Player Matchup

Cthulhu
Cthulhu
Igneous78
Cthulhu
Level 6
God Stats
3W - 6L
1,715 SR
Queue Stats
10W - 17L
1,182 Elo+
Party 1
He Bo
He Bo
Multiwolfx
He Bo
Level 47
God Stats
3W - 8L
1,500 SR
Queue Stats
118W - 123L
1,366 Elo+
Party 1
Surtr
Surtr
toxicsnake1109
Surtr
Level 29
God Stats
1W - 5L
1,715 SR
Queue Stats
6W - 14L
1,165 Elo+
Party 1
Team Averages
Level 27
1,644 SR
1,238 Elo+

VS

Team Averages
Level 85
1,500 SR
1,478 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
 
Persephone
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Cheesecakex5
Nu Wa
Level 82
God Stats
6W - 0L
1,500 SR
Queue Stats
171W - 166L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Igneous78
Cthulhu
10
0 / 5 / 0
5,971
597
3,514
10,823
7,063
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

He Bo
10
0 / 5 / 0
5,977
598
5,903
8,036
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 0
5,935
594
3,299
12,176
5,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 0 / 9
8,394
839
11,066
9,009
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
 
Persephone
13
2 / 0 / 10
8,010
801
6,663
4,777
1,800
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 0 / 7
9,245
925
8,546
4,245
1,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
15
15
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
9
9.5
W
Persephone
 
Persephone
2
0
10
7
W
8
0
7
11.5
L
Cthulhu
Igneous78
Cthulhu
0
5
0
0
L
He Bo
0
5
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,716
Damage
26,275
31,035
Taken
18,031
15,688
Mitigated
7,131
2,185
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,066
6,331
0
6,664
9,009
3,594
2,072
5,394
3,615
36,962
0
W
Persephone
 
Persephone
6,663
502
0
481
4,777
1,800
369
2,210
2,567
20,195
0
W
8,546
3,352
0
1,491
4,245
1,737
990
1,873
2,372
34,987
0
L
Cthulhu
Igneous78
Cthulhu
3,514
34
210
0
10,823
7,063
0
9,346
1,477
16,959
0
L
He Bo
5,903
371
0
250
8,036
2,957
0
7,387
649
24,649
0
L
3,299
478
0
1,725
12,176
5,668
0
9,578
2,598
113
16,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,883
Gold Earned
25,649
86
Minions Killed
140
0
Camps Cleared
0
500,483
Distance Traveled
543,073
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,394
839
53
5
0
166,557
0
W
Persephone
8,010
801
38
4
0
195,412
0
W
Nu Wa
9,245
925
49
5
0
181,104
0
L
Cthulhu
5,971
597
21
2
0
163,399
3
L
He Bo
5,977
598
34
3
0
170,712
0
L
Surtr
5,935
594
31
3
0
166,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role