Player Matchup

Sobek
Sobek
 
Sobek
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AjSpence213
Kukulkan
Level 53
God Stats
2W - 2L
1,173 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Geraig97
Cu Chulainn
Level 87
God Stats
0W - 2L
1,295 SR
Queue Stats
15W - 16L
1,476 Elo+
Solo
Fenrir
Fenrir
IMxAxN1NJA
Fenrir
Level 27
God Stats
1W - 5L
1,276 SR
Queue Stats
236W - 270L
1,417 Elo+
Party 1
Artemis
Artemis
MajinBuch34
Artemis
Level 42
God Stats
31W - 36L
1,356 SR
Queue Stats
91W - 129L
1,417 Elo+
Party 1
Team Averages
Level 62
1,320 SR
1,462 Elo+

VS

Team Averages
Level 74
1,530 SR
1,431 Elo+
Chiron
Chiron
Just Big Ole P
Chiron
Level 85
God Stats
21W - 11L
1,630 SR
Queue Stats
116W - 106L
1,555 Elo+
Solo
Khepri
Khepri
KC Gaboreber
Khepri
Level 67
God Stats
10W - 12L
1,528 SR
Queue Stats
97W - 102L
1,463 Elo+
Party 2
Osiris
Osiris
KC JOSEPE
Osiris
Level 48
God Stats
5W - 4L
1,494 SR
Queue Stats
90W - 116L
1,328 Elo+
Party 2
Persephone
Persephone
iPxrzbaI
Persephone
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 248L
1,419 Elo+
Party 2
Arachne
Arachne
theyounggargamel
Arachne
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 26L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 1 / 0
5,869
451
3,445
12,983
11,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
AjSpence213
Kukulkan
10
0 / 5 / 1
6,039
465
4,532
7,808
3,084
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Geraig97
Cu Chulainn
12
0 / 0 / 0
6,762
520
4,218
6,356
6,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
IMxAxN1NJA
Fenrir
8
1 / 8 / 1
5,682
437
6,204
13,129
4,845
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
MajinBuch34
Artemis
11
1 / 2 / 1
6,233
479
4,526
5,978
2,123
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,463
574
5,725
7,182
2,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Khepri
10
1 / 1 / 6
6,476
498
3,149
10,709
7,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Osiris
KC JOSEPE
Osiris
12
0 / 0 / 0
6,501
500
2,844
8,628
8,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Persephone
iPxrzbaI
Persephone
13
4 / 1 / 5
7,677
591
6,288
5,157
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
8 / 0 / 4
7,734
595
11,974
11,691
4,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
16
16
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
0
1
L
Kukulkan
AjSpence213
Kukulkan
0
5
1
0.1
L
Cu Chulainn
Geraig97
Cu Chulainn
0
0
0
0
L
Fenrir
IMxAxN1NJA
Fenrir
1
8
1
0.19
W
3
1
1
3.5
W
Khepri
1
1
6
4
W
Osiris
KC JOSEPE
Osiris
0
0
0
0
L
Artemis
MajinBuch34
Artemis
1
2
1
0.75
W
Persephone
iPxrzbaI
Persephone
4
1
5
6.5
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,925
Damage
29,980
46,254
Taken
43,367
27,634
Mitigated
25,301
11,712
Healing
17,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,445
447
0
5,664
12,983
11,378
0
2,984
9,999
20,890
0
L
Kukulkan
AjSpence213
Kukulkan
4,532
289
0
1,156
7,808
3,084
156
3,853
3,955
48,636
0
L
Cu Chulainn
Geraig97
Cu Chulainn
4,218
1,694
0
1,002
6,356
6,204
0
0
6,356
0
43,090
L
Fenrir
IMxAxN1NJA
Fenrir
6,204
1,898
0
1,673
13,129
4,845
0
2,031
11,098
0
28,413
W
5,725
1,807
422
2,615
7,182
2,671
399
634
6,548
0
53,230
W
Khepri
3,149
565
0
2,604
10,709
7,396
0
3,652
7,057
16,265
0
W
Osiris
KC JOSEPE
Osiris
2,844
1,058
0
5,023
8,628
8,389
0
0
8,628
0
40,966
L
Artemis
MajinBuch34
Artemis
4,526
2,453
0
2,217
5,978
2,123
0
569
5,409
0
32,930
W
Persephone
iPxrzbaI
Persephone
6,288
464
83
2,418
5,157
1,959
0
2,042
3,114
59,499
0
W
11,974
7,914
0
4,439
11,691
4,886
0
2,635
9,056
0
61,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,585
Gold Earned
35,851
295
Minions Killed
363
0
Camps Cleared
0
1,244,642
Distance Traveled
1,348,016
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,869
451
21
2
0
250,373
3
L
Kukulkan
6,039
465
89
7
0
240,461
0
L
Cu Chulainn
6,762
520
80
6
0
242,729
2
L
Fenrir
5,682
437
42
3
0
293,452
0
W
Chiron
7,463
574
100
8
0
248,246
0
W
Khepri
6,476
498
24
2
0
272,388
3
W
Osiris
6,501
500
74
6
0
258,860
0
L
Artemis
6,233
479
63
5
0
217,627
0
W
Persephone
7,677
591
92
7
0
253,261
2
W
Arachne
7,734
595
73
6
0
315,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role