Player Matchup

Tyr
Tyr
FreshPrinceali93
Tyr
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,029 Elo+
Party 1
Sol
Sol
MagnAL1ty
Sol
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,074 Elo+
Party 1
Sylvanus
Sylvanus
WhoaItsCourt
Sylvanus
Level 106
God Stats
1W - 1L
1,727 SR
Queue Stats
4W - 7L
1,802 Elo+
Party 2
Izanami
Izanami
defensecurryham
Izanami
Level 115
God Stats
0W - 2L
1,110 SR
Queue Stats
4W - 8L
1,667 Elo+
Party 2
Cliodhna
Cliodhna
xshaz714
Cliodhna
Level 55
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 3L
1,074 Elo+
Party 1
Team Averages
Level 100
1,421 SR
1,329 Elo+

VS

Team Averages
Level 94
1,547 SR
1,492 Elo+
Yu Huang
Yu Huang
DarthMauI
Yu Huang
Level 46
God Stats
4W - 4L
1,487 SR
Queue Stats
42W - 35L
1,594 Elo+
Solo
Surtr
Surtr
LeviLovesYou_
Surtr
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 44L
1,466 Elo+
Solo
Artemis
Artemis
Mpainter1
Artemis
Level 159
God Stats
1W - 0L
1,521 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Muggleti
Ganesha
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 25L
1,414 Elo+
Solo
Cliodhna
Cliodhna
TheInmortale
Cliodhna
Level 65
God Stats
3W - 0L
1,725 SR
Queue Stats
4W - 3L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,765
485
7,961
12,522
11,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 2 / 1
8,186
512
7,078
8,830
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
WhoaItsCourt
Sylvanus
11
0 / 3 / 5
7,413
463
6,778
17,523
13,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
3 / 7 / 5
6,937
434
9,125
15,159
6,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
xshaz714
Cliodhna
13
4 / 2 / 4
7,954
497
4,679
13,398
5,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DarthMauI
Yu Huang
15
3 / 0 / 3
8,992
562
9,620
5,312
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 1 / 0
7,858
491
8,008
14,244
10,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Mpainter1
Artemis
13
4 / 5 / 4
8,102
506
10,134
11,188
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Muggleti
Ganesha
11
2 / 3 / 5
7,381
461
4,894
16,805
15,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
TheInmortale
Cliodhna
14
5 / 2 / 2
8,570
536
11,537
13,877
5,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
11
Kills
15
15
Deaths
11
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
DarthMauI
Yu Huang
3
0
3
4.5
L
1
1
0
1
W
1
1
0
1
L
3
2
1
1.75
W
Artemis
Mpainter1
Artemis
4
5
4
1.2
W
Ganesha
Muggleti
Ganesha
2
3
5
1.5
W
Cliodhna
TheInmortale
Cliodhna
5
2
2
3
L
Sylvanus
WhoaItsCourt
Sylvanus
0
3
5
0.83
L
3
7
5
0.79
L
Cliodhna
xshaz714
Cliodhna
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,621
Damage
44,193
67,432
Taken
61,426
40,608
Mitigated
39,355
24,829
Healing
19,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
DarthMauI
Yu Huang
9,620
900
0
831
5,312
2,209
152
2,146
3,166
67,208
1,923
L
7,961
1,177
0
4,265
12,522
11,664
0
252
12,270
0
57,428
W
8,008
2,882
0
5,502
14,244
10,755
0
450
13,003
320
52,131
L
7,078
2,502
0
3,809
8,830
3,127
0
4,282
4,548
54,966
0
W
Artemis
Mpainter1
Artemis
10,134
3,961
0
2,918
11,188
4,557
154
3,306
7,882
0
43,545
W
Ganesha
Muggleti
Ganesha
4,894
723
575
4,533
16,805
15,939
0
4,992
11,813
23,251
0
W
Cliodhna
TheInmortale
Cliodhna
11,537
1,522
0
5,063
13,877
5,895
0
2,962
10,870
0
65,803
L
Sylvanus
WhoaItsCourt
Sylvanus
6,778
2,614
4,601
6,692
17,523
13,731
378
3,559
13,964
23,784
0
L
9,125
5,959
0
796
15,159
6,832
555
3,410
11,749
0
44,038
L
Cliodhna
xshaz714
Cliodhna
4,679
1,016
0
4,666
13,398
5,254
0
3,097
10,301
0
54,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,255
Gold Earned
40,903
368
Minions Killed
407
0
Camps Cleared
0
1,475,913
Distance Traveled
1,475,100
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,992
562
143
9
0
322,119
5
L
Tyr
7,765
485
96
6
0
310,227
1
W
Surtr
7,858
491
88
6
0
269,119
0
L
Sol
8,186
512
92
6
0
277,438
0
W
Artemis
8,102
506
85
5
0
252,416
0
W
Ganesha
7,381
461
2
0
0
307,050
0
W
Cliodhna
8,570
536
89
6
0
324,396
0
L
Sylvanus
7,413
463
32
2
0
258,816
0
L
Izanami
6,937
434
63
4
0
271,782
0
L
Cliodhna
7,954
497
85
5
0
357,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role