Player Matchup

Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
MainChoripan123
Janus
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,548 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Marito_Max08
Xbalanque
Gold IV
Level 96
God Stats
13W - 7L
1,694 SR
Queue Stats
40W - 38L
1,480 MMR
Party 1
Camazotz
Camazotz
Gold II
MiniKelin
Camazotz
Gold II
Level 108
God Stats
10W - 9L
1,533 SR
Queue Stats
56W - 62L
1,589 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
Xpadrino
Cu Chulainn
Gold IV
Level 154
God Stats
14W - 13L
1,851 SR
Queue Stats
982W - 973L
1,564 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,616 SR
1,536 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,482 SR
1,531 MMR
Cabrakan
Cabrakan
Bronze III
MacElMacho
Cabrakan
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,570 MMR
Party 2
Scylla
Scylla
Gold III
PeDrOoº
Scylla
Gold III
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 29L
1,495 MMR
Party 3
Anhur
Anhur
Gold III
Verliese
Anhur
Gold III
Level 50
God Stats
17W - 17L
1,674 SR
Queue Stats
160W - 156L
1,575 MMR
Solo
Thanatos
Thanatos
Bronze III
Vignoleta
Thanatos
Bronze III
Level 148
God Stats
0W - 1L
1,549 SR
Queue Stats
2W - 2L
1,570 MMR
Party 2
Hercules
Hercules
Gold IV
zBriathoss
Hercules
Gold IV
Level 182
God Stats
5W - 1L
1,185 SR
Queue Stats
136W - 148L
1,442 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 1 / 1
6,996
500
4,344
12,329
9,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
3 / 2 / 9
9,019
644
11,675
6,192
2,306
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Marito_Max08
Xbalanque
13
0 / 2 / 2
7,094
507
5,479
8,553
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
MiniKelin
Camazotz
13
3 / 2 / 9
7,892
564
7,581
11,457
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
Xpadrino
Cu Chulainn
14
5 / 1 / 3
8,905
636
10,469
8,979
8,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
MauiThothAgniSusano

VS

Bans
VamanaHe BoAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MacElMacho
Cabrakan
9
0 / 4 / 3
6,474
462
3,220
12,459
14,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
PeDrOoº
Scylla
14
2 / 3 / 0
7,632
545
4,706
8,182
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Verliese
Anhur
14
2 / 1 / 2
8,366
598
6,820
10,613
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Vignoleta
Thanatos
13
2 / 4 / 1
7,776
555
7,311
14,940
5,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
zBriathoss
Hercules
13
1 / 1 / 2
7,851
561
3,937
10,577
10,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
13
Kills
7
8
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
1
2.5
L
Cabrakan
MacElMacho
Cabrakan
0
4
3
0.38
W
3
2
9
3.75
W
Xbalanque
Marito_Max08
Xbalanque
0
2
2
0.5
W
Camazotz
MiniKelin
Camazotz
3
2
9
3.75
L
Scylla
PeDrOoº
Scylla
2
3
0
0.67
L
Anhur
Verliese
Anhur
2
1
2
3
L
Thanatos
Vignoleta
Thanatos
2
4
1
0.63
W
Cu Chulainn
Xpadrino
Cu Chulainn
5
1
3
6.5
L
Hercules
zBriathoss
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,548
Damage
25,994
47,510
Taken
56,771
26,747
Mitigated
37,755
13,383
Healing
22,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,344
721
0
3,102
12,329
9,929
31
2,526
9,803
25,317
0
L
Cabrakan
MacElMacho
Cabrakan
3,220
470
0
2,396
12,459
14,070
0
6,991
5,401
9,902
0
W
11,675
515
0
500
6,192
2,306
0
3,205
2,987
88,617
0
W
Xbalanque
Marito_Max08
Xbalanque
5,479
1,603
0
2,274
8,553
2,653
0
363
8,190
0
52,808
W
Camazotz
MiniKelin
Camazotz
7,581
2,542
0
6,740
11,457
3,774
0
1,407
10,050
0
55,028
L
Scylla
PeDrOoº
Scylla
4,706
46
0
1,072
8,182
3,079
0
3,188
4,994
64,146
0
L
Anhur
Verliese
Anhur
6,820
3,975
0
6,651
10,613
4,445
0
1,462
9,151
0
69,748
L
Thanatos
Vignoleta
Thanatos
7,311
2,021
0
8,860
14,940
5,977
0
2,890
12,018
0
60,521
W
Cu Chulainn
Xpadrino
Cu Chulainn
10,469
2,051
0
767
8,979
8,085
341
1,027
7,952
158
71,442
L
Hercules
zBriathoss
Hercules
3,937
786
0
3,669
10,577
10,184
137
1,518
9,030
0
53,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,906
Gold Earned
38,099
470
Minions Killed
410
0
Camps Cleared
0
1,547,754
Distance Traveled
1,467,155
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,996
500
24
2
0
292,190
0
L
Cabrakan
6,474
462
7
1
0
303,670
4
W
Janus
9,019
644
150
11
0
327,503
0
W
Xbalanque
7,094
507
105
8
0
284,489
3
W
Camazotz
7,892
564
78
6
0
347,356
4
L
Scylla
7,632
545
109
8
0
278,879
7
L
Anhur
8,366
598
112
8
0
258,682
3
L
Thanatos
7,776
555
86
6
0
310,519
3
W
Cu Chulainn
8,905
636
113
8
0
296,216
2
L
Hercules
7,851
561
96
7
0
315,405
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role