Player Matchup

Sol
Sol
AlphaeusZR
Sol
Level 149
God Stats
9W - 10L
1,558 SR
Queue Stats
260W - 263L
1,595 Elo+
Party 1
Bellona
Bellona
Syndrosity
Bellona
Level 147
God Stats
10W - 6L
1,915 SR
Queue Stats
325W - 309L
1,559 Elo+
Party 1
Ullr
Ullr
iChadd
Ullr
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 167L
1,442 Elo+
Party 1
Lancelot
Lancelot
iChaddd
Lancelot
Level 43
God Stats
8W - 6L
1,548 SR
Queue Stats
191W - 195L
1,575 Elo+
Party 1
Maui
Maui
iChaddddd
Maui
Level 117
God Stats
38W - 35L
1,576 SR
Queue Stats
379W - 361L
1,561 Elo+
Party 1
Team Averages
Level 117
1,619 SR
1,546 Elo+

VS

Team Averages
Level 120
1,506 SR
1,640 Elo+
Hercules
Hercules
BackCampBandit
Hercules
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,758 Elo+
Party 2
Xbalanque
Xbalanque
BigRick20x
Xbalanque
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 11L
1,671 Elo+
Party 2
Neith
Neith
Fisher82
Neith
Level 164
God Stats
2W - 0L
1,490 SR
Queue Stats
81W - 71L
1,553 Elo+
Solo
Athena
Athena
TheLatamMan
Athena
Level 50
God Stats
15W - 6L
1,277 SR
Queue Stats
183W - 155L
1,594 Elo+
Solo
Sol
Sol
warhatespeace
Sol
Level 180
God Stats
8W - 4L
1,765 SR
Queue Stats
171W - 158L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,866
587
3,759
7,555
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Syndrosity
Bellona
9
1 / 2 / 0
5,513
551
3,165
9,970
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
iChadd
Ullr
9
0 / 1 / 0
4,800
480
2,899
10,195
4,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Lancelot
iChaddd
Lancelot
9
0 / 1 / 1
5,441
544
2,503
7,681
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
9
0 / 3 / 1
5,219
522
2,425
10,979
6,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 0 / 7
6,022
602
4,823
6,772
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
BigRick20x
Xbalanque
10
2 / 1 / 2
5,958
596
4,504
5,429
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Fisher82
Neith
11
4 / 1 / 2
6,588
659
8,465
6,195
2,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
10
0 / 0 / 6
6,005
601
3,287
9,986
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 4
6,825
683
9,853
6,963
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
9
9
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Hercules
1
0
7
4.5
W
Xbalanque
BigRick20x
Xbalanque
2
1
2
3
W
Neith
Fisher82
Neith
4
1
2
5
L
Bellona
Syndrosity
Bellona
1
2
0
0.5
W
Athena
0
0
6
3
L
Ullr
iChadd
Ullr
0
1
0
0
L
Lancelot
iChaddd
Lancelot
0
1
1
0.5
L
Maui
0
3
1
0.17
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,751
Damage
30,932
46,380
Taken
35,345
24,125
Mitigated
16,820
14,844
Healing
13,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,759
1,398
0
3,096
7,555
3,002
0
1,356
6,199
42,335
5,713
W
Hercules
4,823
1,241
0
933
6,772
3,007
0
1,110
5,662
0
35,167
W
Xbalanque
BigRick20x
Xbalanque
4,504
1,432
0
3,111
5,429
1,902
0
1,455
3,974
0
41,972
W
Neith
Fisher82
Neith
8,465
2,886
0
2,420
6,195
2,548
0
805
5,390
0
49,098
L
Bellona
Syndrosity
Bellona
3,165
809
0
2,761
9,970
7,003
0
3,867
6,103
0
31,533
W
Athena
3,287
933
0
2,616
9,986
7,159
0
2,406
7,580
20,247
0
L
Ullr
iChadd
Ullr
2,899
578
0
666
10,195
4,195
0
3,277
6,918
0
34,635
L
Lancelot
iChaddd
Lancelot
2,503
346
0
3,609
7,681
3,385
0
1,239
6,442
0
35,281
L
Maui
2,425
777
1,868
2,844
10,979
6,540
0
3,401
7,578
12,091
0
W
9,853
4,203
0
4,814
6,963
2,204
1,160
534
6,429
54,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,839
Gold Earned
31,398
298
Minions Killed
319
0
Camps Cleared
0
1,165,535
Distance Traveled
1,138,932
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,866
587
88
9
0
217,102
0
W
Hercules
6,022
602
51
5
0
266,620
2
W
Xbalanque
5,958
596
69
7
0
215,244
3
W
Neith
6,588
659
86
9
0
197,413
0
L
Bellona
5,513
551
60
6
0
231,408
0
W
Athena
6,005
601
25
3
0
246,525
0
L
Ullr
4,800
480
59
6
0
210,951
0
L
Lancelot
5,441
544
71
7
0
274,720
2
L
Maui
5,219
522
20
2
0
231,354
7
W
Sol
6,825
683
88
9
0
213,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role