Player Matchup

Mulan
Mulan
Platinum V
JevsteRuleZ
Mulan
Platinum V
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
316W - 338L
1,799 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum V
LordTouchMee
Baron Samedi
Platinum V
Level 156
God Stats
4W - 3L
1,543 SR
Queue Stats
88W - 76L
1,799 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum V
Rawbitt
Kumbhakarna
Platinum V
Level 165
God Stats
20W - 17L
1,645 SR
Queue Stats
174W - 164L
1,799 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,563 SR
1,799 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,715 SR
1,798 MMR
Sol
Sol
Platinum IV
 
Sol
Platinum IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Platinum V
FrickTheFolk
Chiron
Platinum V
Level 129
God Stats
10W - 9L
1,864 SR
Queue Stats
42W - 39L
1,840 MMR
Solo
Cabrakan
Cabrakan
Diamond V
iTz x CrusaderX
Cabrakan
Diamond V
Level 149
God Stats
73W - 45L
1,780 SR
Queue Stats
79W - 59L
2,054 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
8,845
680
9,901
12,673
12,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
LordTouchMee
Baron Samedi
14
3 / 3 / 2
9,398
723
10,121
10,623
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Rawbitt
Kumbhakarna
14
0 / 1 / 5
9,597
738
4,165
12,025
13,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Ao KuangNe ZhaAtlasVamanaOdin

VS

Bans
AchillesGuan YuHou YiHerculesShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 3 / 3
8,853
681
14,259
12,536
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
17
3 / 0 / 3
9,947
765
10,270
10,531
5,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
15
2 / 2 / 3
10,070
775
4,871
11,975
16,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
5
Kills
6
6
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
3
3
0.83
W
Chiron
3
0
3
4.5
L
2
2
1
1.25
L
Baron Samedi
LordTouchMee
Baron Samedi
3
3
2
1.33
L
Kumbhakarna
Rawbitt
Kumbhakarna
0
1
5
2.5
W
Cabrakan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,187
Damage
29,400
35,321
Taken
35,042
31,748
Mitigated
27,649
12,494
Healing
13,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,259
3,698
0
4,698
12,536
5,684
1,076
4,846
7,135
51,578
0
W
Chiron
10,270
3,254
963
4,179
10,531
5,042
2,064
4,495
5,703
0
58,290
L
9,901
643
0
5,006
12,673
12,241
0
6,784
5,889
0
39,884
L
Baron Samedi
LordTouchMee
Baron Samedi
10,121
191
1,581
2,926
10,623
5,810
0
6,108
4,515
40,687
554
L
Kumbhakarna
Rawbitt
Kumbhakarna
4,165
351
0
2,981
12,025
13,697
0
6,283
5,742
14,902
0
W
Cabrakan
4,871
915
0
4,007
11,975
16,923
177
4,047
7,190
9,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,840
Gold Earned
28,870
145
Minions Killed
164
0
Camps Cleared
0
782,888
Distance Traveled
671,131
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,853
681
66
5
0
211,427
0
W
Chiron
9,947
765
89
7
0
264,540
0
L
Mulan
8,845
680
66
5
0
271,121
0
L
Baron Samedi
9,398
723
61
5
0
236,533
1
L
Kumbhakarna
9,597
738
18
1
0
275,234
2
W
Cabrakan
10,070
775
9
1
0
195,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role