Player Matchup

Merlin
Merlin
AsianPastatute
Merlin
Level 68
God Stats
4W - 5L
1,715 SR
Queue Stats
136W - 106L
1,600 Elo+
Party 2
Chang'e
Chang'e
EdsonCloak
Chang'e
Level 108
God Stats
1W - 1L
1,301 SR
Queue Stats
75W - 85L
1,547 Elo+
Solo
Poseidon
Poseidon
JoeSchelk
Poseidon
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 218L
1,568 Elo+
Solo
Bastet
Bastet
JubaKraus
Bastet
Level 120
God Stats
6W - 5L
1,694 SR
Queue Stats
197W - 165L
1,604 Elo+
Party 2
Sobek
Sobek
Yourdemise9109
Sobek
Level 163
God Stats
4W - 5L
1,732 SR
Queue Stats
885W - 889L
1,562 Elo+
Solo
Team Averages
Level 101
1,588 SR
1,576 Elo+

VS

Team Averages
Level 148
1,566 SR
1,520 Elo+
Chang'e
Chang'e
Bsha73
Chang'e
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 139L
1,615 Elo+
Party 1
Hou Yi
Hou Yi
FennaFenna
Hou Yi
Level 149
God Stats
7W - 12L
1,737 SR
Queue Stats
333W - 320L
1,533 Elo+
Party 1
Medusa
Medusa
PapaHaid
Medusa
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 100L
1,341 Elo+
Party 1
Raijin
Raijin
my_gas
Raijin
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
324W - 318L
1,573 Elo+
Party 1
Hercules
Hercules
we_gas
Hercules
Level 142
God Stats
4W - 6L
1,591 SR
Queue Stats
170W - 168L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 18
11,188
746
22,274
14,638
7,922
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
EdsonCloak
Chang'e
20
11 / 1 / 20
12,492
833
18,272
17,094
9,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
JoeSchelk
Poseidon
20
7 / 2 / 20
12,102
807
19,612
15,832
8,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
JubaKraus
Bastet
19
5 / 1 / 26
11,708
781
17,874
16,572
8,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
5 / 5 / 21
11,833
789
9,465
36,960
42,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bsha73
Chang'e
16
1 / 8 / 8
9,337
622
13,648
21,199
8,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
FennaFenna
Hou Yi
19
7 / 5 / 4
11,348
757
14,368
14,654
5,699
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
PapaHaid
Medusa
15
1 / 10 / 6
8,963
598
12,793
18,608
6,793
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
my_gas
Raijin
16
1 / 7 / 7
9,580
639
13,142
15,595
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
we_gas
Hercules
17
1 / 6 / 8
9,763
651
13,138
22,269
28,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
44
35
Kills
11
12
Deaths
36
105
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
3
18
5.33
L
Chang'e
Bsha73
Chang'e
1
8
8
0.63
W
Chang'e
EdsonCloak
Chang'e
11
1
20
21
L
Hou Yi
FennaFenna
Hou Yi
7
5
4
1.8
W
Poseidon
JoeSchelk
Poseidon
7
2
20
8.5
W
Bastet
JubaKraus
Bastet
5
1
26
18
L
Medusa
PapaHaid
Medusa
1
10
6
0.4
W
5
5
21
3.1
L
Raijin
my_gas
Raijin
1
7
7
0.64
L
Hercules
we_gas
Hercules
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,497
Damage
67,089
101,096
Taken
92,325
77,152
Mitigated
55,383
54,846
Healing
28,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,274
827
3,829
1,851
14,638
7,922
712
3,507
11,047
36,148
3,537
L
Chang'e
Bsha73
Chang'e
13,648
468
7,214
5,949
21,199
8,511
405
13,501
7,698
25,538
0
W
Chang'e
EdsonCloak
Chang'e
18,272
947
12,056
9,442
17,094
9,236
1,939
5,249
11,711
34,339
0
L
Hou Yi
FennaFenna
Hou Yi
14,368
7,386
931
1,523
14,654
5,699
1,314
11,214
3,440
0
25,185
W
Poseidon
JoeSchelk
Poseidon
19,612
1,957
2,497
2,924
15,832
8,294
3,106
5,006
10,587
51,267
2,024
W
Bastet
JubaKraus
Bastet
17,874
2,949
4,403
5,870
16,572
8,791
1,534
4,826
11,461
0
29,258
L
Medusa
PapaHaid
Medusa
12,793
6,319
478
1,146
18,608
6,793
0
14,484
4,124
0
28,392
W
9,465
228
662
11,312
36,960
42,909
217
7,451
29,042
16,748
0
L
Raijin
my_gas
Raijin
13,142
805
1,309
1,345
15,595
5,703
0
10,753
4,842
23,232
1,326
L
Hercules
we_gas
Hercules
13,138
1,808
1,924
6,776
22,269
28,677
367
17,089
5,180
0
26,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,323
Gold Earned
48,991
179
Minions Killed
161
0
Camps Cleared
0
1,448,706
Distance Traveled
1,144,355
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,188
746
32
2
0
287,576
0
L
Chang'e
9,337
622
33
2
0
230,647
3
W
Chang'e
12,492
833
41
3
0
295,926
0
L
Hou Yi
11,348
757
37
2
0
218,410
0
W
Poseidon
12,102
807
71
5
0
287,438
0
W
Bastet
11,708
781
20
1
0
325,458
0
L
Medusa
8,963
598
28
2
0
221,933
0
W
Sobek
11,833
789
15
1
0
252,308
0
L
Raijin
9,580
639
26
2
0
226,296
0
L
Hercules
9,763
651
37
2
0
247,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role