Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Halfdans_Heir
Serqet
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 111L
1,394 Elo+
Solo
Nemesis
Nemesis
MrWhiteOut
Nemesis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 100L
1,255 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Tekblunt420
Kumbhakarna
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,474 Elo+
Party 3
Hun Batz
Hun Batz
ZY-CloutMoney
Hun Batz
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 72L
1,313 Elo+
Party 3
Team Averages
Level 45
1,500 SR
1,387 Elo+

VS

Team Averages
Level 42
1,346 SR
1,399 Elo+
Ra
Ra
ButtBoy692888
Ra
Level 21
God Stats
1W - 4L
1,285 SR
Queue Stats
251W - 259L
1,429 Elo+
Solo
Zeus
Zeus
CondemnedBoss94
Zeus
Level 49
God Stats
6W - 4L
1,488 SR
Queue Stats
358W - 331L
1,391 Elo+
Party 1
Anubis
Anubis
Kanyewasrite
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,300 Elo+
Solo
Set
Set
Wiriestframe907
Set
Level 67
God Stats
1W - 3L
1,285 SR
Queue Stats
543W - 543L
1,433 Elo+
Party 1
Chiron
Chiron
huntding
Chiron
Level 45
God Stats
8W - 6L
1,172 SR
Queue Stats
317W - 297L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 5 / 4
6,669
667
3,968
12,179
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 5 / 5
7,259
726
6,670
8,299
5,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
MrWhiteOut
Nemesis
15
5 / 7 / 0
8,516
852
9,360
15,681
6,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Tekblunt420
Kumbhakarna
14
2 / 3 / 5
7,452
745
5,129
13,447
13,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
ZY-CloutMoney
Hun Batz
14
1 / 5 / 5
7,225
723
5,507
11,950
6,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 17
9,955
996
11,638
5,522
2,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 18
8,846
885
12,145
5,993
2,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
16
10 / 3 / 14
9,885
989
16,607
10,303
5,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 20
8,444
844
4,711
8,028
7,686
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
huntding
Chiron
14
5 / 3 / 12
8,734
873
10,206
10,953
4,288
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
106
11
Kills
25
25
Deaths
11
19
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
4
0.4
W
6
1
17
14.5
W
2
2
18
5.5
L
3
5
5
1.1
W
Anubis
10
3
14
5.67
L
Nemesis
MrWhiteOut
Nemesis
5
7
0
0.71
L
Kumbhakarna
Tekblunt420
Kumbhakarna
2
3
5
1.5
W
2
2
20
6
L
Hun Batz
ZY-CloutMoney
Hun Batz
1
5
5
0.7
W
Chiron
huntding
Chiron
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,634
Damage
55,307
61,556
Taken
40,799
35,531
Mitigated
21,214
17,279
Healing
19,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,968
734
1,532
2,978
12,179
3,767
0
7,942
4,237
11,862
0
W
11,638
420
5,757
3,208
5,522
2,107
986
640
4,696
27,010
0
W
12,145
1,381
377
648
5,993
2,128
1,121
1,059
4,736
24,848
0
L
6,670
784
963
120
8,299
5,314
0
6,033
2,266
0
6,278
W
Anubis
16,607
1,124
953
4,303
10,303
5,005
2,599
2,510
7,503
26,736
0
L
Nemesis
MrWhiteOut
Nemesis
9,360
3,852
2,415
4,500
15,681
6,249
0
9,864
5,817
0
18,699
L
Kumbhakarna
Tekblunt420
Kumbhakarna
5,129
745
1,086
2,195
13,447
13,597
0
7,641
5,806
10,350
0
W
4,711
1,872
467
974
8,028
7,686
681
2,123
5,357
0
8,664
L
Hun Batz
ZY-CloutMoney
Hun Batz
5,507
1,384
306
1,184
11,950
6,604
0
8,910
3,040
0
9,989
W
Chiron
huntding
Chiron
10,206
4,313
790
2,334
10,953
4,288
1,869
2,396
8,090
0
16,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,121
Gold Earned
45,864
58
Minions Killed
118
0
Camps Cleared
0
751,132
Distance Traveled
941,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,669
667
13
1
0
148,598
0
W
Ra
9,955
996
38
4
0
184,020
0
W
Zeus
8,846
885
35
4
0
190,991
0
L
Serqet
7,259
726
1
0
0
105,585
0
W
Anubis
9,885
989
26
3
0
169,020
0
L
Nemesis
8,516
852
22
2
0
162,598
0
L
Kumbhakarna
7,452
745
11
1
0
171,716
0
W
Set
8,444
844
7
1
0
198,924
0
L
Hun Batz
7,225
723
11
1
0
162,635
0
W
Chiron
8,734
873
12
1
0
198,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role