 428L
1,387 Elo+
Party 1
Mulan
Mulan
ITSEDY
Mulan
Level 21
God Stats
2W - 2L
1,343 SR
Queue Stats
10W - 11L
1,305 Elo+
Party 1
Pele
Pele
Miss_CrazyAss
Pele
Level 47
God Stats
0W - 4L
1,197 SR
Queue Stats
1W - 10L
1,161 Elo+
Solo
Izanami
Izanami
TheSchwartz2017
Izanami
Level 65
God Stats
22W - 19L
1,526 SR
Queue Stats
23W - 21L
1,482 Elo+
Solo
Team Averages
Level 54
1,473 SR
1,367 Elo+

VS

Team Averages
Level 101
1,459 SR
1,459 Elo+
Erlang Shen
Erlang Shen
AfroThundarus
Erlang Shen
Level 35
God Stats
16W - 13L
1,500 SR
Queue Stats
245W - 217L
1,498 Elo+
Party 2
Da Ji
Da Ji
Hartlocke
Da Ji
Level 56
God Stats
4W - 2L
1,578 SR
Queue Stats
4W - 3L
1,407 Elo+
Party 2
Sobek
Sobek
JaeTheSnakeGod
Sobek
Level 149
God Stats
3W - 2L
1,412 SR
Queue Stats
325W - 299L
1,488 Elo+
Party 2
Medusa
Medusa
Shinokye
Medusa
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
344W - 310L
1,455 Elo+
Party 2
Raijin
Raijin
TwistedTeej
Raijin
Level 157
God Stats
7W - 10L
1,303 SR
Queue Stats
216W - 221L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 5 / 2
7,185
479
5,663
10,515
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Bowman635
Xing Tian
10
0 / 1 / 0
6,345
423
4,278
13,318
12,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
ITSEDY
Mulan
12
0 / 4 / 0
6,517
434
3,424
10,933
6,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 4 / 0
6,693
446
7,546
14,178
4,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 8 / 0
6,250
417
4,693
12,033
4,966
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AfroThundarus
Erlang Shen
14
5 / 0 / 2
8,912
594
10,042
14,587
13,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Hartlocke
Da Ji
15
8 / 0 / 2
9,135
609
8,476
11,171
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 0 / 10
8,499
567
5,500
14,316
14,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Shinokye
Medusa
15
5 / 0 / 3
9,531
635
11,843
7,257
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
15
2 / 2 / 4
9,140
609
3,952
6,653
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
22
22
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
5
2
0.2
W
Erlang Shen
AfroThundarus
Erlang Shen
5
0
2
6
L
Xing Tian
Bowman635
Xing Tian
0
1
0
0
W
Da Ji
Hartlocke
Da Ji
8
0
2
9
L
Mulan
ITSEDY
Mulan
0
4
0
0
W
2
0
10
7
L
2
4
0
0.5
W
Medusa
Shinokye
Medusa
5
0
3
6.5
L
0
8
0
0
W
Raijin
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,604
Damage
39,813
60,977
Taken
53,984
31,796
Mitigated
38,909
15,368
Healing
23,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,663
617
107
3,416
10,515
3,556
0
2,353
8,162
60,753
716
W
Erlang Shen
AfroThundarus
Erlang Shen
10,042
5,115
0
8,561
14,587
13,493
387
2,536
12,051
0
54,616
L
Xing Tian
Bowman635
Xing Tian
4,278
606
231
3,568
13,318
12,418
0
1,837
11,481
22,308
0
W
Da Ji
Hartlocke
Da Ji
8,476
4,477
0
4,956
11,171
4,557
802
501
10,670
0
72,904
L
Mulan
ITSEDY
Mulan
3,424
712
0
2,585
10,933
6,103
0
1,000
9,933
0
46,234
W
5,500
970
0
7,348
14,316
14,441
258
2,560
11,756
27,238
0
L
7,546
2,127
20
4,262
14,178
4,753
0
2,239
11,939
0
39,737
W
Medusa
Shinokye
Medusa
11,843
6,006
0
1,334
7,257
3,851
2,731
1,786
5,471
0
92,606
L
4,693
3,559
0
1,179
12,033
4,966
0
2,023
10,010
0
43,213
W
Raijin
3,952
217
0
908
6,653
2,567
900
2,831
3,822
81,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,990
Gold Earned
45,217
360
Minions Killed
509
0
Camps Cleared
0
1,359,310
Distance Traveled
1,500,846
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,185
479
101
7
0
288,552
4
W
Erlang Shen
8,912
594
80
5
0
269,730
0
L
Xing Tian
6,345
423
31
2
0
299,538
0
W
Da Ji
9,135
609
107
7
0
355,793
2
L
Mulan
6,517
434
85
6
0
223,666
4
W
Sobek
8,499
567
34
2
0
314,673
2
L
Pele
6,693
446
52
3
0
298,460
0
W
Medusa
9,531
635
135
9
0
272,480
2
L
Izanami
6,250
417
91
6
0
249,094
1
W
Raijin
9,140
609
153
10
0
288,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role