Player Matchup

Neith
Neith
Autizms
Neith
Level 27
God Stats
1W - 3L
1,343 SR
Queue Stats
13W - 26L
1,133 Elo+
Party 2
Cerberus
Cerberus
Breauxski
Cerberus
Level 27
God Stats
6W - 7L
1,581 SR
Queue Stats
81W - 121L
1,355 Elo+
Party 2
King Arthur
King Arthur
MustyOrangeJuice
King Arthur
Level 38
God Stats
3W - 5L
1,790 SR
Queue Stats
159W - 133L
1,653 Elo+
Solo
Agni
Agni
TeeGrizzleyyy
Agni
Level 29
God Stats
5W - 6L
1,424 SR
Queue Stats
205W - 217L
1,457 Elo+
Party 2
Thanatos
Thanatos
funkmaster69
Thanatos
Level 59
God Stats
1W - 2L
1,294 SR
Queue Stats
199W - 205L
1,426 Elo+
Party 2
Team Averages
Level 36
1,486 SR
1,405 Elo+

VS

Team Averages
Level 52
1,295 SR
1,283 Elo+
Heimdallr
Heimdallr
Pizzagxd
Heimdallr
Level 126
God Stats
3W - 3L
1,431 SR
Queue Stats
155W - 160L
1,551 Elo+
Party 3
Scylla
Scylla
Puhsee
Scylla
Level 29
God Stats
32W - 43L
1,132 SR
Queue Stats
316W - 337L
1,083 Elo+
Party 1
Ymir
Ymir
Tha Rizzard
Ymir
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 104L
1,540 Elo+
Party 3
Surtr
Surtr
WxIf
Surtr
Level 40
God Stats
130W - 125L
1,154 SR
Queue Stats
345W - 369L
1,140 Elo+
Party 1
Thor
Thor
syfair
Thor
Level 34
God Stats
23W - 33L
1,256 SR
Queue Stats
455W - 461L
1,099 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Autizms
Neith
11
0 / 1 / 1
6,385
456
4,852
6,439
2,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Breauxski
Cerberus
10
0 / 3 / 1
6,083
435
2,488
13,852
9,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
MustyOrangeJuice
King Arthur
12
1 / 4 / 2
7,312
522
8,991
13,870
13,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 6 / 0
7,404
529
5,758
8,377
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
funkmaster69
Thanatos
11
2 / 6 / 1
6,698
478
6,658
15,121
7,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Pizzagxd
Heimdallr
14
5 / 0 / 0
8,435
603
11,687
6,176
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Puhsee
Scylla
14
6 / 1 / 4
8,642
617
11,518
5,747
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 6
7,441
532
2,623
11,218
9,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
WxIf
Surtr
13
2 / 1 / 3
8,008
572
6,002
14,482
11,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
syfair
Thor
12
5 / 3 / 3
7,901
564
5,375
12,279
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
18
20
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
Autizms
Neith
0
1
1
0.5
L
Cerberus
Breauxski
Cerberus
0
3
1
0.17
L
King Arthur
MustyOrangeJuice
King Arthur
1
4
2
0.5
W
Heimdallr
Pizzagxd
Heimdallr
5
0
0
5
W
Scylla
Puhsee
Scylla
6
1
4
8
L
2
6
0
0.33
W
0
0
6
3
W
Surtr
WxIf
Surtr
2
1
3
3.5
L
Thanatos
funkmaster69
Thanatos
2
6
1
0.42
W
Thor
syfair
Thor
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,747
Damage
37,205
57,659
Taken
49,902
35,265
Mitigated
30,788
17,542
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Autizms
Neith
4,852
1,123
0
1,723
6,439
2,229
456
122
6,317
0
57,792
L
Cerberus
Breauxski
Cerberus
2,488
217
0
2,524
13,852
9,266
0
3,891
9,820
21,292
0
L
King Arthur
MustyOrangeJuice
King Arthur
8,991
1,009
0
2,105
13,870
13,622
0
2,255
11,578
0
58,728
W
Heimdallr
Pizzagxd
Heimdallr
11,687
6,850
0
1,395
6,176
2,526
666
806
5,370
0
80,086
W
Scylla
Puhsee
Scylla
11,518
1,742
0
462
5,747
2,164
1,176
2,226
3,521
65,756
0
L
5,758
152
0
487
8,377
3,036
0
4,882
3,491
48,479
1,888
W
2,623
618
0
3,286
11,218
9,752
54
1,871
9,347
21,478
0
W
Surtr
WxIf
Surtr
6,002
2,661
0
5,570
14,482
11,972
173
217
14,265
946
52,939
L
Thanatos
funkmaster69
Thanatos
6,658
1,584
0
10,703
15,121
7,112
0
3,049
12,060
0
47,490
W
Thor
syfair
Thor
5,375
1,175
0
4,014
12,279
4,374
0
3,000
9,279
0
35,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
40,427
393
Minions Killed
403
0
Camps Cleared
0
1,290,553
Distance Traveled
1,326,658
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,385
456
89
6
0
228,700
0
L
Cerberus
6,083
435
50
4
0
246,964
3
L
King Arthur
7,312
522
95
7
0
253,242
0
W
Heimdallr
8,435
603
129
9
0
254,292
0
W
Scylla
8,642
617
109
8
0
269,619
0
L
Agni
7,404
529
97
7
0
255,834
1
W
Ymir
7,441
532
22
2
0
254,012
0
W
Surtr
8,008
572
89
6
0
235,568
0
L
Thanatos
6,698
478
62
4
0
305,813
0
W
Thor
7,901
564
54
4
0
313,167
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role