Player Matchup

Hercules
Hercules
AcrobaticAlien
Hercules
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,308 Elo+
Party 2
Chiron
Chiron
KwonPapi
Chiron
Level 106
God Stats
0W - 1L
1,797 SR
Queue Stats
0W - 3L
1,308 Elo+
Party 2
Pele
Pele
pogpavvg
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,308 Elo+
Party 2
Team Averages
Level 80
1,599 SR
1,308 Elo+

VS

Team Averages
Level 102
1,593 SR
1,541 Elo+
Nemesis
Nemesis
 
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Kloutzy
Merlin
Level 108
God Stats
8W - 6L
1,728 SR
Queue Stats
30W - 25L
1,561 Elo+
Party 1
Surtr
Surtr
phantomkoon
Surtr
Level 109
God Stats
8W - 4L
1,550 SR
Queue Stats
16W - 14L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 3 / 0
6,422
642
6,146
13,077
10,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
KwonPapi
Chiron
11
0 / 2 / 1
6,248
625
8,464
9,226
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
10
1 / 5 / 0
6,468
647
2,593
9,062
3,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 1 / 5
7,215
722
8,248
8,299
3,369
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Kloutzy
Merlin
13
3 / 0 / 5
7,504
750
8,119
3,832
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 3
7,982
798
10,251
11,278
6,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
10
10
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
5
4.5
L
Hercules
1
3
0
0.33
W
Merlin
Kloutzy
Merlin
3
0
5
5.5
L
Chiron
KwonPapi
Chiron
0
2
1
0.25
W
5
1
3
6.5
L
Pele
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,203
Damage
26,618
31,365
Taken
23,409
17,622
Mitigated
10,949
9,810
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,248
4,136
0
357
8,299
3,369
0
25
8,111
0
28,980
L
Hercules
6,146
2,961
441
4,581
13,077
10,681
0
2,721
10,356
0
15,855
W
Merlin
Kloutzy
Merlin
8,119
731
246
626
3,832
1,455
706
26
3,806
34,545
0
L
Chiron
KwonPapi
Chiron
8,464
3,524
514
3,330
9,226
3,446
169
2,697
6,529
0
26,877
W
10,251
4,554
265
5,373
11,278
6,125
498
16
10,892
509
18,946
L
Pele
2,593
451
0
944
9,062
3,495
0
3,159
5,903
0
16,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,138
Gold Earned
22,701
100
Minions Killed
119
0
Camps Cleared
0
506,138
Distance Traveled
552,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,215
722
41
4
0
201,622
0
L
Hercules
6,422
642
28
3
0
175,909
0
W
Merlin
7,504
750
53
5
0
171,205
0
L
Chiron
6,248
625
40
4
0
150,669
0
W
Surtr
7,982
798
25
3
0
180,016
0
L
Pele
6,468
647
32
3
0
179,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role